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Comments
barbult, great render, looks just like a neighbor I have 2 houses down.
Thanks, I appreciate your comment.
I'm finding this to be a very useful tool to add variety, which is more reflective of real life than just a handful of look-alike characters.Having written software myself, I know there's a constant need to make decisions of what to include or exclude and how much to do before releasing a new product to see if there's a market for it. In case you plan another version, here's some thoughts on what could make it even better.
Of this list, 3, 5, 6 and 8 would have a big effect on my workflow.
I'm sure more ideas will come to mind as I use it. I think you are really on to something with this product, so I hope it works out for you financially and you can afford to invest more time in making itan even more valuable tool.
This is a great suggestion list. I think number 7 is most critical to me, because I believe that is the key to reliably saving and reloading the randomized shapes. The search and sort capabilities would be very helpful. I get around number 5 by setting a Quick Access link for the folder in Windows 10. For number 8, a workaround could be to use a multiple viewport setup with different camera angles. For number 9, we need a reliable undo before we can entertain multiple levels of undo, but it would be nice.
Wow, Barbult, that is amazing - great render and character.
Boy was I surprised to see Barbult's image. Add a bump to the left side of the nose bridge and that is me thirty years ago.
I've just 'liked' this in the gallery, but would have liked it twice if I could. What a wonderful character.
Thank you for the suggestions, all very good! Also, thank you for your kind comments about having to decide what features make the cut. It's always tricky. That's why I really appreciate your list and the feedback I've been getting in this thread! I've got to devote some time to other projects this month, but Randomizer seems to be filling a need a lot of people have, maybe it just needs a few more tweaks to become that "must have" product :-)
If you continue to participate in the forums, respond to user feedback and fix and improve existing products, you could be mistaken for Zev0, and that is a VERY GOOD thing.
Artini, jestmart, and dclane, thank you so much for your comments! It brightens my day! dclane, I appreciate the gallery like, too. It's fun to see how many I can get.
This looks great!
amazing how real world he looks!
That was my goal! Thanks for the compliment, Ice Dragon Art.
@barbult - This looks really like a guy I used to work with including the "Don't you dare post this photo on Facebook" expression :)
I would definately like to see some of the updates listed by RGcincy - Number 1 & 2 in particular would make life easier
I'm not qble to send a PM to the vendor,h or anyoine, for some reason, but I want tro suggest a searh engine for this baby. I have liuterally hundreds of morphs that could take a whole day to go through.
Thank you for the feedback! I have a couple of bugs I need to squash, but it's looking like some kind of search or filter is high on everyone's list of requests. I'll be working on a Randomizer update for February and I will definitely see what I can do to make sifting through large libraries a little easier :-).
A little sneak preview (image attached)
Ahhh filter I like that !!
This is getting better and better. Thank you so much.
Looks great! this is going to become an essential tool if you keep at it. Thanks for listenting to feedback and suggestions!
Love the search feature, nice job!!
I already think its an essential tool and I think its only going to get better. Really a fantastic job on this.
She looks great!
+1
Thanks all! I'll be sure to post here when the update goes live.
Beautiful render, the face came out great!
I am getting a ton of use out of this script!!
One thing that would help me would be the option to dial down the strength of indivual morphs, say all at 100% by default and then right click on a specific one and set it to only 30% strength
You can do it in separate randomizations. Select the ones you want full strength and randomize those. Then clear the selections and select the ones you want at low strength. Don't check zero before randomizing, and then randomize again. This didn't work when the script was first released, because it always zeroized, whether you checked the box or not. But the vendor fixed that. So if you have the update installed, it should work now.