Teen Josie First Impressions

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Comments

  • nicsttnicstt Posts: 11,715
    edited September 2015
    Rogerbee said:

     

    I have to get on-board on the disappointment train, myself... I'm really not seeing a "Teen Josie" so much as I'm seeing a "teenage stylized fairy doll". If anything, the more I look at her, the more she looks like a blend of Girl 6 or Keiko 6 with an attempt of realism thrown in there.

    I can understand that Daz artists want pretty and few people would want to work with 3D models that aren't visually appealing. I just think that those who are a bit dissapointed with Josie 7 were looking for a little less of this stylized cuteness, and a little more realistic human character. Perhaps not to the extent of the attached 3D model image but something less doll-like than Josie is.

     

    Yeah, you hit the nail on the head there. If you want unrealistic then there's Aiko and The Girl, Teen Josie should have been more like the adults in terms of realism. If she's ever on offer like Olympia 6 was, at over 70% off, then I might pick her up (mmm, sounds a bit wrong), as it is I'd take Eva and shrink her a bit if I were to want a teenager (sounds wrong too).

    CHEERS!

     

     

    If you were talking about an underage teenager, then depending on your age, it could be. You are, however, talking about a 3D model; it's a thing which is meant to represent the look of a teenager; it is a product, so not inappropriate. I think in these forums there is a tendancy to personify the product, understandable in some respects, but that can interfere with critical evaluation, of what is, as I've already stated: a product. It is one of the reasons I try to refer to product as it, the renders produced are he, she and it when talking about the content. Yet even so, I too, find myself personifying them.

    Although, I don't have that issue so much with Teen Josie; the face looks wrong, kind of creepy to me. Once adjusted, it is much better.

    Post edited by nicstt on
  • jakiblue said:

    I have to admit, my all time fave Gen2 female is Belle 6, so I was kinda hoping she'd turn up next. But Josie is looking nice. And wonders will never cease, the pro bundle and other things released for her look ... dare I say it, normal stuff! 

    I'm not real impressed with Josie's makeups tho. They look way too heavy and harsh and too old for her. And I DO freakin' wish that DAZ would give us at least ONE 3delight render with all the iray ones. :sigh:

    Then you haven't been to a shopping mall recently.  Just sit in the food court for ten minutes, and you'll think all the teenaged boys are out with their 32 year old mothers.  Surprise!

     

  • RogerbeeRogerbee Posts: 4,460
    nicstt said:
    Rogerbee said:

     

    I have to get on-board on the disappointment train, myself... I'm really not seeing a "Teen Josie" so much as I'm seeing a "teenage stylized fairy doll". If anything, the more I look at her, the more she looks like a blend of Girl 6 or Keiko 6 with an attempt of realism thrown in there.

    I can understand that Daz artists want pretty and few people would want to work with 3D models that aren't visually appealing. I just think that those who are a bit dissapointed with Josie 7 were looking for a little less of this stylized cuteness, and a little more realistic human character. Perhaps not to the extent of the attached 3D model image but something less doll-like than Josie is.

     

    Yeah, you hit the nail on the head there. If you want unrealistic then there's Aiko and The Girl, Teen Josie should have been more like the adults in terms of realism. If she's ever on offer like Olympia 6 was, at over 70% off, then I might pick her up (mmm, sounds a bit wrong), as it is I'd take Eva and shrink her a bit if I were to want a teenager (sounds wrong too).

    CHEERS!

     

     

    If you were talking about an underage teenager, then depending on your age, it could be. You are, however, talking about a 3D model; it's a thing which is meant to represent the look of a teenager; it is a product, so not inappropriate. I think in these forums there is a tendancy to personify the product, understandable in some respects, but that can interfere with critical evaluation, of what is, as I've already stated: a product. It is one of the reasons I try to refer to product as it, the renders produced are he, she and it when talking about the content. Yet even so, I too, find myself personifying them.

    Although, I don't have that issue so much with Teen Josie; the face looks wrong, kind of creepy to me. Once adjusted, it is much better.

    Well, when you hit 45, you do find yourself having to watch what you say in any context. I suppose it's also a sign of the times we're in where different people take things different ways. In terms of 3D content I guess people have differing ideas of what a teenage girl should look and dress like. As long as everything is catered for then there shouldn't be problems.

    CHEERS!

  • Rogerbee said:
    nicstt said:
    Rogerbee said:

     

    I have to get on-board on the disappointment train, myself... I'm really not seeing a "Teen Josie" so much as I'm seeing a "teenage stylized fairy doll". If anything, the more I look at her, the more she looks like a blend of Girl 6 or Keiko 6 with an attempt of realism thrown in there.

    I can understand that Daz artists want pretty and few people would want to work with 3D models that aren't visually appealing. I just think that those who are a bit dissapointed with Josie 7 were looking for a little less of this stylized cuteness, and a little more realistic human character. Perhaps not to the extent of the attached 3D model image but something less doll-like than Josie is.

     

    Yeah, you hit the nail on the head there. If you want unrealistic then there's Aiko and The Girl, Teen Josie should have been more like the adults in terms of realism. If she's ever on offer like Olympia 6 was, at over 70% off, then I might pick her up (mmm, sounds a bit wrong), as it is I'd take Eva and shrink her a bit if I were to want a teenager (sounds wrong too).

    CHEERS!

     

     

    If you were talking about an underage teenager, then depending on your age, it could be. You are, however, talking about a 3D model; it's a thing which is meant to represent the look of a teenager; it is a product, so not inappropriate. I think in these forums there is a tendancy to personify the product, understandable in some respects, but that can interfere with critical evaluation, of what is, as I've already stated: a product. It is one of the reasons I try to refer to product as it, the renders produced are he, she and it when talking about the content. Yet even so, I too, find myself personifying them.

    Although, I don't have that issue so much with Teen Josie; the face looks wrong, kind of creepy to me. Once adjusted, it is much better.

    Well, when you hit 45, you do find yourself having to watch what you say in any context. I suppose it's also a sign of the times we're in where different people take things different ways. In terms of 3D content I guess people have differing ideas of what a teenage girl should look and dress like. As long as everything is catered for then there shouldn't be problems.

    CHEERS!

    I treat all of my 3D characters as though they are actors of an adult age.  Most are in their 30's or 40s.  Teen Josie 6 is a married mother of two in her late 40's and has been acting for two decades.  Her kids have chosen other interests and neither is her husband an actor in my runtime.  Teen Josie 7, in her early 40's, is a former thrill-seeking mountain climber-turned fighter pilot-turned Ultimate Fighter-turned spy who will do anything to turn an asset or eliminate an obstacle.  Anything.  With or without clothing, armed or not.  She's a new actor who recently quit smoking so she's really grouchy from time to time, and has shown strong enthusiasm during hand-to-hand combat scenes.

    Neither are actual teenagers.

    That's my mind.  Welcome to it!

  • RogerbeeRogerbee Posts: 4,460

    LOL! That's a novel way of looking at it.

    CHEERS!

  • KaitNightshadeKaitNightshade Posts: 2
    edited September 2015

    I lean towards just not personifying the models. They're not living beings, they're piles of polygons shaped like humans. They have no age or gender beyond the perceptions of the viewer. In a way you can think of them (as I sometimes do) as virtual Barbie dolls. Personifying these things, especially in our oversensitive culture can be an extemely uncomfortable prospect. How does one not become deeply uncomfortable just loading Josie, Skyler, or Belle or any of the other young looking figures into a scene if they think of them as a person? It's not a healthy way of approaching it. Let the viewer personify the final result if they like, but a painter does not personify, much less sexualize the paint.

    That said, I too am kind of sick of the thorne/sarsa fae looking characters. They were fine when I was going for a cute, fantasy look, back when I was working with V4. But I switched to Daz Studio and Genesis 2 and now 3 because I am working at photorealism. On the up side though, I've been doing this for a long time so it's nothing for me to tweak and adjust the features of Josie 7 until I get a more realistic result.

    The atteched image is just a saved draw from the iray preview and not a full render, but I've been playing around with the dials and this is what I've gotten so far. I dialed down the josie 7 head to about 65% turned off the josie irises and lashes, dialed down the eye size to about 20% I dialed up the weight a bit to give a more typical body type. Played with the eye and mouth height dials, and I tweaked the neck length a bit because the neck seemed a bit too long.

    Josie7InLondon_preview.jpg
    552 x 781 - 369K
    Post edited by KaitNightshade on
  • Much better figure.

  • Not everyone wants photorealism, so it's worth noting that. If you want photorealism there are options to help you in that regard.

  • nicsttnicstt Posts: 11,715
    jakiblue said:

    I have to admit, my all time fave Gen2 female is Belle 6, so I was kinda hoping she'd turn up next. But Josie is looking nice. And wonders will never cease, the pro bundle and other things released for her look ... dare I say it, normal stuff! 

    I'm not real impressed with Josie's makeups tho. They look way too heavy and harsh and too old for her. And I DO freakin' wish that DAZ would give us at least ONE 3delight render with all the iray ones. :sigh:

    Then you haven't been to a shopping mall recently.  Just sit in the food court for ten minutes, and you'll think all the teenaged boys are out with their 32 year old mothers.  Surprise!

     

    Agree; I was driving back today, and there was a bus stop near the traffic lights; the older teenager, maybe even even twenty - it was hard to be certain as I was only there a few seconds; her eye make was much bolder than i've seen on any of the models here. Made her eyes appear somewhat Josie ish in size - made me laugh.

  • nicsttnicstt Posts: 11,715
    Rogerbee said:
    nicstt said:
    Rogerbee said:

     

    I have to get on-board on the disappointment train, myself... I'm really not seeing a "Teen Josie" so much as I'm seeing a "teenage stylized fairy doll". If anything, the more I look at her, the more she looks like a blend of Girl 6 or Keiko 6 with an attempt of realism thrown in there.

    I can understand that Daz artists want pretty and few people would want to work with 3D models that aren't visually appealing. I just think that those who are a bit dissapointed with Josie 7 were looking for a little less of this stylized cuteness, and a little more realistic human character. Perhaps not to the extent of the attached 3D model image but something less doll-like than Josie is.

     

    Yeah, you hit the nail on the head there. If you want unrealistic then there's Aiko and The Girl, Teen Josie should have been more like the adults in terms of realism. If she's ever on offer like Olympia 6 was, at over 70% off, then I might pick her up (mmm, sounds a bit wrong), as it is I'd take Eva and shrink her a bit if I were to want a teenager (sounds wrong too).

    CHEERS!

     

     

    If you were talking about an underage teenager, then depending on your age, it could be. You are, however, talking about a 3D model; it's a thing which is meant to represent the look of a teenager; it is a product, so not inappropriate. I think in these forums there is a tendancy to personify the product, understandable in some respects, but that can interfere with critical evaluation, of what is, as I've already stated: a product. It is one of the reasons I try to refer to product as it, the renders produced are he, she and it when talking about the content. Yet even so, I too, find myself personifying them.

    Although, I don't have that issue so much with Teen Josie; the face looks wrong, kind of creepy to me. Once adjusted, it is much better.

    Well, when you hit 45, you do find yourself having to watch what you say in any context. I suppose it's also a sign of the times we're in where different people take things different ways. In terms of 3D content I guess people have differing ideas of what a teenage girl should look and dress like. As long as everything is catered for then there shouldn't be problems.

    CHEERS!

    These are items; I write, and whilst one can get attatched to the characters, they are not real; it is worth remember that as no one, regardless of age, should be subjected to what characters in stories get subjected to. Personally, I do think there is a danger in over-personifying these things, I don't want some nutter blaming what is produced - in graphics, printed word, computer game or any other medium - for the actions they took of their own free will.

  • kyoto kidkyoto kid Posts: 41,925

    ...it's somewhat disconcerting (at least to me) seeing 12 - 15 year olds at the corner Starbucks getting coffee drinks and paying with iPhones that have the Starbucks app.

  • People do it all the time nicstt, it's not unique to 3D :) But one of the common goals in the arts is to craft personalities. So I don't see an issue with having some form of attachment to characters you craft, or enjoy from other creators.

    I don't feel the stock figures have much personality though, but they do have some. They don't have lives, or much of a backstory. They never change or have  character development. That isn't so true for fiction though.

  • kyoto kidkyoto kid Posts: 41,925
    edited September 2015

    ...yeah, working on developing my lead character Leela over the last seven years or so has caused her to sort of grow on me a bit.  Pretty much why I never publish my morphing formulas for her.

