Genesis 9 we are back in the game Carrara users

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  • DiomedeDiomede Posts: 14,746

    Related problem?  Maybe?  maybe not?

    I got an I/O error when I saved the converted blended weight G9 as a scene subset instead of a character preset.  

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    I had hopped off the G9 in Carrara train, but this issue encouraged me to give it another try.  Here are a couple pics of the G9 Pandora character by HM tested in Carrara with a Carrara sample hair.  One issue I had was that the HM Pandora character uses an overlay of somesort for the eye textures.  The Iris shader is separate from the sclera and done as an overlay.  So, I am using another G9 character's shader for the eyes.  The eyebrows and eyelashes are from the G9 base materials.  Everything was going fine for a while.  I was able to add some clothing content which had been converted to blended weight, and appropriate morphs were projected and the clothing conformed when the figure was posed.  But then something strange happened.  I had one of the clothing items selected - Carrara's interface 'blinked,' - and then Carrara's property tray would not change to newly selected figures.  Have never seen that before.  

    But here are some tests before the strange interface problem.

     

  • DiomedeDiomede Posts: 14,746

    Again, I think the G9 Pandora relies on overlays, so I am not sure that the PA's intended skin is actually showing up.

  • Bunyip02Bunyip02 Posts: 7,233

    Diomede said:

    Related problem?  Maybe?  maybe not?

    I got an I/O error when I saved the converted blended weight G9 as a scene subset instead of a character preset.  

    --------------------------------------------------------------------------------------------------------------------------------------------------------

    I had hopped off the G9 in Carrara train, but this issue encouraged me to give it another try.  Here are a couple pics of the G9 Pandora character by HM tested in Carrara with a Carrara sample hair.  One issue I had was that the HM Pandora character uses an overlay of somesort for the eye textures.  The Iris shader is separate from the sclera and done as an overlay.  So, I am using another G9 character's shader for the eyes.  The eyebrows and eyelashes are from the G9 base materials.  Everything was going fine for a while.  I was able to add some clothing content which had been converted to blended weight, and appropriate morphs were projected and the clothing conformed when the figure was posed.  But then something strange happened.  I had one of the clothing items selected - Carrara's interface 'blinked,' - and then Carrara's property tray would not change to newly selected figures.  Have never seen that before.  

    But here are some tests before the strange interface problem.

    I save G9 as a Character preset, have not tried saving it as a Scene Subset.

    With the eye problem I had a similar problem with the Free Sir Maverick eyes at Renderosity. Solved by combining the Iris textures with RawArts Merchant Resource Skin and then loading in the textures manually.

    Pita on the property tray !!!

  • DartanbeckDartanbeck Posts: 20,540

    invisigoth said:

    Bunyip02 said:

    invisigoth said:

    i tried saving, like what was said in the first line   "You can apply materials to the G9 and pieces (mouth etc) in Daz Studio before saving as a character preset."

    but when i got back into carrara, i got the I/O error

    I tried saving my Character skins a few different ways but have not gotten any I/O errors yet.

    Have you tried Wendy's method yet ?

    Nope, I have no idea how to
    Perhaps this will help. To follow this for something completely different, like Genesis 9, load the Genesis 1 and Genesis 9 figures in, then copy one shader from Genesis, say... the mouth, over to the mouth of Genesis 9 and change the maps to those from the Genesis 9 map folder. Then move on to the next shader... etc.,
    No idea why everything I'm typing is in Quote mode. Tries to change it but....
  • DartanbeckDartanbeck Posts: 20,540

    WendyLuvsCatz said:

    I saved each as a character preset separately, they fit to it in Carrara and make sure not parented

    the eyes just won't load converted but I guess one could parent those unconverted if needed

    Have you tried saving as Wearables instead?

  • DartanbeckDartanbeck Posts: 20,540

    WendyLuvsCatz said:

    Bunyip02 said:

    WendyLuvsCatz said:

    Bunyip02 said:

    WendyLuvsCatz said:

    mmm wonder why mine fail to import, shall try my other computer Win10, was my Win 7

    same thing i/0 error

    maybe upload your eye duf (it's just a character preset so OK)

    Here you go, was for the female morph applied to one - also shaders need some work to get to operate okay.

     

    works yes

    I wonder why mine doesn't though, 2 computers, 2 installs, 2 libraries 

    mmm D|S4.21? 

    Good to hear that it works for you !!!

    Am running DAZ Studio 4.10

    AHa

    that could be the secret sauce, I have 4.11 on my Win7 but used the 4.21 beta 

    same error basic wear but autofitted stuffs saved as support assets work

    and grew a nice mane of dynamic hair on him (simulated animation ) Mimic plugin works with 8.1 configuration dmc too!

    It's Brian!!!

    "Are you ready Steve?"

    "Andy?"

    "Mick?"

    "Alright, fellas.... Let's GOOOOO!!!!"

  • DartanbeckDartanbeck Posts: 20,540

    WendyLuvsCatz said:

    I did notice the things that error get the dialogue in D|S that they are already blended weight

    I wonder if converting to Traix rigging would help?

    Triax is what Genesis is rigged with, and Gebesis works

  • DartanbeckDartanbeck Posts: 20,540

    What I really need is a dForce plugin for Carrara!

    Can't live without my dForce Hair!

  • TerritanTerritan Posts: 76

    Stezza said:

    I guess that's why Daz sent me a 'we miss you' email today! cool

    I may have gotten some of those too. But I have my filtering tweaked in Mail, though: unless "Carrara" is explicitly mentioned somewhere in the body of the message, it goes into the "Known Advertisers: Graphics" bin and I never see it unless I go looking for it. Which, why?

  • WendyLuvsCatzWendyLuvsCatz Posts: 36,917
    edited August 23

    for some reason I have stopped getting any emails from DAZ unless I buy something and they send a confirmation 

    or if the DAZ Moderation Team sends one because I am naughty  devil

    update

    Seems marketing sales got unchecked in my account somehow 

    Post edited by WendyLuvsCatz on
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