My skin shader in Unity that makes use of base/normal/spec/AO/micro detail maps from Daz. Still need to figure out SSS among other things, but a huge improvement over using only color/normal maps.
It looks nice, but still far away from the quality of iray renders achievable in Daz Studio.
My skin shader in Unity that makes use of base/normal/spec/AO/micro detail maps from Daz. Still need to figure out SSS among other things, but a huge improvement over using only color/normal maps.
Victoria 8.1 with some dramatic indoor lighting and the work-in-progress New Skin Shader.
This is the highest quality skin shader I've seen come out of Unity, and trust me I've searched high and low. Whatever changes you made to the dual lobe worked! Is there any way you could release it in its current state?
This is the highest quality skin shader I've seen come out of Unity, and trust me I've searched high and low. Whatever changes you made to the dual lobe worked! Is there any way you could release it in its current state?
From Main menu, click Daz3D -> Open DazToUnity Bridge window -> select Options tab -> check "Use New Shaders". Then import from Daz model or reimport from existing DTU file.
Comments
It looks nice, but still far away from the quality of iray renders achievable in Daz Studio.
Is this UHD?
This is the highest quality skin shader I've seen come out of Unity, and trust me I've searched high and low. Whatever changes you made to the dual lobe worked! Is there any way you could release it in its current state?
Thanks. It's already available, just download uDTU: https://www.daz3d.com/forums/discussion/529086/released-unofficial-dtu-bridge-v1-2-2021-10-31/p1
To enable new skin shaders:
From Main menu, click Daz3D -> Open DazToUnity Bridge window -> select Options tab -> check "Use New Shaders". Then import from Daz model or reimport from existing DTU file.
Some recent renders from Unity.
Below is an example HDRP render from Unity 2022.1.2f1 of VYK Stella
https://www.daz3d.com/vyk-stella-for-star-2-0
after update of Daz to Unity bridge.
Unity 2021.3.4 f1 URP render of
https://www.daz3d.com/ufo-crash-site and https://www.daz3d.com/extraterrestrial-flying-saucer
I have always wondered, how is going to be riding on velodrome available in Daz store:
https://www.daz3d.com/velodrome-track
URP rendering in Unity 2021.3.4 f1
Virtual bike tour 01
Virtual bike tour 02
I just watched your video of the cyclist riding the streets after the Rapture.
In mine I park all the cars because living in DeAdalaide it looks like that anyway
Thanks a lot for the comments, Wendy.
I am amazed, how easy is to setup the scene with the bike,
and plan to make more tests.
More fun with the biker in the hills.
Albert Mansion - https://www.daz3d.com/albert-mansion - rendered in Unity 2021.3.4f1
Mountain biking around Albert Mansion - https://www.daz3d.com/albert-mansion
Video on YouTube rendered in Unity 2021.3.4f1: