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Anyone remember the film "Looker" with Albert Finney and Susan Dey? Almost forgotton, but a film way ahead of its time.
I hardly watch any current movies or TV shows anyway. Have especially grown tired of all of those empty GC-roller coaster rides and action flics.
That'll be the way I'll stop watching the new stuff all together.
I have no interest in watching a bunch of virtual pixels pretendiug to be human beings.
CG has already mostly destroyed one of my favorite genres; classical western style animation (don't like anime at all), and now you're out on eliminating real actors as well. Well, thank you very much.
I'm fine with fantasy creratures, aliens, dangerous stunt workl, and things normal actors could not normally do. Other than that, I'm not interested in computer generated virtual stuff. I'll watch my old classics instead.
The Asian lady was Okay-ish. The rest is, to my taste, still uncanny valley creepy as hell, especially digital Andy Serkis and the last bunch of four.... (But maybe they would all make good zombies....)
Mine has some Lorenzos and a Lorreta lowrez on it so not empty
Virtual pixels dont "pretend to be human beings"
Real life , often talented human beings use this modern day meduim to tell stories and are no less legimate than someone drawing frames with pencil an paper,
GOOD storytelling is the key not the medium used to tell the stories
Everything Sold on the Daz store and most of the subjects discussed in the Daz forums is about computer generated imagery.
I dont understand why anyone,in general ,who finds this modern medium so offensive & repugnant would remain a member
for 16 years and make 3,123 visits to this site.
Sorry but CG cannot "destroy" anyone's favorite genre.
as long as there are people willing to produce content for that genre.
Anyone is free to create old style hand drawn animation if they are so inclined.
Go and search them out or create some yourself perhaps??
However the pace of technology and new and visually interesting ways for us MODERN creatives to express our narratives will not be stopped by people re-posting the same,boring, tiresome screeds against every visual medium invented after the year 1959.
I'm generally in favor of practical effects too, but one thing a lot of people lose sight of is that neither practical effects nor CG are inherently good or bad, nor is one better than the other. It's all in how they're used. Even movies like Fury Road and the Force Awakens that were very vocal about using practical effects still had plenty of CG.
I just watched the first episode of the new Dark Crystal series last night, and the whole time, I couldn't help but think "seriously, you couldn't make their mouths move better than this?". I loved the movie, and the puppets were probably pretty impressive for their time, but it's not as if they were pushing the limits of what's technically possible with puppetry. My wife said she found them charming, but I did not.
..OK, so the likes of Humphrey Bogart ,Ingrid Bergman, Sir Alec Guinness, John Wayne, Henry Fonda, Kate Hepburn Audrey Hepburn, Bette Davis, Sean Connery, Patrick Stewart, Vivien Leigh, James Stewart,Olivia de Havilland, Peter Sellers, Toshiro Mifune, George C. Scott, Cary Grant, marlon Brando, and Sir Laurence Olivier are fakes? I would think they'd take issue with that.
Four reasons. First, did you ever hear of a show called "Knight Rider"? Gene Larson's basic premise was that it's hard to find an action hero type actor who can deliver really good dialogue (Sylvester Stalone, any other Stalone, Rutger Hauer, etc). So they got David Hasselhoff to voice a super-car and crack wise, while William Daniels mostly posed a lot, drove the car, and hit people.
Second reason, if the director doesn't like a scene, they have the option to say "let's fix that one in CGI" instead of reshooting for the 14th time, and we're losing the light, and two stars need makeup, and we're running into overtime... When the CGI gets cheap enough, they can really cut the number of takes down and shoot movies in half the time. Actors who are paid by the movie rake up more money (money is good) but there's less expenses for
Three, it also makes later changes easier: say an actor has made a gesture that in one particular country is considered obscene. Instead of cutting the scene, they just make the CGI character do something a little different.
