barbult's take on the lives of Jack and Richard

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Comments

  • TotteTotte Posts: 15,031

    barbult said:

    Totte said:

    barbult said:

    This thread gets a lot of good use out of Stonemason's Main Street USA, all three Suburbs sets, and even the Neon Bazaar. With Stonemason's efficiency, I can get a lot of extra elements into the scenes. That's what I need for these stories. I think Richard should take more trips to visit some of the other Stonemason sets I own. 

    If you eject him into space, he can visit Mars Habitat ... 

    I have 80 Stonemason products, but not Mars Habitat. 

    He has a lot of Star Wars inspired sets like Frontier Outpost, Desert Outpost, Arctic Outpost  and Smugglers Alley ;-)

  • barbultbarbult Posts: 26,993

    Totte said:

    barbult said:

    Totte said:

    barbult said:

    This thread gets a lot of good use out of Stonemason's Main Street USA, all three Suburbs sets, and even the Neon Bazaar. With Stonemason's efficiency, I can get a lot of extra elements into the scenes. That's what I need for these stories. I think Richard should take more trips to visit some of the other Stonemason sets I own. 

    If you eject him into space, he can visit Mars Habitat ... 

    I have 80 Stonemason products, but not Mars Habitat. 

    He has a lot of Star Wars inspired sets like Frontier Outpost, Desert Outpost, Arctic Outpost  and Smugglers Alley ;-)

    I'm not much interested in Sci-Fi, so I wouldn't even recognize the inspiration behind those. I don't think I have any of those.

  • backgroundbackground Posts: 878
    edited April 30

    Ah chaos wonderful chaos at last , how relaxing and soothing it is to see, and i can see a lot of work went into it, which I appreciate.  Q: Do you think if you were to put cat ears on a ferret it would look like a cat?

    I agree that the cars and roads  look to be from a mirror universe. Sensible cars have the driver on the right so that he ( or she ) can use their left hand for the wiggly stick thingy. Also they can use their ( dominant ) right hand to hold and aim the jousting lance, if they happen to be carrying one. ( I might be wrong on this, I have a sneaking suspicion a jousting lance is held diagonally across the body )

    I like a nice bit of Sci-Fi , like "The Adventures of Don Quick".

    Post edited by background on
  • Richard HaseltineRichard Haseltine Posts: 110,453

    Q: Do you think if you were to put cat ears on a ferret it would look like a cat?

    That is probably the explos...explanation, those ferrets are always up to no good, stealing cats' playmates and such.

  • backgroundbackground Posts: 878
    edited April 30

    I was thinking of a feline version of 'Feathers McGraw' , but it looks like I might have to compromise with a meercat, ferrets being sort of sparse around there parts.. Meercat might be a better base with tt's longer legs, but a ferret looks kind of suspicious with those little beady eyes.. I'm not going to ask where you get 'playmates' from, is it a magazine? It sounds rather risque?.

    Post edited by background on
  • backgroundbackground Posts: 878
    edited April 30

    This just in.. Forum member found in compromising situation with meercat, more updates expected.

     

    Post edited by background on
  • barbultbarbult Posts: 26,993

    background said:

    Q: Do you think if you were to put cat ears on a ferret it would look like a cat?

    Cat ears + ferret = carrot. We are back to vegetables again. 

  • Richard HaseltineRichard Haseltine Posts: 110,453

    barbult said:

    background said:

    Q: Do you think if you were to put cat ears on a ferret it would look like a cat?

    Cat ears + ferret = carrot. We are back to vegetables again. 

    A carrot is oramge, so it still might work to distract ... direct the cops to a more fruitful (vegetableful?) line of inquiry.

  • 3DIO3DIO Posts: 374
    edited May 1

    Nice renders as usual, barbult, but I have to ask, how much cash is the billboard project bringing in?
    I'm seeing them everywhere now, so have to ask.

    I'm afraid Ron's out of luck if he thinks he's picking this up for a dollar.  On the plus side, people are asking for it in a plain wrapper, so it must be worth the price!
     

    Haseltine Eau De Toilette 150mL.jpg
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    Post edited by 3DIO on
  • barbultbarbult Posts: 26,993

    @3DIO That looks great!

  • 3DIO3DIO Posts: 374
    edited May 1

    Haha, must be the photographer!

    Post edited by 3DIO on
  • 3DIO3DIO Posts: 374

    Of course it would help if I actually spelt it correctly, balls-up at the factory no doubt, just cannot get the staff these days but it's fixed now!
    I don't think I ever spelt the name Haseltine wrong before, but odd how concentrating on the name makes you spell it Hazeltine  :-D

     

  • Richard HaseltineRichard Haseltine Posts: 110,453

    3DIO said:

    Of course it would help if I actually spelt it correctly, balls-up at the factory no doubt, just cannot get the staff these days but it's fixed now!
    I don't think I ever spelt the name Haseltine wrong before, but odd how concentrating on the name makes you spell it Hazeltine  :-D

    It is the more common spelling, not surprising as it is originally from the farm or village by the hazel trees.

