Show Us Your Iray Renders. Part V

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Comments

  • algovincianalgovincian Posts: 2,670
    Tjohn said:

    Love the "Scary-go-round". laugh

    Glad to hear you enjoyed the clowns, Tjohn. Ya know, it's funny - I just bought the Victorian Santa, and was searching through my content for a beard to use . . . and your comment appeared. Coincidence? I think not! 

    - Greg

  • @algovincian  Love the image!  I had to take a second look at that balloon!  I love what you did there!  Made me smile.  Great lighting and I love the whole concept.  Very nice! :)

  • algovincianalgovincian Posts: 2,670
    Rafmer said:

    Fun with Myrtle... Happy Halloween everyone!

     

    Fantastic image, Alicia - makes me want to pick up Star 2.0. Happy Halloween to you, and everyone else, too!

    - Greg

    Good render! Lighting looks great.

    Thanks, Rafmer. I'm still a relative newb when it comes to Iray, so it's much appreciated. Creating atmosphere using volumetrics is something that I'm really interested in and currently working on.

    Spent a lot of time building on the lighting provided by the Iray mats for the carousel (which are excellent, btw). In order to highlight the figures, I started adding spotlights. With the geometry set to "point", the shadows were sharp and didn't fit, so I changed them to disc and increased the scale. This worked well for getting soft shadows, but I didn't want to see the emitter (apparently, turning off "Render Emitter" does something other than the obvious).

    So, I went back to using point geometry (you can't see the emitter) and made the shadows soft by creating arrays of them (each spotlight offset a bit). The scene ended up with 3 of these arrays (25 spotlights per array for a total of 75 spotlights). Voila - soft shadows without seeing the emitter(s)!

    There's probably a proper way to accomplish this, but Iray handled this solution really well anyway. It was pleasantly surprising how the large number of lights didn't bring things to a crawl.

    - Greg

    Oh, and just in case anyone is interested, this was rendered in the 4.9.3.117 beta using one of the new pascal cards.

  • algovincianalgovincian Posts: 2,670

    @algovincian  Love the image!  I had to take a second look at that balloon!  I love what you did there!  Made me smile.  Great lighting and I love the whole concept.  Very nice! :)

    Thanks, knittingmommy - creepy clowns make me smile, too ;)

    - Greg

  • MattymanxMattymanx Posts: 7,000
    @Mattymanx  Great perspective!  Your images always make me smile.  :)

     

    Rafmer said:
    Nice one! I really like the framing!

     

    THank you both!

     

     

     

    I really like this.

    Does anyone else think of season 4 of Heros looking at this?

  • kyoto kidkyoto kid Posts: 42,159
    edited November 2016

    Fun with Myrtle... Happy Halloween everyone!

     

    Fantastic image, Alicia - makes me want to pick up Star 2.0. Happy Halloween to you, and everyone else, too!

    - Greg

     

    ..reminds me of the film Something Wicked This Way Comes. Clowns, scary very scary.

    I like the atmospheric/DOF effect in the centre of the carousel, really lends to a foreboding feel.

    Post edited by kyoto kid on
  • long time no see!

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  • nelsonsmithnelsonsmith Posts: 1,337

    long time no see!

    Nice!

  • Taozen said:

    So I just figured out how use the dynamic cloth plugin so I made a dynamic dress for g2f, and then I rendered with Iray.

    IRAY made rendering so easy, I love the results.

     

    Is this a new plugin or did you spend a huge amount on Optitex?

    I made the dress but used Optitex.

  • MattymanxMattymanx Posts: 7,000

    Heya Zilver, good to see you back!

     

     

    Bathroom Bikini Babe 2

    https://www.daz3d.com/gallery/#images/241861/

     

     

  • ArtiniArtini Posts: 10,621
    edited November 2016

    Great images in this thread. Below is my latest experiment with materials - the lava one.

