JACK TOMALIN APPRECIATION SOCIETY [JAS V]

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Comments

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    Szark said:
    cosmo71 said:
    Szark said:
    WOW cosmo you certainly are growing that last render looks really good. I love the face and expression.

    Jack you want to tell Sarsa off for soiling the Treatment room.

    Visit my thread mr. szark and have a look at the latest renders :)

    I did the other day but this one stood out for me.

    have you seen the barricades renders? (go to rendo and have a look at dixie bathing in the superior river :) )

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    Dixie as roman beauty at the platea (testrender)

    DX_ROME_II_-_Kopie.jpg
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  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Jabba101 said:
    Vaskania said:
    Jabba101 said:
    Very Curious...

    Very nice!

    I have a pretty good idea what you did for the lighting around the table, but what did you do to those windows? I have the biggest trouble getting light through windows.

    For that precise effect, you have to do it in post. There aren't actually any lights in the buildings, I added yellow to the glass surface ambient channels and whacked them up to 100% ...the rest is done in post.

    It's probably easier to do than it is to explain clearly in writing, so I intend to do a video at some point when i get the time (I was wanting to do some using GIMP as a lot of people are put off trying postwork because they have the impression you need Photoshop)


    ***edit*** just to add, you could actually get a similar effect by placing an advanced ambient light in front of every single window (with correct settings of course) but that's waaaaaay too much work in my opinion when you can get this result in 5 minutes of post. ***
    Thanks! I do still have Gimp around even though I use Photoshop for that very reason. It helps a lot when converting steps from one program to the other.

  • TotteTotte Posts: 14,939
    edited December 1969

    Five Brainz deluxe coming up!

    Another one using some of Jack's stuff ;)

    brainz_deluxe_pw.jpg
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  • kyoto kidkyoto kid Posts: 42,159
    edited December 1969

    ...but I wanted mine with onions and a white wine dijon mustard. ;-)

  • DireBunnyDireBunny Posts: 556
    edited December 1969

    Miss B said:
    Miss B said:
    As usual DB, a great render. I have to ask though, were you playing with gradients in Gimp to get that effect, or was that different colored lighting you used in your render? Either way, nicely done. :coolsmile:

    all done in Gimp.
    I'll go ahead and show a side by side with the original.


    Nice! Glad you posted the initial render. It's amazing what the gradients did for the scene. Thanks for showing us the comparison. :coolsmile:


    Thanks, i thought it made it stand out a bit more. I have been trying to add a little more colour to my stuff lately :).

    (which is kinda funny since most of teh layers i used in this were in various shades of gray until i was almost done and then started adding colour back in) If you look at the necklace in the original and then the final picture you will see i didn't colour it back in.

  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,924
    edited December 1969

    Totte said:
    Five Brainz deluxe coming up!

    Another one using some of Jack's stuff ;)

    lol, nice render :)

  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,924
    edited December 1969

    cosmo71 said:
    Dixie as roman beauty at the platea (testrender)

    Very nice :)

  • MelanieLMelanieL Posts: 7,817
    edited December 1969

    I was actually just playing around with SickleYield's freebies (ShareCG) Easy Godrays and Impractical Rogue outfit and rendered this, when I realised I'd used your Throne of the Skeleton King (recently acquired in the Halloween Sale) at the backdrop so I thought I'd post it here...

    The-Eye-Sees-All.jpg
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  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    cosmo71 said:
    Dixie as roman beauty at the platea (testrender)

    Very nice :)

    Thank you and I have a question. Maybe I did something wrong via installation from the zips (what can be possible) or I don`t know. The set of the platea you see in the render is build with the single items from the package so here is what I do not know:

    I have added a wall preset, added a room preset and have made a section of the wall invisible so you can open a door and have a look inside the room (also windows) but with making this section invisible also the small wall parts between window and door section was also invisible (no wall there) the solution I have found was to create a trans map and it works but I guess that is not the right way or?

  • Miss BMiss B Posts: 3,071
    edited December 1969

    Miss B said:
    Miss B said:
    As usual DB, a great render. I have to ask though, were you playing with gradients in Gimp to get that effect, or was that different colored lighting you used in your render? Either way, nicely done. :coolsmile:

    all done in Gimp.
    I'll go ahead and show a side by side with the original.

    Nice! Glad you posted the initial render. It's amazing what the gradients did for the scene. Thanks for showing us the comparison. :coolsmile:
    Thanks, i thought it made it stand out a bit more. I have been trying to add a little more colour to my stuff lately :).

    (which is kinda funny since most of teh layers i used in this were in various shades of gray until i was almost done and then started adding colour back in) If you look at the necklace in the original and then the final picture you will see i didn't colour it back in.
    Ohhhh, I hadn't even noticed that. First thing I noticed was the walls and floors, and how the colors changed depending on what section I was focusing on.

