Let's appreciate/discuss today's new releases - ongoinger still further thread

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  • memcneil70memcneil70 Posts: 6,077
    edited July 29

    I bought the set, but as a fantasy/sci-fi one, not necessarily based on actual history of Earth.

    But out of curiosity here is a link to various styles of roung houses in wikipedia and where they are in the British Isles and elsewhere in Europe and around the world. 

    Edited to add the additional locations. A good idea gets around.

    Post edited by memcneil70 on
  • garrett_3dgarrett_3d Posts: 854

    richardandtracy said:

    I think I need a history lesson.

    I quite like https://www.daz3d.com/celtic-ruins-diorama as a collection of houses. But.. I'm blowed if I have any recollection of any archaeological site that shows the Celts built houses in stone. If I recall correctly, they were Iron Age and seem to have worked more in wood than stone for all buildings in the pre-Roman era. In the Roman Era, they wre largely indistinguishable from the Romans, working in stone, brick & wood. In the post-Roman Era, the Celts were pushed North & West, but Christianised before the Angles & Saxons, leaving Christian marker crosses and possibly very small churches all round the west & north, but no stone houses.

    Am I wrong in this? Have I missed stone house workings by the Celts anywhere? If I'm correct, the naming  of the set is a problem and it's a fantasy set. If I'm wrong, I'd love to learn about the bit of the Celts I've missed entirely.

    Nice set, though, fantasy or not.

    Regards,

    Richard

    Looks more like a 15th c. farmhouse ruin to me. 

  • MechasarMechasar Posts: 275

    ANGELREAPER1972 said:

    you do some great stuff still haven't got everything but bought a lot of it took a while and your add on pack you had adds a lot to your outher proiducts still haven't gotten around to using it all yet oh and your promos art are great as always

    Thank you for all your positive feedback! I’m really glad you enjoyed them, and that the add-ons gave you even more ways to have fun with the characters

  • CybersoxCybersox Posts: 9,913

    ANGELREAPER1972 said:

    donniekeidic said:

    thats quite the uh gargoyle Daz.. can't say I've ever seen one like that. funny enough that I just watched "This is the End" again last night, reminds me of that scene with Jonah Hill 

     

    oh you'd be suprised shocked by some real life ones few more detailed than that in certain areas I've seen videos and photos of over the years

    So true.  My ex and I were in York, England many years ago and took a tour of the York Minster (formerly St. Peter's Cathedral) and the tour guide was quite happy to point out all of the various weird sculptures and reliefs that had been worked into various parts of the walls and ceiling by bored artists over the centuries, some of which were rather rude.  Apparently many of those guys worked more or less non-stop for years and either no one was really supervising their work too closely or the supervisors were just as bored as the artisans.  We couildn't believe it when the first episode of Jonathan Strange And Mr. Morel came out a few years later and the first big magic scene was not only filmed at the Minster, but many of those same sculptures were shown coming to life via CG.     

  • SilverGirlSilverGirl Posts: 3,891

    Can anyone who got https://www.daz3d.com/dforce-longfall-mystic-hair-for-genesis-9 let me know if it's possible to make those front drape-over-the-shoulder parts go behind the shoulders (so all the hair is down the back)?

     

    TIA.

  • jmucchiellojmucchiello Posts: 2,045

    Is anyone planning to buy the JAF Pear? https://www.daz3d.com/jaf-pear

  • AsuCafeAsuCafe Posts: 507

    I'm considering either buying only the https://www.daz3d.com/bj-pose-zone-plugin or buying three plugins to get the biggest discount..

    https://www.daz3d.com/varyrender ; Is this similar to Camera Magic?

    https://www.daz3d.com/nd-cloth-simulation-toolkit  The ad looks cool, but there seem to be many competing products. I recently bought https://www.daz3d.com/bs-dforce-cloth-simulation-shaders; is there a big difference?

     

     

  • xyer0xyer0 Posts: 6,503

    What do you do if your character's leg looks like this?

     
  • Peter WadePeter Wade Posts: 1,698

    jmucchiello said:

    Is anyone planning to buy the JAF Pear? https://www.daz3d.com/jaf-pear

    I have bought it but I'm totally confused. It says it doesn't need any other products but DIM only installed files in  Runtime\Textures and Rutime\Support, there's nothing I can load in Studio. I think the installer is broken.