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    Post edited by Artini on
  • nelsonsmithnelsonsmith Posts: 1,337

    SHE  ( From the H. Rider Haggard story)
    Originally wanted her to appear as if she were standing in flames, but no matter what I try it only looks like a composited image, or the flames almost completely obscure the figure. This is a quandry.

     

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  • SHE  ( From the H. Rider Haggard story)
    Originally wanted her to appear as if she were standing in flames, but no matter what I try it only looks like a composited image, or the flames almost completely obscure the figure. This is a quandry.

    Were you flames emitting light? If nott hat would certainly break the illusion.

  • nelsonsmithnelsonsmith Posts: 1,337
    edited November 2016

    SHE  ( From the H. Rider Haggard story)
    Originally wanted her to appear as if she were standing in flames, but no matter what I try it only looks like a composited image, or the flames almost completely obscure the figure. This is a quandry.

    Were you flames emitting light? If nott hat would certainly break the illusion.

    Tried using Ron's Flames,  then tried to find some actual PS Flames that were already keyed and using mesh lights and point lights to simulate the light from fire, but it still didn't have that realistic look.  (which may be asking for a lot in the first place considering a person standing in flames and not being consumed is a fantasy concept to start with).  Perhaps a ghost flame effect might work?

    Post edited by nelsonsmith on
  • FishtalesFishtales Posts: 6,225

    A Sphere, Cylinder or stretched Torus with the flame as diffuse and the transmap in Cutout should work.

     I think I used a stretched Torus for the green one in this, the fire in the other one is the default that comes with Mortal Land.

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  • RafmerRafmer Posts: 564
    Artini said:

    Great images in this thread. Below is my latest experiment with materials - the lava one.

    It looks great! Those boots she is wearing must be really good to stand in there :)

  • nelsonsmithnelsonsmith Posts: 1,337
    Fishtales said:

    A Sphere, Cylinder or stretched Torus with the flame as diffuse and the transmap in Cutout should work.

     I think I used a stretched Torus for the green one in this, the fire in the other one is the default that comes with Mortal Land.

    Thanks,  I like that effect.

  •  

     

    Wow. This is masterful. The lighting is stunning.

  • fastbike1fastbike1 Posts: 4,081
    edited November 2016

    @nelsonsmith "Originally wanted her to appear as if she were standing in flames,"

    Is this something like you were going for?

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  • nelsonsmithnelsonsmith Posts: 1,337
    edited November 2016

    Pretty close, but more the idea of standing in flames rather than being on fire oneself.  

    *Oddly enough when I went back and found Hollywood interpretations of the scene.  They didn't tend to look much better than my original experiments.  The last picture which is from an old copy of the novel, is similar to your image, which may end up being the way I go with it.

     

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  • algovincianalgovincian Posts: 2,670

     

     

    Wow. This is masterful. The lighting is stunning.

    Thanks for your kind words, aaráribel caađo - it's much appreciated and I'm glad to hear you enjoyed the image.

    Looking at it again, I wish it was finished, though. Doh! Wanted to post it on Halloween, but was on my way out on that night so I didn't have time to pose the little girl's hand grasping the baloon string, drape her sleeves, add some texture to Stan's tights, add in something for his knife to reflect, etc.

    Oh well, maybe I'll go back to it at some point to add a ticket girl and stick some more clowns in there - shame to waste all those empty seats!

    - Greg

  • Oso3DOso3D Posts: 15,100

    For the curious, I've been on somewhat of a hiatus. I've gotten that funk folks tend to get after a while.

    I was hoping to land some art gigs at some point... but nothing. My free stuff has gotten almost no donations nor, more importantly, notice; I keep seeing products come out that my free stuff can do, and people going 'oh cool, this product is just what I've been waiting for!'

    I mean, ultimately that's on me for not making more noise about what my stuff can do, or beating down doors to get gigs... but it's just demoralizing.

    I'm not leaving or anything, just more quiet.

     

  • L'AdairL'Adair Posts: 9,479

    SHE  ( From the H. Rider Haggard story)
    Originally wanted her to appear as if she were standing in flames, but no matter what I try it only looks like a composited image, or the flames almost completely obscure the figure. This is a quandry.