  • 3DIO3DIO Posts: 374

    Just looked it up.  Have to say I do prefer the Old-English spelling of Haseltine over Hazeltine, just as my father would have.

     

  • barbultbarbult Posts: 26,993

    I'll probably start spelling it wrong now by mistake. You know, once you get a thought in your head, you can't get it out. Maybe the spelling with the Z is his "stage name", to preserve his anonymity, so he isn't hounded by paparazzi and such. It is bad enough that the police are after him for causing several damaging explosions around town. Of course, slapping a big picture of himself and Lola on the billboard kind of counteracts that anonymity. And the spelling is fixed now, so out goes that whole theory.

  • 3DIO3DIO Posts: 374

    You do have to wonder why Lola looks so content, Richard so spooked, and how they managed to find themselves plastered over every billboard in town like that!
    Scandalous if you ask me, and I'm saying no more.

     

  • Richard HaseltineRichard Haseltine Posts: 110,453

    Well, it could be that the witnesses had seen the billboard just before and that made them see a felonious carrot as a cat? I'm sure a good defence lawyer could work with that.

  • barbultbarbult Posts: 26,993
    edited May 2

    Richard Haseltine said:

    Well, it could be that the witnesses had seen the billboard just before and that made them see a felonious carrot as a cat? I'm sure a good defence lawyer could work with that.

    Mistaken Identity?

    Judge Judy: In the case of Stonemason City, Iowa vs. Richard Haseltine, Mr. Haseltine, how do you plead?
    Richard Haseltine: Not Guilty, your honor! It was a case of mistaken identity.

    Evil Pumpkin Carrot Driving_003_Camera 3.jpg
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    Post edited by barbult on
  • barbultbarbult Posts: 26,993

    Who knew I'd ever have a good use for the Evil Pumpkin carrot addon that I bought years ago? Sometimes these silly purchases are just the perfect fit for a story render. Richard lives in a strange world!

  • backgroundbackground Posts: 878

    Barbult, I'm impressed by the way you are able to quickly produce renders to follow a story. I've though about doing some sort of 'comic' style story several times, but never really got going.

    I think I may have asked before, but my poor memory fails me on recalling:-

    Let's say I have story in mind, that I think might work and it's going to be a mixture of renders and text.  I would probably start by doing some test renders to see if I'm inspired by the results, to continue and expand them into some sequence. I feel that if I start by creating renders of key points in the story, I will most likely have to redo them in the light of changing ideas that emerge as I think about the whole project more.  Also some ideas that I have may prove impossible to render to an acceptable standard ( for me ), so I might need to change the story to fit what I am able to render.. I think I would want the freedom for the story to take its own course rather than having everything decided before starting work on it.

    I'm probably overthinking the whole thing, I do tend to do that.

     

  • 3DIO3DIO Posts: 374

    Funny stuff, barbult.  I didn't notice the billboards until I spotted that bloke pointing, and then spotted the other two as well!
    It's an absolute honour to find my sillyness has managed a cameo in a barbult story, cheers  : -D

     

  • barbultbarbult Posts: 26,993

    background said:

    Barbult, I'm impressed by the way you are able to quickly produce renders to follow a story. I've though about doing some sort of 'comic' style story several times, but never really got going.

    I think I may have asked before, but my poor memory fails me on recalling:-

    Let's say I have story in mind, that I think might work and it's going to be a mixture of renders and text.  I would probably start by doing some test renders to see if I'm inspired by the results, to continue and expand them into some sequence. I feel that if I start by creating renders of key points in the story, I will most likely have to redo them in the light of changing ideas that emerge as I think about the whole project more.  Also some ideas that I have may prove impossible to render to an acceptable standard ( for me ), so I might need to change the story to fit what I am able to render.. I think I would want the freedom for the story to take its own course rather than having everything decided before starting work on it.

    I'm probably overthinking the whole thing, I do tend to do that.

    I don't start out with a story idea. I usually just do a render based on some comment someone posted, or some product I purchased and want to use. Then, if I work Richard Haseltine into to render, I post it here. From there it grows and grows as people comment or I have a follow on idea. Here are some examples:

    I rendered an image of a bunch of LowPi characters on horses, because I was playing with LowPi. Richard wasn't even in the image. Then someone commented that they looked like they were chasing someone or something. So, of course I figured they must be chasing Richard Haseltine. From there it grew into the whole story of the posse infiltration and then Miss Kitty and the 5 Tom kittens, and then Jack repairing Richards broken horse, and then Richard giving the horse to Milly, and then the Toms finding new homes, etc. None of that was preplanned. It all grew organically from reader responses, one render after another. 

    Ron Knights mentioned that it was his birthday. So I rendered Richard buying him a birthday cake. Pretty soon we have a giant BBQ scene followed by explosions, destruction, and a police lineup. That was never my initial idea, it grew out of people's comments. 

    The fun and challenge comes from NOT having a plan to start with. 

     

  • backgroundbackground Posts: 878
    edited May 2

    Ah ok thanks, so I guess you save each scene that you render, so that you can go back, edit it, and re-render if you want to change an element? Also I guess you have saved scene subsets, or some other method, for saving regular occuring characters or scene elements?