  • richardandtracyrichardandtracy Posts: 8,021

    Is anyone planning to buy the JAF Pear? https://www.daz3d.com/jaf-pear

    My plan is to never buy it or anything like it. Regards, Richard

  • garrett_3dgarrett_3d Posts: 854

    richardandtracy said:

    jmucchiello said:

    Is anyone planning to buy the JAF Pear? https://www.daz3d.com/jaf-pear

    My plan is to never buy it or anything like it. Regards, Richard

    +1. 

  • NathNath Posts: 3,049

    garrett_3d said:

    richardandtracy said:

    jmucchiello said:

    Is anyone planning to buy the JAF Pear? https://www.daz3d.com/jaf-pear

    My plan is to never buy it or anything like it. Regards, Richard

    +1. 

    In the unlikely event I ever needed such a thing it would be 3 minutes or so in Blender, followed by 3 months of wondering whether I should rig the mouth and eyes for expressions. Nope, not buying it. 

  • pixelquackpixelquack Posts: 418

    I have bought it 

     This is the first time I would have liked the forum to have a "crying with laughter" emoji.

  • CybersoxCybersox Posts: 9,913
    edited August 2

    xyer0 said:

    What do you do if your character's leg looks like this?

     

     Possibly a conflict in morphs or something accidentally installed on the base figure.  I ran into this a while back with G9, which has funky bends already, and I unloaded a bunch of recently installed characters and eventually found it was a character from Magic Brush that was affecting G9 overall.  Ran into the same problem with another G9 where a shoulder bend was going funky.  Solved THAT problem with the much faster methofd of replacing the figure with a G8F.

    Post edited by Cybersox on
  • WendyLuvsCatzWendyLuvsCatz Posts: 41,486

    damn, I just spent almost 70AUD, unheard of for me

    thanks to that 50% off 5 banner including new releases it

    of course I included that elven outfit bundle 

    got it for USD35 which is good

    our 0.666 diffence in exchange rate always adds a lot though wiping out most of the discount 

  • SilverGirlSilverGirl Posts: 3,891

     I like a lot of the detailwork in https://www.daz3d.com/the-wayfarers-camp but... how do you move the wagon? Push it? There doesn't appear to be a way to hitch it to a horse or anything.

  • AsuCafeAsuCafe Posts: 507
    edited August 1

    SilverGirl said:

     I like a lot of the detailwork in https://www.daz3d.com/the-wayfarers-camp but... how do you move the wagon? Push it? There doesn't appear to be a way to hitch it to a horse or anything.

    It seems the carriage door can't be opened. I wonder if this https://www.daz3d.com/c66-figure-splitter

    help create a door on the carriage. 

    Post edited by AsuCafe on
  • SilverGirlSilverGirl Posts: 3,891

    AsuCafe said:

    SilverGirl said:

     I like a lot of the detailwork in https://www.daz3d.com/the-wayfarers-camp but... how do you move the wagon? Push it? There doesn't appear to be a way to hitch it to a horse or anything.

    It seems the carriage door can't be opened. I wonder if this https://www.daz3d.com/c66-figure-splitter

    help create a door on the carriage. 

    Will need a handle kitbashed in as well 

  • pixelquackpixelquack Posts: 418

    AsuCafe said:

    SilverGirl said:

     I like a lot of the detailwork in https://www.daz3d.com/the-wayfarers-camp but... how do you move the wagon? Push it? There doesn't appear to be a way to hitch it to a horse or anything.

    It seems the carriage door can't be opened. I wonder if this https://www.daz3d.com/c66-figure-splitter

    help create a door on the carriage. 

    Can't tell for sure, but I understand the Splitter splits by bones, so if that doesn't have one Splitter won't help, but: there are YT tuts on "how to make any door open on any prop", the base principle is you create a new bone, align it to where the hinges would be and  assign the surfaces to the bone. That is, if the door textures align with the borders, so have a look at the wire frame first.

  • Nathy DesignNathy Design Posts: 1,178
    edited August 2

    AsuCafe said:

    I'm considering either buying only the https://www.daz3d.com/bj-pose-zone-plugin or buying three plugins to get the biggest discount..

    https://www.daz3d.com/varyrender ; Is this similar to Camera Magic?

    https://www.daz3d.com/nd-cloth-simulation-toolkit  The ad looks cool, but there seem to be many competing products. I recently bought https://www.daz3d.com/bs-dforce-cloth-simulation-shaders; is there a big difference?

     


    There are more presets and scripts and i have many base shaders too.

