Let's appreciate/discuss today's new releases - ongoinger still further thread

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  • Yeah, i'm burned out on dystopic, i want escapism and nostalgia. Really hoping to see more Stonemason Americana one of these days, or even more futuristic utopia (however unlikely that may be).

  • TorquinoxTorquinox Posts: 4,885

    richardandtracy said:

    I admire, but don't like, Stonemason's Rust Town. The reason - it's too real, and too close to coming to fuition in a town near all of us, and that rather colour's my view of it. The whole thing is so detailed it's frightening. How can anyone model that much so well?

    Instancing and duplication of repeating geometry elements, array mutiplication of parts for the models (especially in an environment like this), and substance painter with decals to lay down and speed up the texturing. SM has been doing this a long time and as I understand it, he's a VFX professional. So he no doubt has the knowing and doing to do what he does.  

  • TorquinoxTorquinox Posts: 4,885

    tsroemi said:

    You know, I'm really not sure that this general consensus in the forums that DAZ won't allow use of AI for ownership reasons is still holding up in 2026. I've put in a ticket today, asking DAZ to give us a way to determine whether generative AI has in fact been used in a given product. GenAI is something that we'll increasingly need to declare if we post our work elsewhere, so we're gonna need to know, not guess. Other sites don't make any fuss about this, so I'm hoping eventually, DAZ will follow suit. 

    Professional 3D world uses a lot of AI to do stuff. I learned this from hanging out with some professional 3D people. It's increasingly the way of things. I learned another thing doing some research, too: Generated work mostly does have copyright standing if the people using the AI document their processes - that would be prompts used, outputs, additional inputs, etc. It's actually only generated AI images made by AI with no human guidance that has absolutely no standing. Now, I'm not going to repeat what I said on another site about how AI art is winning in the art world and marketplace because I already posted it. I may format it into an article and post that soemwhere else. I haven't yet, but I would argue, we are reaching the point where the world doesn't care how the image or the asset was made, and good luck proving how it was made. Because some folks who do not use AI at all also don't document their process. And as mentioned above, there is such thing as shoddy modeling, process can be faked, etc, ad nauseum. I don;t like it, but I have processed it. Until the courts rule on what happens due to how the source data sets for all AI models was collected, the fair use issue, there's not much else to say about it.

  • CybersoxCybersox Posts: 9,938
    edited September 14

    richardandtracy said:

    I admire, but don't like, Stonemason's Rust Town. The reason - it's too real, and too close to coming to fuition in a town near all of us, and that rather colour's my view of it. The whole thing is so detailed it's frightening. How can anyone model that much so well?

    I loved it and immediately put it in my cart, but I admit that my very first thought as someone who watches a lot of "building off the grid" type TV shows, where they often use shipping containers, was "there's no way that would ever be a stable construction."  I did some quick research and, yes, while shipping companies may occasionly stack containers between 9 and twelve feet high on a temporary basis in a yard, permanent, residential construction is usually limited to just three or four containers high due to stability issues due to wind surface, shifting internal loads,and ground settling, and even then requires unit to unit clamps, heavy concrete pads, and massive external steel reinforcements... especially once the basic container shape has been heavily modified with cut-outs, let alone unevenly balanced and stacked as here.  Still, I'm buying it because 1.) it is just so amazingly cool and 2.) I figure it will be an amazing base for building "off the grid stuctures" of my own.       

    Post edited by Cybersox on
  • GreymomGreymom Posts: 1,148

    Stonemason's Rust Town is just what I was looking for as part of a near-future project.  The quality and detail are impressive, particularly compared to some much older dystopian sets I have (these are looking a bit long in the tooth)..  As AsuCafe said, hang a clothesline and clothes.  I plan on adding some signs and decals, flags, and maybe a few strings of Christmas Lights.  Convert some modules into small storefronts, add some more potted and hanging plants.laugh

  • TorquinoxTorquinox Posts: 4,885

    What do we think of Nelmi's new skimp wear? It looks quite well fitted to be very revealing. Is the download enormous?  Did anyone get it and play around with it?

  • AsuCafeAsuCafe Posts: 537

    Torquinox said:

    What do we think of Nelmi's new skimp wear? It looks quite well fitted to be very revealing. Is the download enormous?  Did anyone get it and play around with it?