    I have to admit I have got into the bad habit of using the 'perspective view' camera and rotating and traversing it until I get a viewpoint that looks pleasing, doing a render, and then moving to a new viewpoint. While this is quick and easy it means I can't recreate any previous render exactly, since the perspective camera's settings aren't saved.

    Post edited by background on
  • barbultbarbult Posts: 26,993

    background said:

    Ah ok thanks, so I guess you save each scene that you render, so that you can go back, edit it, and re-render if you want to change an element? Also I guess you have saved scene subsets, or some other method, for saving regular occuring characters or scene elements?

    Oh yes, I always save versions of the scenes as I work on them. I seldom go back after posting, but this time I just reopened the street scene and replaced Lola and Richard with the evil pumpkin carrot, replaced the LowPi witness with a real G8 I could pose and put an expression on, added the billboards and voila, there was the next render. This render includes a combination of several responses to the previous render. 
    Yes, I have scene subsets that I merge into scenes. I have Richard, Lola, Jack, Rob, Milly, and Ron, to mention a few. That way I can maintain consistency in their appearance without having to start over remembering how I concocted the character. I might just change their clothes, pose, hair, etc. to suit the new scene. Milly is a child, so she has to age a bit as we go along.

  • richardandtracyrichardandtracy Posts: 7,730
    I imagine that after what they go through, most of your characters should age due to stress. Just not RichardH, he's a carrier and isn't affected by stress. Regards, Richard.
  • backgroundbackground Posts: 878

    I like to have a range of ages of characters, but it depends on the setting. If it is inside a factory, for example,  then children are not really appropriate unless it's some sort of visit. I hadn't thought of having characters grow older though, that's a good point.

  • Ron KnightsRon Knights Posts: 2,605
    edited May 2

    I remember when I first discovered this thread. I read it all at one sitting. Then I told you how much I love it.

    Next thing I knew, Richard visited my apartment to look at my paintings. Then he wreaked havoc and ran away.

    I've shared parts of this story with my friends. They love it as well.

    I can't easily share the story because most of my friends don't use the Internet.

    I've shown them some content on my iPad but that is a bit difficult for many old folks to navigate.

    Post edited by Ron Knights on
  • Richard HaseltineRichard Haseltine Posts: 110,453

    barbult said:

    background said:

    Barbult, I'm impressed by the way you are able to quickly produce renders to follow a story. I've though about doing some sort of 'comic' style story several times, but never really got going.

    I think I may have asked before, but my poor memory fails me on recalling:-

    Let's say I have story in mind, that I think might work and it's going to be a mixture of renders and text.  I would probably start by doing some test renders to see if I'm inspired by the results, to continue and expand them into some sequence. I feel that if I start by creating renders of key points in the story, I will most likely have to redo them in the light of changing ideas that emerge as I think about the whole project more.  Also some ideas that I have may prove impossible to render to an acceptable standard ( for me ), so I might need to change the story to fit what I am able to render.. I think I would want the freedom for the story to take its own course rather than having everything decided before starting work on it.

    I'm probably overthinking the whole thing, I do tend to do that.

    I don't start out with a story idea. I usually just do a render based on some comment someone posted, or some product I purchased and want to use. Then, if I work Richard Haseltine into to render, I post it here. From there it grows and grows as people comment or I have a follow on idea. Here are some examples:

    I rendered an image of a bunch of LowPi characters on horses, because I was playing with LowPi. Richard wasn't even in the image. Then someone commented that they looked like they were chasing someone or something. So, of course I figured they must be chasing Richard Haseltine. From there it grew into the whole story of the posse infiltration and then Miss Kitty and the 5 Tom kittens, and then Jack repairing Richards broken horse, and then Richard giving the horse to Milly, and then the Toms finding new homes, etc. None of that was preplanned. It all grew organically from reader responses, one render after another. 

    Ron Knights mentioned that it was his birthday. So I rendered Richard buying him a birthday cake. Pretty soon we have a giant BBQ scene followed by explosions, destruction, and a police lineup. That was never my initial idea, it grew out of people's comments. 

    The fun and challenge comes from NOT having a plan to start with. 

    It's a game of ((I hope) lack of) consequences.

  • backgroundbackground Posts: 878
    edited May 2

    But surely the art of being a master villain is making it all look like 'this just happened'.. And "It was like that when I got here! ( or very shorty afterwards)"

    "It was as if some great hand reached out of space...  and suddenly everything was on fire" ( ok ok so I pinched half that from Babylon5)

    Post edited by background on
  • barbultbarbult Posts: 26,993
    edited May 5

    They Look the Same

    Another lineup is conducted. The witness is brought in to identify the driver of the car. It is important to establish with certainty, whether these charges against Richard Haseltine are valid, or whether it was really a case of mistaken identity. 

    Police: So, which one was it that you saw driving the silver convertible recklessly against the flow of traffic on Main Street last week?
    Witness (squinting through his Coke bottle glasses): Gosh, I don't know. They both look the same to me. There are two of them there, right?
    Police: Gah, we'll never be able to hold that cat responsible for anything. Charges dropped again.

     

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    Post edited by barbult on
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