Four, and I believe they're doing this already, by mapping CGI onto characters, they can have everything perfectly lipsynced in a jillion languages, without having to have the weird, stilted dialogue you get when employing a Stalon trying to get a voice actor to lip sync to dialogue in a different language. Here's where they were last year. https://www.sciencedaily.com/releases/2018/08/180817125402.htm
I have to violently disagree here. The medium is part of the art. You could have never done a Tom & Jerry with a realistic CG cat and mouse. The medium creates a unique platform for storytelling, and defines how the story is told. It's not just about telling a story; its about how you tell that story.. (And storytelling seems to have become a lost art by itself, actually) And I do not believe drawing has become obsolete, just because we have computers now.
The original Jurassic Park had a good story. It was mostly about the characters reconsidering their roles in life, and the dinosaurs were just metaphores for larger themes. Most other creature movies made since were just sorry excuses for doing a lot of CGI shots. Look at Peter Jackson and his Hobbit Trilogy. So much in love with his bag of tricks that he forgot to make good movies.
But yeah, would love to see some good stories again. Really been missing those for a while.
You'd be hard pressed to find any gallery entries made by me. Poser and Studio are toys to me, a hobby that I use to relax with. I'm not using it to create 'art'. (Not stopping anyone to use it that way though, before we get into that sort of discussion.)
I'm just a small fish. But I deeply regret that Glen Keane, Andreas Deja, Eric Goldberg, Nic Ranieri, James Baxter, etc, lost their main platform for crerating their magic. I miss the movies they'll never make. It's sort of like giving Leonardo da Vinci a digicam and telling him he's obsolete. For me, it is a loss for the world of art. You hated that stuff anyway and won't miss it at all. Couldn't care less if other people miss it. If you don't like it, it has no reason to exist. Good for you.
Mind you; I'm not opposed to adding a few tools to the toolbox, Far from that; I've done some 3D CG character animation myself. But replacing, that's an entirely different thing.
Max Headroom was an actor, Matt Frewer, with lots of make-up and video editing tricks, not CGI.
It's not like that at all. CG still needs art and artists and art direction. These hand drawn gems have been replaced by movies that can absolutely invoke the same emotional response. Shrek, Toy Story, Wall-E, Coco? These all do nothing for you? They are at least on par with the old classics.
Hand-drawn is still a thing in Japan. Studio Ghibli would be the obvious name to mention.
Star Wars already HAS had excellent digital actors. Jar Jar Binks! :-D
More recently, L3, the droid.
Tarkin? Leia? Far less believable.
A whole MOVIE full of Tarkin and Leia-type characters? That would be okay with me, but the CGI Tarkin and Leia did not fit in with the human actors. They were neither human enough nor inhuman enough in relation to the live human actors. It was like hearing a real orchestra versus a digital string section.
Yes indeed!
But I don't understand why some creators go and mess it up with BADLY drawn characters' bodies.
Things that make you go "hmmmm".
I only watch Partridge Family and Six Million Dollar Man reruns, old Warner Bros. and Charley Brown cartoons, and the Shazam/Isis hour. No no, The Waltons and Little House were my sister's jams.
I am interested in the new Dark Crystal series, but I refuse to buy any new subscriptions. Man, how did I become like my dad? Anyhow, I'm pretty sure that this won't stunt my delecate development as a human being.

I think you got those reversed.
OMG, this is actually an awesome use of technology. The old Speed Racer TV shows were dubbed from Japanese into English. And the original stories in Japanese had to be completely rewritten, including plot points! Back then they had no capability to change the characters' movements on the screen and so the English-speaking voiceover actors had to do some really interesting verbal stuntwork to make the words fit. Hence the run-on sentences and weird word choices in every scene.
The "M" on the car was originally for "Mifune Motors", not "Mach 5". The "G" on Speed's shirt was for "Go" as in "the Go Team". Although in a short-lived comic book series, his name was revealed to be "Greg" and he lived in Farmington Hills, Michigan. I loved that.
No need to "violently" disagree, hehe. But you are right; the medium CAN BE part of the art, and it often is in past works. But that doesn't mean that the medium has to always remain unchanging and static for all time. Sometimes a change is successful, sometimes it isn't.
I would like to see some good stories told by people who focus on improving their CRAFT.
Okay, that's fine, but you should know that your view may be a bit of an outlier here. Although you make some good points, it's not likely you'll find a lot of people (professional content creators or hobbyist like me) here to go against their own interests by coming out against 3D and CGI.