  • StorypilotStorypilot Posts: 1,683
    edited December 1969

    Totte said:
    Five Brainz deluxe coming up!

    Another one using some of Jack's stuff ;)


    Haha, good one Totte.

  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,924
    edited December 1969

    cosmo71 said:
    cosmo71 said:
    Dixie as roman beauty at the platea (testrender)

    Very nice :)

    Thank you and I have a question. Maybe I did something wrong via installation from the zips (what can be possible) or I don`t know. The set of the platea you see in the render is build with the single items from the package so here is what I do not know:

    I have added a wall preset, added a room preset and have made a section of the wall invisible so you can open a door and have a look inside the room (also windows) but with making this section invisible also the small wall parts between window and door section was also invisible (no wall there) the solution I have found was to create a trans map and it works but I guess that is not the right way or?

    Not entirely sure I follow - can you post a screenshot?

  • kyoto kidkyoto kid Posts: 42,159
    edited December 1969

    ...here's one from last month's RRRR Challenge featuring GIS Nova.

    what_a_view_fina_dofl.jpg
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  • frank0314frank0314 Posts: 14,790
    edited December 1969

    I really liked that image

  • EmsimEmsim Posts: 234
    edited December 1969

    Kyoto Kid said:
    ...here's one from last month's RRRR Challenge featuring GIS Nova.

    I really like the lighting and expressions in this - was one of my favorites in the contest.

  • kyoto kidkyoto kid Posts: 42,159
    edited December 1969

    .....thank you.

  • BendinggrassBendinggrass Posts: 1,381
    edited December 1969

    Here's one I did with Degeneration (and a little bit of Cista Sanctus).


    You sure that's "Cista", sista................. :)

    Just couldn't resist :)

  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,924
    edited December 1969

    Kyoto Kid said:
    ...here's one from last month's RRRR Challenge featuring GIS Nova.

    Nice, the tone/lighting works really well :)

  • KeryaKerya Posts: 10,943
    edited December 1969

    Cuteness makes me smile! :)

  • TotteTotte Posts: 14,939
    edited December 1969

    Being inspired my "the master of innocent girls with pointy objects", Kim, I just had to do this one, using as I believe one of the earliest West Park ones.

    Officer, he went that way!

    hewentthatway.jpg
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  • kyoto kidkyoto kid Posts: 42,159
    edited December 1969

    ...yeah, my Leela was like that back during the occupation.

    She would come up to a soldier and hold out a grenade, pin intact, and in her innocent childlike voice say she found it while playing. After taking it from her and examining it he'd thank her, pat her on the head, and send her on her way, She would scamper off down the street and around a corner to watch until he went into the nearby HQ Once he was inside, she sent a trigger command and the grenade (on which she bypassed the pin trigger and fuse with a micro radio detonator) would explode.

    She liked making things that went *BOOM*, a trait she inherited from her father who was one of Europe's most celebrated pyrotechnicians.

    I'll have to work that scene up sometime.

  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    Here is one i did with Degeneration....

    Vamp_Comic_4.jpg
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  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,924
    edited December 1969

    Here is one i did with Degeneration....

    Very cool, love the comic book/graphic novel style

  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,924
    edited December 1969

    Totte said:
    Being inspired my "the master of innocent girls with pointy objects", Kim, I just had to do this one, using as I believe one of the earliest West Park ones.

    Officer, he went that way!

    lol nice.. question is, can the Officer see the reflection also?

  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    Here is one i did with Degeneration....

    Very cool, love the comic book/graphic novel style

    its one of the new features in PP2014, i've done some playing with it.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Totte said:
    Being inspired my "the master of innocent girls with pointy objects", Kim, I just had to do this one, using as I believe one of the earliest West Park ones.

    Officer, he went that way!

    lol nice.. question is, can the Officer see the reflection also?No he is a policeman. :)

  • hzrhzr Posts: 210
    edited December 1969

    Here is one on Aslan Court, using clothing by the very talented Alfaseed. The scene and the clothes style mesh pretty well I think.

    Aslan_Court_Sage01_hd.jpg
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  • alexhcowleyalexhcowley Posts: 2,407
    edited December 1969

    heinz0r said:
    Here is one on Aslan Court, using clothing by the very talented Alfaseed. The scene and the clothes style mesh pretty well I think.

    Awesome stuff! What lighting/Camera set up did you use for this?

  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,924
    edited December 1969

    heinz0r said:
    Here is one on Aslan Court, using clothing by the very talented Alfaseed. The scene and the clothes style mesh pretty well I think.

    Wow very nice indeed.. :)

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