Work while rendering - within DS

davesodaveso Posts: 8,258
edited September 11 in The Commons

Is there a possible setting which would enable you to work on a scene, such as check light settings or settings within a light set, or just look at possibilities for the next render? As of now, once you hit render, that locks out the ability to use smart content, or look at anything. Not wanting to change any settings , just the ability to look at possibilities

Post edited by daveso on

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,546

    run beta alongside release build?

  • davesodaveso Posts: 8,258

    WendyLuvsCatz said:

    run beta alongside release build?

    that could work other than having to load/install pretty much a lot of the same products I have on my main program.  

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,546
    edited September 11

    daveso said:

    WendyLuvsCatz said:

    run beta alongside release build?

    that could work other than having to load/install pretty much a lot of the same products I have on my main program.  

    you mean plugins?

    can copy most over

    I have in the 4 versions of D|S I have installed

    some need extra bits found outside the plugins folder or in application data like GenX and LAMH 

    but it's definitely doable 

    Post edited by WendyLuvsCatz on
  • kprkpr Posts: 451

    daveso said:

    WendyLuvsCatz said:

    run beta alongside release build?

    that could work other than having to load/install pretty much a lot of the same products I have on my main program.  

    If you mean Product-Library, you can just path it to the same folders as your 'main' DS

  • CybersoxCybersox Posts: 9,924

    Wioth how intensive the use of the graphic card is using Iray?  Even if it could be done, I'd imagine that you'd be looking at a lot of crashing.  

  • jmucchiellojmucchiello Posts: 2,114

    Cybersox said:

    Wioth how intensive the use of the graphic card is using Iray?  Even if it could be done, I'd imagine that you'd be looking at a lot of crashing.  

    I run DS4 and DS6 at the same time most of the time. You can run renders within either one as needed, though yes, they will sometimes crash if you try to render in both at once (assuming the second one doesn't run out of VRAM instantly). Frankly, even with occasional crashes, having two instances of DS running is a godsend and I have no idea how I worked without two instances in the past.

    The other value to both is instant access to plugins that haven't been ported yet.

  • kprkpr Posts: 451

    I found a few ways to minimise crashing:

    • Uncheck CPU from the instance you''ll use for rendering
    • Alllow it to start render-iterations before ALT-TAB
    • Render to file not 'render-window'
    • Buy more RAM
  • jmucchiellojmucchiello Posts: 2,114

    kpr said:

    I found a few ways to minimise crashing:

    • Uncheck CPU from the instance you''ll use for rendering
    • Alllow it to start render-iterations before ALT-TAB
    • Render to file not 'render-window'
    • Buy more RAM
    • I uncheck CPU the moment I install DS and never touch it again.
    • This is usually the time I want to save. Most of my renders that matter will have 40-90 seconds of startup as LIEs are generated anew and similar prep stuff.
    • I never remember this option. But again, I have renders that last 15+ minutes. Not being able to abort early would cause other downstream delays. Sometimes even IRAY preview will not show a poke through that is obvious in the final render.
    • With 128 GB system and 24 GB VRAM already, this isn't really possible.
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