I don't know any of those people, and so I don't know what any of that means, except to say that I think you're underestimating da Vinci and maybe all the others too. da Vinci was ahead of his time. Who's to say he would not have been ahead of our time too?
Genius is genius no matter "when" it happens. Are you really so certain that he would have rejected modern technology if he had lived in our era instead of his; that he couldn't have succeeded as a groundbreaking leader in science and technology today? We'll never know for sure, but I think it's a mistake to just assume he would have ended up as a nobody in any time period.
This is amazing to think, but you're right. Your own perspective differs from mine due to the dynamics of your entire existence. That's amazing and a bit frightening at the same time. But mostly amazing.
And this is actually where I take comfort. "Hollywood ruins everything", that's my saying. It's a bubble and an echo-chamber, and to avoid getting caught up in it, you have to get out of it once in awhile. I recommend Montana.
I do not believe 3D has, of this date, done a real equivalent to Bambi or Fantasia. Those are in a different league altogether.
As I already mentioned, I am not into Anime. I like the Miyazaki-films, but not for their charakter animation. The Disney type movies have weaker stories, but excellent character acting, and the stories are better told, more emotional, for my taste. I admire Akira from a technical point of view, but I really didn't care who lived or died in that film. Same with Ghost in the Shell. Can't get into a story when I dislike all of the characters. Loved the way the devious and hypocrytical Scar was animated in Lion King though; the way he played nice to young Simba; that for me is a villain full of personality, that is acting to me..I miss that in Anime.
But good, that's personal taste.
I'm not against these 3D CGI films. I absolutely loved Tangled, Ratatoulle, Zootopia, The Incredibles, Despicable Me. Good stories, good acting, good character design, funny ideas..
Nevertheless, I think something got lost.
The individual style of the animator.
The beauty of a painting, a flat drawing.
Distinct graphic styles, like the Mary Blair look in Alice in Wonderland of Eyvind Earle's angular style in Sleeping Beauty, or Gerald Scarfe's style in Hercules.
The entire reason for doing handdrawn animation was the magic making of flat drawings come to life. The entire purpose was not being realistic. UPA even went as far away from realism as they possibly could, and skipped perspective alltogether. I love a beautiful drawing. The draftmanship behind it. The fact that no two people in the world draw alike, that drawings reflect the soul of the people that drew them, the individuality, the personality. That you could recognize the animator by the scene, if you got a bit deeper into the craft of animation.
The same with actors. I love them for their personality. (Or like others less because of their personality) Some movies I'll watch just because I like the actors so much. Because they respond to me on an emotional level.
For me the GC-question is not a matter of either/or. There should be place for everybody.
I really don't understand why people hate drawings or live actors so much that they think they should be replaced and disappear from the face of the earth...???. Yet that seems to be happening right now, even Disney seems to want to erase their classics.....
The only way that excellent and that abomination should be coupled together is when there is a 'not' also in the sentence, and yes I realise you are being sarcastic; but I want to emphasise you point!
I am sure Classical musicians feel the same way about Trap Music,
there are people who cannot stand handdrawn cell cartoons either, or puppets
as said people only notice bad CGI if it's done well enough it's taken for granted it was filmed with actors and we are getting closer every day to that, I remember once being told people from tribes who hadn't seen films were terrified by close ups as they saw a huge growing bodiless head, so we have been conditioned in how we view media.
And even then, Tarkin and Leia bothered me more in Rogue One than Binks ever did; the problem with Jar Jar was more story-wise than animation wise. Even digital Yoda was OK until he went bouncing ball mode against Dooku.
Ha!
Yeah, Jar Jar was both a superb achievement and a total failure.
Jar Jar was a terrible addition to the Star Wars universe as a character. The acting? The animation? Those were very good.
The idea was well executed. It was just a terrible idea.
I didn't mind digital Yoda so much except that we had an amazing puppet Yoda in the original movies, and I couldn't help but think that every digital Yoda would have been 100x better with a puppet.
A non-human main character can work just fine.
