Twinmotion renders

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  • WendyLuvsCatzWendyLuvsCatz Posts: 41,639

    video

    Xivon troll cave, Lumen render

  • new version out

    still free

  • ArtiniArtini Posts: 10,920

    Looks impressive.

    Just wonder how easy is to use.

     

  • Artini said:

    Looks impressive.

    Just wonder how easy is to use.

     

    veryyes 

  • video

    I don't know what the trick is for mountains that are above the volumetric clouds

    they look awesome from below, above, not so much

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,639

    video click to play

    getting stuff into Twinmotion faces various challenges 

    that said, the Little Crows sets are easier than the original Black and Red Crow sets

  • ArtiniArtini Posts: 10,920

    Very nice overview of this new set - well done.

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,639
    edited April 1

    Main Street USA

    road decals may need fixing, accidentally consolidated with another material and only noticed after rendering 

    ... update ...

    ... actually lots of decals need fixing and once materials have been consolidated that's impossible on meshes with many surfaces

    I will need to start from scratch 

    ironically the road paint was easy

    Twinmotion and Unreal Engine can be frustrating at times surprise

    redid it from scratch

     

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 41,639
    edited May 7

    not a Twinmotion render but a gripe

    Why the heck does one Genesis 9 FBX import animated but another one doesn't 

    in any version 

    I am so baffled and frustrated by this

    they are even wearing identical clothing just different characters 

    yes, are both animated, import into Carrara as FBX animated even and that's fussy

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 41,639

    some Petipet sets in Twinmotion

  • ArtiniArtini Posts: 10,920

    Nice, more than half an hour of entertainment.

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,639

    thanks

    a few more since but I don't just upload everything so picked out some

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 41,639
    edited June 24

    its  the assigning textures that is tedious 

    otherwise I love it

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 41,639

    3DIO said:

    Oh I can handle awkward texture assignments.  But what I cannot handle is being sat next to what sounds like a jet plane about to take off, just because there are three low-poly objects in the viewport  :-D

    That's how bad Unreal Engine was on my system.  I don't blame the software though, I blame the card now that I've come to learn what an absolute dud it is.

    Do you get that with Twinmotion, or is it relatively quiet?

     depends entirely on how heavy the scene is

    it is a lighter load than Unreal Engine though

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