Show Us Your Bryce Renders Part 14

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Comments

  • mermaid010mermaid010 Posts: 6,285
    edited August 31

    Hansmar -great scene, nice lighting. Thanks for the info about 'Smoke and Mirrors'

    NGartplay-thanks

     

    Post edited by mermaid010 on
  • HoroHoro Posts: 11,713

    Hansmar - thank you. Very nice landscape scene with the balloons.

    NGartplay - thank you.

  • HoroHoro Posts: 11,713
    edited August 31

    The terrain is from High Resolution Terrains 1 with a material from High Resolution Terrains 2. The water is the ground plane with my material. Sky and ambient light by the ErmClouds12_SD HDRI from Grand Mountains and the key light by the sun. A small lake in a rough valley with steep mountains.

    Lake in Rough Vale

    LakeInRoughVale.jpg
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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,285

    Another magnificent realistic  landscape Horo.

  • HansmarHansmar Posts: 3,227
    edited September 1

    Thanks, NGArtplay, Horo and mermaid010.

    Fantastic landscape render again, Horo!

    I played with abstracts again. Used 'Odd world nr. 5' in the center. Made it semitransparent and added a red spherical light inside. Surrounded it by a number of fully reflective spheres. In the first one, there is a plane above and below, each tilted so that they for a wedge with the sharp end behind the scene. The second one is the same, but without the planes.

     

     

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    oddworldspheres.jpg
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    Post edited by Hansmar on
  • mermaid010mermaid010 Posts: 6,285

    Both your abstracts are magnificent, Hansmar, the planes made an amazing difference between both renders.

  • HoroHoro Posts: 11,713

    Thank you mermaid.

    Hansmar - thank you. Interesting setup for an abstract and two very nice results.

  • mermaid010mermaid010 Posts: 6,285
    edited September 2

    Here’s the TreeGrass exercise. I found it tricky to get good grass, but fun to do nonetheless. The material for the mountains is from Hi-Res 3, lit by an Hdri from Hi-Res 4. I scattered some daisies by Esha and added two trees from the Vegetation pack.

    treegrass-exp.jpg
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    Post edited by mermaid010 on
  • NGartplayNGartplay Posts: 3,420

    Hansmar, that abstract looks deadly and beautiful at the same time.

    Wonderful atmosphere, Horo.

    Mermaid, beautiful spot for a picnic.

  • HoroHoro Posts: 11,713
    edited September 2

    mermaid - that looks like a very beautiful place. The daisies in the grass enhances the scene, also the the trees at te sides. Very nicely done scene.

    NGartplay - thank you.

    The object was made with Incendia NEXT and given a simple material with some reflection. It stands on the ground plane with some reflection and transparency. Everything is with the camera within a translucent sphere with some reflection. Light and colour by the WpH08 HDRI from Hyper Textures Base and a tiny bit of light by the sun. Many differently sized shells within each other.

    Shells

    Shells.jpg
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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,285

    Thanks NGartplay and Horo.

    Beautiful still Horo, I  like the contrast between the dark and light areas, cool object.

  • HoroHoro Posts: 11,713

    Thank you mermaid.

  • HansmarHansmar Posts: 3,227
    edited September 4

    mermaid010, Horo, NGartplay, thank you.

    Very nice beautiful grass field, mermaid010.

    That is a nice object render, Horo.

    A self-made terrain, starting from a picture of vegetation, two times stacked, though in this light that is not very well visible. The sea is the same terrain, modified very much. I added some of the free birds from a set I used before. I added a Jepe space effect (which is a partly transparent picture on a 2D face) behind the mountains.

    leafhills1.jpg
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    Post edited by Hansmar on
  • mermaid010mermaid010 Posts: 6,285
    edited September 5

    Very nice unusual scene Hansmar, more like a painting. Thanks 

    Post edited by mermaid010 on
  • HoroHoro Posts: 11,713

    Thank you Hansmar. Very nicely done special landscape scene.

  • HoroHoro Posts: 11,713
    edited September 5

    The terrain is from High Resolution Terrains 3 (X-Island) with a material from Landscapes under Fantastic Skies. The water is the ground plane with my water material. Sky and ambient light by the Marmorera_SD HDRI from High Resolution Terrains 4 and the key light by the sun. An uninhabited island with a needlepointed mountain.

    Needle on Island

    NeedleOnIsland.jpg
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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,285

    Magnificent, realistic scene,  Horo beautifully done; love the clouds.

  • HoroHoro Posts: 11,713

    Thank you mermaid.

  • mermaid010mermaid010 Posts: 6,285
    edited September 6

    The setup is by Alymac (ShareCG), I modified the scene a bit, changed some materials, I used an Hdri from Landscapes under Fantastic Skies for lighting.

     

     

    evening-twilight-fantastic.jpg
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    Post edited by mermaid010 on
  • HoroHoro Posts: 11,713

    Very nicely done scene mermaid.

  • mermaid010mermaid010 Posts: 6,285

    Thanks Horo 

  • HoroHoro Posts: 11,713
    edited September 7

    The terrain was made from a Moon DEM (Digital Elevation Map) and given a material from High Resolution Terrains 3. The city in the hemisphere are buildings from the Dystopia City Blocks (not anymore available at Daz 3D). The moon, the star cluster and the stars are from the Space Construction Kit, sky and ambient light by the DS-Sky04 HDRI from Deep Space HDRI 2 and the key light by the sun. A city in a hemisphere on a moon.

    City on a Far Moon

    CityOnAFarMoon.jpg
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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,285

    Wonderful space scene Horo, put together beautifully.

  • HoroHoro Posts: 11,713

    Thank you mermaid.

  • HoroHoro Posts: 11,713
    edited September 9

    The terrain was self made and given a material from High Resolution Terrains 3. The clouds are from Object Clouds 2D & 3D. Sky and ambient light by the Gasclouds_B01 HDRI (unpublished) and the key light by the sun. A hillscape in the evening light.

    Hills in Evening

    HillsInEvening.jpg
    1200 x 800 - 215K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,285
    edited September 10

    Another very realistic scene Horo, beautiful lighting.

    Random spheres and tori (both with different reflective materials) within a bigger sphere, with a material from the Stylised Rendering. Lighting from an Hdri from Deep Space 2.

    abstract98-deep2.jpg
    700 x 700 - 598K
    Post edited by mermaid010 on
  • HoroHoro Posts: 11,713

    mermaid - thank you. Great looking spheres and tori in this mesh. Good idea.

  • mermaid010mermaid010 Posts: 6,285
    edited September 11

    Thanks Horo.

    Same abstract as the previous one but this time viewed thru the GWLens.

     

    abstract98-deep2-gwe.jpg
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    Post edited by mermaid010 on
  • HoroHoro Posts: 11,713

    mermaid - also great looking as seen through the GWL.

  • HansmarHansmar Posts: 3,227

    Horo, you have made some wonderful landscapes again. I like all, but the moon terrain is my favourite.

    The landscape modified from Alymac is shown very well, a lovely view, mermaid010. I also like your abstracts.

    You'll have to be patient for my next render, because I have been tinkering with a scene for a long time. I started making renders a couple of times, but each time decided more changes were needed. Now it is rendering again (for at least 5 hours) and I hope I will be sufficiently happy with the result this time.

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