CGI humans have been failures when combined with live human actors, IMO. CGI non-human main cast characters are fine, and should work with no problem.
EDIT: Okay, I guess Phantom Menace had a puppet, and it was terrible. It's not a movie I watch with any frequency, anyway.
The 'real or fake' discussion reminds me of why the high frame rate in The Hobbit failed for me. Yes, it made everything clearer, almost like you had a clear window to what is on camera. The problem for me was that what was on camera was a studio with actors in obvious fake beards and makeup, and unrealistic lighting. In other words, by making things more 'real', it became more obvious that it was 'fake'. Better tech means that the art of fakery has to become correspondingly better.
Or, just maybe, we have become too concerned with cinematic 'realism', to the detriment of our imaginations. 400+ years ago, an audience was told,
And let us, ciphers to this great account,
On your imaginary forces work.
Suppose within the girdle of these walls
Are now confined two mighty monarchies,
Whose high upreared and abutting fronts
The perilous narrow ocean parts asunder:
Piece out our imperfections with your thoughts;
Into a thousand parts divide one man,
And make imaginary puissance;
Think when we talk of horses, that you see them
Printing their proud hoofs i' the receiving earth;
For 'tis your thoughts that now must deck our kings,
Carry them here and there; jumping o'er times,
Turning the accomplishment of many years
Into an hour-glass: for the which supply,
Admit me Chorus to this history…
As a side note, this is why I think 2-D work out of Daz feels better with layers that take the hard digital edge off of what we do.
Some layering technique to add the kind of imperfections that exist in traditional hand-painted artwork.
The more successful images in the gallery combine good rendering with excellent 2-D work in PhotoShop or GIMP, I think.
Hmm. I have Poser/Studio as a hobby. Did some professional 3D character animation in Maya. Just how anti-3D does that make me?
I'm not against 3D. I'm against 3D artists who believe that draftsmen and live actors should be put out of work and starve. And that 2D animation and live action films should cease to exist. The main theme of this thread is whether live actors should be completely replaced by digital counterparts.
My question is: what have live actors ever done to you that you hate them so much?
Here's a link to a YouTube clip of a making of fo the original Lion King movie. It shows some of these artists I mentioned along with unfinished pencil tests of the animation, and a bit of insight in how handdrawn animation is made.. I usually find these early tests more beutiful than the finished colored scenes; they really show the soul of the artist..
I don't think genius is about technologiy, or should be defined by technology. Have Wacom Tablets made pencils obsolete? I don't think so.
Take away the pencils of the people from my clip, and you take away what makes their craft.
I'm saying that a pencil stroke has more personality than a motion graph editor. A hand written love letter has a different impact than the same letter as a regular email using a plain Ariel font.
I could tell Disney animators apart by the way their scenes were drawn. Cannot do that with 3D animations. And yes, I think that is a loss of personality..
I have professionally animated with both pencil and paper and in Maya. And I find the pencil a more personal way of expression. Graph editors are cold and sterile and mathmatical. and not intuitive at all. That's my personal opinion.
I have never claimed that 3D has no soul, or that I do not like Miyazaki or Pixar movies. You're making that up.
I am not telling that there should be no more 3D movies.
The haters are you guys. You're the ones explaining that it is a good thing 2D animation is dead. And that they should fire those arrogant overpriced live action actors.
Tell me; is it required from DAZ Studio users to hate and destroy everything not CGI????
Let's maybe look at a Coco making of?
https://www.youtube.com/watch?v=NCAuK_gBStE
You will find people are actually drawing. Beside all the other heart and soul that goes into it.
This went downhill pretty fast ...
The words are all that is important; it doesn't matter what medium they arrive by. To give greater impact to one versus the other, is to do a disservice to words, the meaning, and the intent of their author.
The words, and how they are constructed are what's important; the rest is just a set of tools.
...Jar Jar was a Sith Lord..
Just a reminder to keep the discussion civil, please.
...OK a side by side comparison, first the original sketch I did of Leela some 18 years ago and one of the more recent 3D versions in roughly the same pose and attire.
They both have their own "style" but I feel the old sketch has more character.,