    I read that book when I was a teenager. I loved it. I also loved the real name of "She"... So much so, I named my first child Ayesha. She's 42 now, and I'm not sure she's ever forgiven me! lol

    Have you checked out SY's latest product? It was released today: Fast Flames Iray. "These trans-mapped fire props are also mesh lights, and because each one has exactly one polygon they render very quickly – faster than photometrics with geometry options on! Just point, click and go as you drag the visible flames around your scene!" Just might do the trick...

  • nelsonsmithnelsonsmith Posts: 1,337
    L'Adair said:

    SHE  ( From the H. Rider Haggard story)
    Originally wanted her to appear as if she were standing in flames, but no matter what I try it only looks like a composited image, or the flames almost completely obscure the figure. This is a quandry.

    I read that book when I was a teenager. I loved it. I also loved the real name of "She"... So much so, I named my first child Ayesha. She's 42 now, and I'm not sure she's ever forgiven me! lol

    Have you checked out SY's latest product? It was released today: Fast Flames Iray. "These trans-mapped fire props are also mesh lights, and because each one has exactly one polygon they render very quickly – faster than photometrics with geometry options on! Just point, click and go as you drag the visible flames around your scene!" Just might do the trick...

    She shouldn't be that mad, Ayesha  actually sounds quite contemporary now (would have been perfect had she been a singer).  Thanks for the recommendation, I hadn't known about that product.

    Btw did you know that Haggard wrote two other books featuring the character, so it's actually a trilogy.

  • fastbike1fastbike1 Posts: 4,081
    edited November 2016

    @L'Adair  "Have you checked out SY's latest product? It was released today: Fast Flames Iray"

    You will need to be very careful how you pose and shoot  the scene. One polygon equals a plane. Your camera angle will need to be face on to the flame/plane.

    @nelsonsmith "Pretty close, but more the idea of standing in flames rather than being on fire oneself.  "

    I think that could be improved by scaling and rotating the flame a bit more. It's actually coming out of the floor (at least the placement). It's scaled quite a bit as it's one of DZFire's Torch Construction small flames.

    Post edited by fastbike1 on
  • L'AdairL'Adair Posts: 9,479
    L'Adair said:

    SHE  ( From the H. Rider Haggard story)
    Originally wanted her to appear as if she were standing in flames, but no matter what I try it only looks like a composited image, or the flames almost completely obscure the figure. This is a quandry.

    I read that book when I was a teenager. I loved it. I also loved the real name of "She"... So much so, I named my first child Ayesha. She's 42 now, and I'm not sure she's ever forgiven me! lol

    Have you checked out SY's latest product? It was released today: Fast Flames Iray. "These trans-mapped fire props are also mesh lights, and because each one has exactly one polygon they render very quickly – faster than photometrics with geometry options on! Just point, click and go as you drag the visible flames around your scene!" Just might do the trick...

    She shouldn't be that mad, Ayesha  actually sounds quite contemporary now (would have been perfect had she been a singer).  Thanks for the recommendation, I hadn't known about that product.

    Btw did you know that Haggard wrote two other books featuring the character, so it's actually a trilogy.

    I knew of one other, but haven't read it. I may just have to buy all three and read them from start to finish!

     

  • MavroshMavrosh Posts: 111

    Hello, I would also like to show my last render. It is just a portrait but I am kind of proud of it since I finally managed to get a black skin looking right in a natural dark environment. It shows my character Carraig. He looks a bit grumpy here, but he can be quite a darling. Thank you very much for taking a look! :)

  • I do love Carraig- fantastic render of him, Mav!

  • MavroshMavrosh Posts: 111

    Thank you! heart

  • VadrusVadrus Posts: 47

    Playing with geoshells and spectral rendering and ended up with Vicky 7 looking the best I've managed.

    She looks pretty happy with the result anyway cheeky

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