Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.
Comments
For controller "Type" on the 1st Stage Controller, you can choose between different controller types - Add, Subtract, Keyed.
Just like on 2nd Stage Controller, you can choose between Multiply or Divide.
Click on 'Type' and choose the option. Perhaps it involves right-clicking to bring up the options.
Im not at computer. attaching Allstereo's guide for reference, which should have everything one needs to know about ERC options and settings.
Thank you again! Even without being at your coumputer, you described it well enough for me to follow. I never would have figured this out without good help. I'll look at the attached document, for other insights, too, but you really provided the targeted answers I needed for this particular case.
Yea, I could reproduce the issue. This cbs property moves index vertices on both sides... but not symmetrically.
I think the cause of the issue might be :
1) The vendor sculpted the right index on a G9 Base that already has delta vertex change on the left index for some reason. Before exporting to OBJ, they didn't clear the delta on the left ~
2) Or, if the vendor imported OBJ by using Mirroring or Attenuate option in Morph Loader Pro, they should've checked n' cleared the Delta on the other side... or just attenuated on the right side...
There may be other reasons that I have no idea by now...