     

    Don't know how Josie 7 would work for her as she is the product of a fairly deep"gene pool".

    Post edited by kyoto kid on
  • @larsmidnatt: The Vampiros Hermosos Series DAZ sells does have a backstory! A very well written backstory.

  • HorusRaHorusRa Posts: 1,665
    edited August 2017

    edit

    Post edited by HorusRa on
  • So to do the characters I'm working on. They're representations of a large cast from a short series of books I've been writing the last couple of years.

    Which are themselves based on a large Visual Novel I started working on back in 2012. When we first meet Rumiko in the story she's a neurotic mess, convinced that she doesn't belong at the Academy. Not that it stops her trying to get through.

  • nicsttnicstt Posts: 11,715

    People do it all the time nicstt, it's not unique to 3D :) But one of the common goals in the arts is to craft personalities. So I don't see an issue with having some form of attachment to characters you craft, or enjoy from other creators.

    I don't feel the stock figures have much personality though, but they do have some. They don't have lives, or much of a backstory. They never change or have  character development. That isn't so true for fiction though.

    Yeh, I know; I just hate it, and people let them blame something; it's as though it is better to blame something as opposed to someone.

  • ScavengerScavenger Posts: 2,674

    OK thanks, I just was curious because when you say scary that is who came to mind. If you thought she looked normal and not Josie I would have been confused. But makes sense to me.

    I think I'm the only one who found that character creepy. She gets tons of praise and I don't see it. I really did like that PAs earlier stuff though, the more toony characters.

    I thought Skyler was creepy looking.

  • larsmidnattlarsmidnatt Posts: 4,511
    edited September 2015

    @larsmidnatt: The Vampiros Hermosos Series DAZ sells does have a backstory! A very well written backstory.

    Good point!

    nicstt said:

    People do it all the time nicstt, it's not unique to 3D :) But one of the common goals in the arts is to craft personalities. So I don't see an issue with having some form of attachment to characters you craft, or enjoy from other creators.

    I don't feel the stock figures have much personality though, but they do have some. They don't have lives, or much of a backstory. They never change or have  character development. That isn't so true for fiction though.

    Yeh, I know; I just hate it, and people let them blame something; it's as though it is better to blame something as opposed to someone.

    I agree.

     

    HorusRa said:

    Good statement, Larsmidnatt. smiley

    thanks! 

    Post edited by larsmidnatt on
  • Correct me if I am wrong guys,but to me it looks like the latest Genesis 3 figures(actually all of them,Vic,Josie,etc.) look like wax museum figures. I still prefer the skin tone materials of Genesis 1 and 2.

  • HavosHavos Posts: 5,594

    I suspect the main reason many people are seeing differences in the skin tones they like/dislike between Genesis 1 and 2 on one side and Genesis 3 on the other, is that all the promo shots for the Genesis 2 characters were done in 3Delight, whereas the promos for the Genesis 3 characters are all done using iRay. Likely as not many of them are based on similar skin references, so I doubt there is much difference in the tone/quality of the actual image maps. That said, personally I am not seeing these differences, G3F characters skins, for me at least, are all fine.

  • jakibluejakiblue Posts: 7,281

    You're right, I haven't been to a shopping mall lately - cos we don't have one. LOL. 

    Perhaps it's a geographical thing - maybe in big cities/towns that's normal for teens. In our smallish town, I do see a LOT of teens but the girls makeup isn't this heavy. Probably why I was surprised.  

    jakiblue said:

    I have to admit, my all time fave Gen2 female is Belle 6, so I was kinda hoping she'd turn up next. But Josie is looking nice. And wonders will never cease, the pro bundle and other things released for her look ... dare I say it, normal stuff! 

    I'm not real impressed with Josie's makeups tho. They look way too heavy and harsh and too old for her. And I DO freakin' wish that DAZ would give us at least ONE 3delight render with all the iray ones. :sigh:

    Then you haven't been to a shopping mall recently.  Just sit in the food court for ten minutes, and you'll think all the teenaged boys are out with their 32 year old mothers.  Surprise!

     

     

  • mjordy59 said:

    Correct me if I am wrong guys,but to me it looks like the latest Genesis 3 figures(actually all of them,Vic,Josie,etc.) look like wax museum figures. I still prefer the skin tone materials of Genesis 1 and 2.

