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Comments
Thanks Teobaldo, hope the stomach issue is resolved soon.
Horo - two outstanding landscapes, I agree lighting and materials can change the same scene profoundly.
Hansmar - Thanks
you''re quite welcome
Teobaldo -+ thanx +
Thank you Hansmar and mermaid.
The terrain was made from a photo of a cloud and given a material assembled from Gritstone Hills and High Resolution Terrains 2. The water is the ground plane with my material. Sky and ambient light by an HDRI from Sunless HDRI Skies. In front of the camera a Warm Red Filter from Lenses and Filters and the key light by the sun.
Superb scene Horo, awesome lighting.
Thank you mermaid.
A Photoshop height map manipulated in the Terrain Editor Filters, material from the presets - modified and lit by an Hdri from the Golden Lighting.
mermaid - very nice landscape with the lake under this warm sky.
Three self made terrains with a material from Pro Materials. Light and colour by an HDRI from Landscapes under Fantastic Skies and some specular, but no light, by the sun.
Thanks Horo, wonderful colorful scene, very nice lighting.
Thank you mermaid.
Three self made terrains with a self made material. The water is a 2D-Face with my material. Sky and ambient light by an HDRI from Golden Lighting and the key light by the sun.
Amazing landscape Horo, outstanding work
Thank you mermaid.
the models/ pipes made with Blender then imported to Bryce
didn''t save Bryce scene nor Blender scene _ Exported as 3DS from Blender + Thanx
Very nice models ed3D
ed3D - very nicely made tube objects.
Two self made terrains with a material from High Resolution Terrains 2. Sky and ambient light by an HDRI from Deep Space HDRI 2. The clouds are from Object Clouds 2D & 3D and the key light by the sun. A landscape with pointed mountains on a remote world.
Wonderful terrain works and renders, Horo and mermaid010.
Nice tubes, Ed3D
Thank you Hansmar.
Horo mermaid010 Hansmar. : Thanx very much
_ nice scene Beautiful sky Horo
Horo, mermaid, ed3D and PixelPie, well done! Wonderful landscapes.
Thank you ed3D and NGartplay.
Superb scene Horo, I love the sky.
Thanks Hansmar and NGartplay
The terrain is a freebie (Alymac – ShareCG), materials for HR Terrains 2, lit by Hdri from Hdri Captured Volumetric Skies
mermaid - thank you. Not a very nice place but a very nicely done mountain scene.
The objects with the material are by David Brinnen and come with "HDRI Scene Files 5". They stand within a 10 Sided Column (comes with Bryce 7) with a self made partly reflecting material. Ambient light by the "DowntownDralo_SC" HDRI (available on my website horo.ch under Raytracing > Resources > HR-HDRI (S)) and the key light by the sun. Rendered with depth of field.
Horo - you''re welcome
thanx - NGartplay.
Thanks Horo, another magnificent idea, nicely lit.
Thank you mermaid.
Four reflecting tori are with the camera within a stretched sphere with transparency and reflection but without refraction. Light and colour by sn HDRI from Hyper Textures Base, no sun. Rendered as 360° Panoramic Projection in 100 seconds. Abstract coloured construct.
Colorful and fantastic abstract Horo.
Thank you mermaid.
Doodling again, a simple render; a lens (material from one of David’s tutorials) in front of the camera and the Preggontji_3840 Hdri (Hdri Scene files 5)