Show Us Your Bryce Renders Part 14

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Comments

  • HoroHoro Posts: 11,540

    Thank you mermaid.

  • NGartplayNGartplay Posts: 3,411

    Elvis, the water and movement are fabulous.

    Gorgeous and intricate landscape, Horo.

    Hansmar, well done.  Moody and flowing.

  • HoroHoro Posts: 11,540

    Thank you NGartplay.

  • mermaid010mermaid010 Posts: 6,162

    Not sure if I posted this before; a Lava terrain manipulated in the TE advanced filters,materials from the High Resolution set 4, and lighting from the Inclement weather.

     

  • HoroHoro Posts: 11,540

    mermaid - I don't remember this scene. I like the idea and and the result, everything looks great.

  • mermaid010mermaid010 Posts: 6,162

    Thanks Horo

  • HoroHoro Posts: 11,540
    edited April 19

    Two terrains from Environments - Inclement Weather with a material from High Resolution Terrains 1. The water consists of a self made terrain with my own material. Sky and ambient light by an HDRI from Landscapes under Fantastic Skies and the key light by the sun. A rough coast with overhanging rocks.

    Overhanging Rock

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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,162
    edited April 19

    A very realistic sea with overhanging rocks, Horo, well done.

    A simple Anaglyph, using an object by MatCreator.

     

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    Post edited by mermaid010 on
  • HoroHoro Posts: 11,540

    mermaid - thank you. Great looking anaglyph.

  • mermaid010mermaid010 Posts: 6,162

    Thanks Horo

  • ed3Ded3D Posts: 2,566
    edited April 20

    Horo said:

    mermaid - thank you. Great looking anaglyph.

    at  first    thought  it  was  some kind  of  drawing    Thanx

    Post edited by ed3D on
  • HoroHoro Posts: 11,540
    edited April 20

    The object is a Bryce tree (Mangrove) without Foliage, in the Tree Lab Branch / Trunk differently adjusted and given a self made material. Background, colours and ambient light by the unpublished Gasclouds_A2 HDRI, additional light and specular by the sun. The wood of a tree converted to tubes.

    Tree Tubes

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    Post edited by Horo on
  • NGartplayNGartplay Posts: 3,411

    Gorgeous landscape, mermaid!   3D object looks like a butterfly.

    Horo, so dramatic.  It looks like a scene from a movie.  The Bryce tree is wild.

  • HoroHoro Posts: 11,540

    Thank you NGartplay.

  • HansmarHansmar Posts: 3,182

    Very nice terrain work again, Horo. The overhanging rocks are stunning. The messy tube construction is highly original.

    Thanks, NGartplay.

    Your lava-terrain looks very nice, though maybe a bit on the dark side, mermaid010.

  • mermaid010mermaid010 Posts: 6,162

    The Tree Tubes, look like a collapsing scaffolding Horo 

    Thanks ed3D, NGartplay and Hansmar. 

  • HoroHoro Posts: 11,540

    Thank you Hansmar and mermaid.

  • HoroHoro Posts: 11,540
    edited April 22

    The same setup like shown on page 33 from April 11. Only the ALS (Anaglyph Lens System) from True 3D Rendering was set in front of the camera. The anaglyph by mermaid above inspired me to try again an anaglyph after quite some time.

    Pair of Ammonites Anaglyph

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    Post edited by Horo on
  • Electro-ElvisElectro-Elvis Posts: 942
    edited April 22

    Horo, HansMar, mermaid010, ed3D NGArtplay: Thank you. BTW The ship is from Daz3D HMS Victory I think. I was searching for a more modern sailing ship model and found this instead...

    The model is an AC Spider. I retextured nearly all of the materials. The floor are terrains with a bump map (Poly Haven) and the light comes from HDRI.

     

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    Post edited by Electro-Elvis on
  • mermaid010mermaid010 Posts: 6,162

    Very nicely done Anaglyph Horo.

    The AC Spider is very nicely presented Electro-Elvis, the lighting is awesome.

  • Electro-ElvisElectro-Elvis Posts: 942
    edited April 23

    Thank you mermaid010. Your lava landscape looks great, and your anaglyph image reminds me that I really must have a look for my green/blue-red glasses.

    Post edited by Electro-Elvis on
  • HoroHoro Posts: 11,540

    Electro-Elvis - I thought that was the HMS Victory from Daz 3D. Nicely done AC Spider car.

    Thank you mermaid.

  • HansmarHansmar Posts: 3,182

    Very nice abstract, Horo.

    Superbly presented car, Electro-Elvis!

  • Electro-ElvisElectro-Elvis Posts: 942

    Thank you, Horo. Meanwhile I found my blue/red glasses. Yours and mermaid010's analglyphs look great. 

    Thank you Hansmar. Seems to be a really heavy sea in your sea render. Very nicely done.

  • HoroHoro Posts: 11,540

    Thank you Electro-Elvis.

  • mermaid010mermaid010 Posts: 6,162

    Thanks Electro-Elvis, glad you found the blue/red glasseswink

  • HoroHoro Posts: 11,540
    edited April 23

    The terrain was self made and given my own material. The sun, the sky and the ambient light by the Illhorn HDRI (comes with Bryce 7.1: Content\HDRI\Horo Wernli\Landscapes\Probes). The sun does not give any light but is visible and mixed with the sun in the HDRI. The clouds are from Object Clouds 2D & 3D. A mountain landscape in the morning at the rising of the sun.

    Rising Sun

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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,162

    Beautiful sunrise Horo, superb work as usual

  • HoroHoro Posts: 11,540

    Thank you mermaid.

  • HoroHoro Posts: 11,540
    edited April 25

    15 terrains from the Craters Construction kit by chriss333 and one from HDRI for SciFi+Fantasy 2 all with my material. Sky and ambient light by an HDRI from HDRI for SciFi+Fantasy 1 (both unpublished). The Discovery is from 2001. The planet, moon, nebula, galaxy and stars from the Space Construction Kit and the city bubble from Deep Space HDRI 1 and the key light by the sun. A habitat on a small moon with a thin atmosphere.

    Moonlet Habitat

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    Post edited by Horo on
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