    No wax to me.

    But you are allowed to have your preferences.

     

  • Subtropic PixelSubtropic Pixel Posts: 2,388
    edited September 2015

    ...one of the common goals in the arts is to craft personalities.

    This is my point, precisely.  By crafting a personality, whether it's like how I do it with them as actors with a background or even an "in story" background, this is critical to good storytelling.  I often wonder just how much of a backstory some authors have for their more memorable characters, such as for example, Robert B. Parker's characters Spenser, Hawk, or Susan.  These characters were consistent across many books.  They had personalities, habits, likes, and dislikes.  So did he write down notes to remind himself who these people were?  Was the backstory just a guideline, or was it lengthy and involved? 

    In any event, the more you (as the storyteller) can imagine that character as a person, the better your odds of telling a compelling story, even if it's only a single image and none of the backstory is actually explained in that image.  I think this applies equally to characters you like and characters you might not like so much, regardless of good-guy/bad-guy status.  To me, getting the "willies" about using or posing a character will make you less effective with that character, so you shouldn't even buy it.  Unless you need that feeling for your story.  Case in point:  Somebody made a comment about Skyler being creepy.  Well then, don't buy her unless you can use her to play on that creepiness that you feel.

    Edit:  By the way, Skyler is a 28-year-old wannabe erotic dancer.  She can't get a job (or even a tryout) doing that because she looks like a girl of 8.  Even real life intrudes from time to time.  Luckily for her, she's also a genius with skills in quantum neurosurgery.  Oh yeah, and soccer.  She plays smashmouth style on a Saturday afternoon adult league and she still makes the opposing teams' grown men cry like little boys.  She loves acting but she's getting tired of all of the "schoolgirl with books", "girl with dog", or "girl on bus" bit parts.

    Post edited by Subtropic Pixel on
  • StorypilotStorypilot Posts: 1,683
    edited September 2015

    I made my own attempt to bring Josie's eyes and head a bit closer to real-ish proportions. I won't link back to the photo/film still I was basing it on... it did not turn out very close to life :) It was back on page 3 anybody who wants to compare.

    I dialed Josie's head to 70% and reduced Head Propogating Scale by 5%. Eye Size went down by 40%, and narrowed the width ever so slightly and thinned the lips and moved the jaw height up. Several other smaller adjustments too from the G3 head morphs. 

    Mathilda-6.jpg
    1680 x 1068 - 670K
    Post edited by Storypilot on
  • wsterdanwsterdan Posts: 3,071

    I made my own attempt to bring Josie's eyes and head a bit closer to real-ish proportions. I won't link back to the photo/film still I was basing it on... it did not turn out very close to life :) It was back on page 3 anybody who wants to compare.

    I dialed Josie's head to 70% and reduced Head Propogating Scale by 5%. Eye Size went down by 40%, and narrowed the width ever so slightly and thinned the lips and moved the jaw height up. Several other smaller adjustments too from the G3 head morphs. 

    Very impressive!

    -- Walt Sterdan

  • Great morph, Storypilot.

  • RogerbeeRogerbee Posts: 4,460

    I made my own attempt to bring Josie's eyes and head a bit closer to real-ish proportions. I won't link back to the photo/film still I was basing it on... it did not turn out very close to life :) It was back on page 3 anybody who wants to compare.

    I dialed Josie's head to 70% and reduced Head Propogating Scale by 5%. Eye Size went down by 40%, and narrowed the width ever so slightly and thinned the lips and moved the jaw height up. Several other smaller adjustments too from the G3 head morphs. 

     

    Very nice,

    Rather reminiscent of Natalie Portman as Matilda in Luc Besson's Leon.

    CHEERS!

  • StorypilotStorypilot Posts: 1,683

    Thank you for the comments wsterdan, Chris and Rogerbee. :)

    Yes, Natalie Portman in that role is the inspiration, and I think "reminiscent" is a good word :) I originally wanted to try to get even closer, but I also wanted to mainly change proportions and keep a lot of Josie in there and not do too much... and so in the end it is Josie 7's version of Mathilda, more or less.

  • RogerbeeRogerbee Posts: 4,460

    Cool,

    I'm sure there was a Jean Reno done for Michael 4 on Rendo, though I'm not sure if it's still available.

    CHEERS!

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