Show Us Your Bryce Renders Part 14

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Comments

  • mermaid010mermaid010 Posts: 6,212
    edited May 20

    Thanks Teobaldo, hope the stomach issue is resolved soon.

    Horo - two outstanding landscapes, I agree lighting and materials can change the same scene profoundly.

    Hansmar - Thanks

    Post edited by mermaid010 on
  • ed3Ded3D Posts: 2,617
    edited May 21

    Horo said:

    ed3D - thank you for the video.

    Teobaldo - thank you.

    you''re  quite  welcome 

    Teobaldo -+ thanx +

    Post edited by ed3D on
  • HoroHoro Posts: 11,620

    Thank you Hansmar and mermaid.

  • HoroHoro Posts: 11,620
    edited May 22

    The terrain was made from a photo of a cloud and given a material assembled from Gritstone Hills and High Resolution Terrains 2. The water is the ground plane with my material. Sky and ambient light by an HDRI from Sunless HDRI Skies. In front of the camera a Warm Red Filter from Lenses and Filters and the key light by the sun.

    Peaks and Meadow

    PeaksAndMeadow.jpg
    1200 x 800 - 201K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,212

    Superb scene Horo, awesome lighting.

  • HoroHoro Posts: 11,620

    Thank you mermaid.

  • mermaid010mermaid010 Posts: 6,212
    edited May 23

    A Photoshop height map manipulated in the Terrain Editor Filters, material from the presets - modified and lit by an Hdri from the Golden Lighting.

     

    lake-within-spikyterrain-golden-1.jpg
    900 x 600 - 378K
    Post edited by mermaid010 on
  • HoroHoro Posts: 11,620
    edited May 24

    mermaid - very nice landscape with the lake under this warm sky.

    Three self made terrains with a material from Pro Materials. Light and colour by an HDRI from Landscapes under Fantastic Skies and some specular, but no light, by the sun.

    Cloured Land

    ColouredLand.jpg
    1200 x 800 - 445K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,212

    Thanks Horo, wonderful colorful scene, very nice lighting.

     

     

     

  • HoroHoro Posts: 11,620

    Thank you mermaid.

  • HoroHoro Posts: 11,620
    edited May 26

    Three self made terrains with a self made material. The water is a 2D-Face with my material. Sky and ambient light by an HDRI from Golden Lighting and the key light by the sun.

    Lake Rocky Hills

    LakeRockyHills.jpg
    1200 x 800 - 293K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,212

    Amazing landscape Horo, outstanding work 

  • HoroHoro Posts: 11,620

    Thank you mermaid.

  • ed3Ded3D Posts: 2,617
    edited May 27

    the  models/ pipes  made  with  Blender  then  imported  to  Bryce 

    didn''t  save  Bryce  scene  nor  Blender  scene  _  Exported  as  3DS  from  Blender  +  Thanx

     

    PIPES_TESTR_1A b c.jpg
    1280 x 720 - 103K
    Post edited by ed3D on
  • mermaid010mermaid010 Posts: 6,212

    Very nice models ed3D

  • HoroHoro Posts: 11,620
    edited May 28

    ed3D - very nicely made tube objects.

    Two self made terrains with a material from High Resolution Terrains 2. Sky and ambient light by an HDRI from Deep Space HDRI 2. The clouds are from Object Clouds 2D & 3D and the key light by the sun. A landscape with pointed mountains on a remote world.

    Remote Land

    RemoteLand.jpg
    1200 x 800 - 211K
    Post edited by Horo on
  • HansmarHansmar Posts: 3,195

    Wonderful terrain works and renders, Horo and mermaid010.

    Nice tubes, Ed3D

  • HoroHoro Posts: 11,620

    Thank you Hansmar.

  • ed3Ded3D Posts: 2,617
    edited May 28

    Horo  mermaid010  Hansmar. :  Thanx  very  much
    _  nice  scene  Beautiful  sky  Horo

     

    Post edited by ed3D on
  • NGartplayNGartplay Posts: 3,415

    Horo, mermaid, ed3D and PixelPie, well done!  Wonderful landscapes.

  • HoroHoro Posts: 11,620

    Thank you ed3D and NGartplay.

  • mermaid010mermaid010 Posts: 6,212
    edited May 29

    Superb scene Horo, I love the sky.

    Thanks Hansmar and NGartplay

    The terrain is a freebie (Alymac – ShareCG), materials for HR Terrains 2, lit by Hdri from Hdri Captured Volumetric Skies

     

    erodedhillside.jpg
    800 x 600 - 404K
    Post edited by mermaid010 on
  • HoroHoro Posts: 11,620

    mermaid - thank you. Not a very nice place but a very nicely done mountain scene.

  • HoroHoro Posts: 11,620
    edited May 30

    The objects with the material are by David Brinnen and come with "HDRI Scene Files 5". They stand within a 10 Sided Column (comes with Bryce 7) with a self made partly reflecting material. Ambient light by the "DowntownDralo_SC" HDRI (available on my website horo.ch under Raytracing > Resources > HR-HDRI (S)) and the key light by the sun. Rendered with depth of field.

    Two Cave Shapes

    TwoCaveShapes.jpg
    1200 x 800 - 213K
    Post edited by Horo on
  • ed3Ded3D Posts: 2,617

    Horo  -  you''re  welcome
      thanx   -  NGartplay.

  • mermaid010mermaid010 Posts: 6,212

    Thanks Horo, another magnificent idea, nicely lit.

  • HoroHoro Posts: 11,620
    edited June 1

    Thank you mermaid.

    Four reflecting tori are with the camera within a stretched sphere with transparency and reflection but without refraction. Light and colour by sn HDRI from Hyper Textures Base, no sun. Rendered as 360° Panoramic Projection in 100 seconds. Abstract coloured construct.

    Bent Tori

    BentTori.jpg
    1200 x 800 - 388K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,212

    Colorful and fantastic abstract Horo.

  • HoroHoro Posts: 11,620

    Thank you mermaid.

  • mermaid010mermaid010 Posts: 6,212
    edited June 2

    Doodling again, a simple render; a lens (material from one of David’s tutorials) in front of the camera and the Preggontji_3840 Hdri (Hdri Scene files 5)

     

    lens-hdri.jpg
    600 x 600 - 300K
    Post edited by mermaid010 on
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