    Post edited by Richard Haseltine on
  • Richard HaseltineRichard Haseltine Posts: 111,315
    edited August 2

    AsuCafe said:

    SilverGirl said:

     I like a lot of the detailwork in https://www.daz3d.com/the-wayfarers-camp but... how do you move the wagon? Push it? There doesn't appear to be a way to hitch it to a horse or anything.

    It seems the carriage door can't be opened. I wonder if this https://www.daz3d.com/c66-figure-splitter

    help create a door on the carriage. 

    The door (or a door) is listed as a separate prop.

    • twc Wagon Door.duf
    • twc Wagon.duf
    Post edited by Richard Haseltine on
  • xyer0xyer0 Posts: 6,503

    Cybersox said:

    xyer0 said:

    What do you do if your character's leg looks like this?

     

     Possibly a conflict in morphs or something accidentally installed on the base figure.  I ran into this a while back with G9, which has funky bends already, and I unloaded a bunch of recently installed characters and eventually found it was a character from Magic Brush that was affecting G9 overall.  Ran into the same problem the other with G9 where a shoulder bend was going funky.  Solved THAT problem with the much faster methofd of replacing the figure with a G8F.

    Thanks for narrowing down my troubleshooting. I own only Bionda, Julis, & Wiera from Magic Brush. Perhaps I'm safe. 

  • AsuCafeAsuCafe Posts: 507

    https://www.daz3d.com/starliner-bus-stop

    I love this! A bus stop in space is really interesting, and the design is great too. Should I call this retro sci-fi?

    https://www.daz3d.com/polish-scifi-fighter-jet-bundle

    This looks a lot like a die-cast toy made using a one-piece molding method (maybe a mold). That's what this item looks like. I like these, but I find it hard to see it as a real fighter jet rather than a toy.

    It would be even better if the fighter jet's cabin doors could be opened, revealing an internal cockpit, and even if the wings and turbines could deform.

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,486

    https://www.daz3d.com/phx-billy-hd-for-genesis-9-masculine

    Spike (James Marsters) is that you?

    almost scared to say after my last lookalike blunder where everyone didn't see a resemblece to whom I thought blush

  • felisfelis Posts: 6,498

    WendyLuvsCatz said:

    https://www.daz3d.com/phx-billy-hd-for-genesis-9-masculine

    Spike (James Marsters) is that you?

    almost scared to say after my last lookalike blunder where everyone didn't see a resemblece to whom I thought blush

    See this https://www.daz3d.com/forums/discussion/comment/9606531/#Comment_9606531

     

  • CybersoxCybersox Posts: 9,913

    WendyLuvsCatz said:

    https://www.daz3d.com/phx-billy-hd-for-genesis-9-masculine

    Spike (James Marsters) is that you?

    almost scared to say after my last lookalike blunder where everyone didn't see a resemblece to whom I thought blush

    Yes, it's a Spike-alike. 

  • tsroemitsroemi Posts: 3,609

    Cybersox said:

    WendyLuvsCatz said:

    https://www.daz3d.com/phx-billy-hd-for-genesis-9-masculine

    Spike (James Marsters) is that you?

    almost scared to say after my last lookalike blunder where everyone didn't see a resemblece to whom I thought blush

    Yes, it's a Spike-alike. 

    Y'all beat me to it. Might go find my old Buffy DVDs now ... 

  • butterflyfishbutterflyfish Posts: 1,792

    WendyLuvsCatz said:

    https://www.daz3d.com/phx-billy-hd-for-genesis-9-masculine

    Spike (James Marsters) is that you?

    almost scared to say after my last lookalike blunder where everyone didn't see a resemblece to whom I thought blush

    Yes! I've been waiting for this one ever since the Buffy-looking character dropped. 

  • butterflyfish said:

    WendyLuvsCatz said:

    https://www.daz3d.com/phx-billy-hd-for-genesis-9-masculine

    Spike (James Marsters) is that you?

    almost scared to say after my last lookalike blunder where everyone didn't see a resemblece to whom I thought blush

    Yes! I've been waiting for this one ever since the Buffy-looking character dropped. 

    I know!  I'm half tempted to drop everything I'm doing and make some Buffy fanfiction.

  • SilverGirlSilverGirl Posts: 3,891

    Giving a fan-girl shout-out to Phoenix -- thank you for doing such an incredible job with Billy, and making him available for the rest of us to nerd out with. :)

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