    File size: 169.2MB

    Details not yet checked 

  • dennisgray41dennisgray41 Posts: 908

    garrett_3d said:

    daveso said:

    https://www.daz3d.com/m3d-lysandra-hd-for-genesis-9

    Now this is wild looking

    Looks like the ME went a bit over the top during the autopsy laugh

     

     

    She was LITTERALLY made for you!

  • TorquinoxTorquinox Posts: 4,885

    AsuCafe said:

    Torquinox said:

    What do we think of Nelmi's new skimp wear? It looks quite well fitted to be very revealing. Is the download enormous?  Did anyone get it and play around with it?

    File size: 169.2MB

    Details not yet checked 

    Thanks for that! It's a sane download size. smiley

  • TaozTaoz Posts: 10,351
    edited 5:16AM

    Cybersox said:

    richardandtracy said:

    I admire, but don't like, Stonemason's Rust Town. The reason - it's too real, and too close to coming to fuition in a town near all of us, and that rather colour's my view of it. The whole thing is so detailed it's frightening. How can anyone model that much so well?

    I loved it and immediately put it in my cart, but I admit that my very first thought as someone who watches a lot of "building off the grid" type TV shows, where they often use shipping containers, was "there's no way that would ever be a stable construction."  I did some quick research and, yes, while shipping companies may occasionly stack containers between 9 and twelve feet high on a temporary basis in a yard, permanent, residential construction is usually limited to just three or four containers high due to stability issues due to wind surface, shifting internal loads,and ground settling, and even then requires unit to unit clamps, heavy concrete pads, and massive external steel reinforcements... especially once the basic container shape has been heavily modified with cut-outs, let alone unevenly balanced and stacked as here.  Still, I'm buying it because 1.) it is just so amazingly cool and 2.) I figure it will be an amazing base for building "off the grid stuctures" of my own.       

    The shipping companies aren't afraid of piling them up, but they also lose some sometimes. Happened in 2023 where I am where Maersk lost 46 containers during a storm, some of which drifted to the shore.  Quite a mess. 

    https://static.vesselfinder.net/ship-photo/9619971-219019139-41ace80d7b46be86ae2b8e3b7d5b64f1/1?v1
    https://avisendanmark.dk/danmark/46-containere-roeg-overbord-fire-er-drevet-i-land-koeleskabe-og-kanyler-flyder-rundt-ved-nordjysk-kyst

     

    Post edited by Taoz at
  • WendyLuvsCatzWendyLuvsCatz Posts: 41,573
    edited 6:23AM

    they seem to sit like this for years without collapsing and falling over, I used to drive past this area weekly which is full of shipping yards and containers

     

    IMG_2544.png
    1536 x 2048 - 5M
    Post edited by WendyLuvsCatz at
  • donniekeidicdonniekeidic Posts: 150

    WendyLuvsCatz said:

    they seem to sit like this for years without collapsing and falling over, I used to drive past this area weekly which is full of shipping yards and containers

    as soon as you start cutting doors and windows into them you pretty much ruin the structural support though, not that it matters in a fictional setting where shotguns make people fly backwards from the blast, and every parked car conveniently has the car keys conveniently sitting above the visor. i really hate hollywood for all the stupid tropes they creates.  

  • LorraineLorraine Posts: 1,069

    Stonemason's containers also look like the actual size of a container. A 20-foot container’s dimensions are standardised in the shipping industry, measuring about 20 feet in length (equivalent to 6.10 metres), 8 feet in width (2.44 metres), and 8.5 feet in height (2.59 metres). Most so called container house products I've seen in the shops are far too wide and that includes today's release which is another that's going to need an outhouse out the back.

  • richardandtracyrichardandtracy Posts: 8,071

    dennisgray41 said:

    garrett_3d said:

    daveso said:

    https://www.daz3d.com/m3d-lysandra-hd-for-genesis-9

    Now this is wild looking

    Looks like the ME went a bit over the top during the autopsy laugh

     

     

    She was LITTERALLY made for you!

    Poor Lass, that must sting something chronic...

    Sort of needs a few additional props of mix and match heads, torsos, feet, hands, legs and arms to have lying about on the sideboard, and needing a BIG staple gun.

    Regards,

    Richard 

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