JACK TOMALIN APPRECIATION SOCIETY [JAS V]

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Comments

  • DireBunnyDireBunny Posts: 556
    edited December 1969

    I keep forgetting to add this picture to the thread.

    did this one last week. It was originally just a test render but i loaded it up into Gimp just to screw around cause i was bored and in the end i thought it turned out. I was thinking of showing a side by side of the original test render that i used with the finished version but idk.

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  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,944
    edited December 1969

    I keep forgetting to add this picture to the thread.

    did this one last week. It was originally just a test render but i loaded it up into Gimp just to screw around cause i was bored and in the end i thought it turned out. I was thinking of showing a side by side of the original test render that i used with the finished version but idk.

    Ah nice to see this in here.. like I said on DA.. very cool!

  • StorypilotStorypilot Posts: 1,683
    edited December 1969

    I keep forgetting to add this picture to the thread.

    did this one last week. It was originally just a test render but i loaded it up into Gimp just to screw around cause i was bored and in the end i thought it turned out. I was thinking of showing a side by side of the original test render that i used with the finished version but idk.

    Love that, very cool

  • Miss BMiss B Posts: 3,071
    edited December 1969

    As usual DB, a great render. I have to ask though, were you playing with gradients in Gimp to get that effect, or was that different colored lighting you used in your render? Either way, nicely done. :coolsmile:

  • kyoto kidkyoto kid Posts: 42,220
    edited October 2013

    ...a little JT love here which was also submitted to the PC Monthly challenge:

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    Post edited by kyoto kid on
  • DireBunnyDireBunny Posts: 556
    edited December 1969

    Miss B said:
    As usual DB, a great render. I have to ask though, were you playing with gradients in Gimp to get that effect, or was that different colored lighting you used in your render? Either way, nicely done. :coolsmile:

    all done in Gimp.
    I'll go ahead and show a side by side with the original.

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  • Miss BMiss B Posts: 3,071
    edited October 2013

    Miss B said:
    As usual DB, a great render. I have to ask though, were you playing with gradients in Gimp to get that effect, or was that different colored lighting you used in your render? Either way, nicely done. :coolsmile:

    all done in Gimp.
    I'll go ahead and show a side by side with the original.
    Nice! Glad you posted the initial render. It's amazing what the gradients did for the scene. Thanks for showing us the comparison. :coolsmile:

    Post edited by Miss B on
  • SimonJMSimonJM Posts: 6,093
    edited December 1969

    A quick use of GIS Skyway ... (shrunk to fit the size requirements)

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  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,944
    edited December 1969

    Miss B said:
    Miss B said:
    As usual DB, a great render. I have to ask though, were you playing with gradients in Gimp to get that effect, or was that different colored lighting you used in your render? Either way, nicely done. :coolsmile:

    all done in Gimp.
    I'll go ahead and show a side by side with the original.


    Nice! Glad you posted the initial render. It's amazing what the gradients did for the scene. Thanks for showing us the comparison. :coolsile:

    +1

    And yes, this is why postwork is a good thing :)

  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,944
    edited December 1969

    SimonJM said:
    A quick use of GIS Skyway ... (shrunk to fit the size requirements)

    Seems very dark here - but I'm not sure if that was just the look you were going for :)

  • JabbaJabba Posts: 1,461
    edited December 1969

    Very Curious...

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  • SimonJMSimonJM Posts: 6,093
    edited December 1969

    SimonJM said:
    A quick use of GIS Skyway ... (shrunk to fit the size requirements)

    Seems very dark here - but I'm not sure if that was just the look you were going for :)

    It should be dark(ish), but not sure if the forum has darkened it in the process of upload/displaying.

  • argus1000argus1000 Posts: 701
    edited December 1969

    I have Jack Tomalin's whole "West Park" series. I am planning to use them for a project and I was wondering how to make the textures clean and modern and not, as they are, forgotten or vandalized. Is there a way?

  • fixmypcmikefixmypcmike Posts: 19,714
    edited December 1969

    argus1000 said:
    I have Jack Tomalin's whole "West Park" series. I am planning to use them for a project and I was wondering how to make the textures clean and modern and not, as they are, forgotten or vandalized. Is there a way?

    The East Park series are clean modern textures for West Park.

  • argus1000argus1000 Posts: 701
    edited December 1969


    The East Park series are clean modern textures for West Park.

    I know, but the "East Park" is a small fraction of the sets. I want to be able to use the West Park" sets as a modern, functional institute. I want to know if there is a way.

  • JabbaJabba Posts: 1,461
    edited October 2013

    argus1000 said:

    The East Park series are clean modern textures for West Park.

    I know, but the "East Park" is a small fraction of the sets. I want to be able to use the West Park" sets as a modern, functional institute. I want to know if there is a way.

    The quickest way to get a fresh look is to use shader/tiling texture sets if you have any e.g.
    http://www.daz3d.com/floor-and-wall-shaders-for-daz-studio
    http://www.daz3d.com/shades-of-life-urban-construct
    http://www.daz3d.com/design-tool-box-bundle
    (these are just examples, there are quite a few good sets out there)

    but obviously you'd need to watch when it comes to transmaps for windows etc

    Post edited by Jabba on
  • argus1000argus1000 Posts: 701
    edited December 1969

    Jabba,

    I guess I'll have to follow your advice and start from scratch. Thanks for the links.

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    "...what the hell..., who has left the seat up????"

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  • Robert FreiseRobert Freise Posts: 4,664
    edited December 1969

    cosmo71 said:
    "...what the hell..., who has left the seat up????"

    Somebody's in big trouble

  • kyoto kidkyoto kid Posts: 42,220
    edited December 1969

    ...ah, no one loves my forlorn young lady.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Jabba101 said:
    Very Curious...

    Very nice!

    I have a pretty good idea what you did for the lighting around the table, but what did you do to those windows? I have the biggest trouble getting light through windows.

  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,944
    edited December 1969

    Kyoto Kid said:
    ...ah, no one loves my forlorn young lady.

    I'll be honest, I totally missed it the first time around - sadly my forum time is being taken up with the PC anniversary wrangling.

    As not to do the same to anyone else - I'll say 'great work everyone' for now! and hopefully usual business will resume next month (and hopefully a little more normality)

    The way the JAS threads have gone into their 5th 'chapter' (?) is an excellent testament to all my supporters - so thanks everyone!

  • SzarkSzark Posts: 10,634
    edited October 2013

    WOW cosmo you certainly are growing that last render looks really good. I love the face and expression.

    Jack you want to tell Sarsa off for soiling the Treatment room.

    Post edited by Szark on
  • TotteTotte Posts: 15,016
    edited December 1969

    cosmo71 said:
    "...what the hell..., who has left the seat up????"

    Love it Cosmo!!

  • Daz Jack TomalinDaz Jack Tomalin Posts: 13,944
    edited December 1969

    Totte said:
    cosmo71 said:
    "...what the hell..., who has left the seat up????"

    Love it Cosmo!!

    Well, I know it wasn't me at least!

  • JabbaJabba Posts: 1,461
    edited October 2013

    Vaskania said:
    Jabba101 said:
    Very Curious...

    Very nice!

    I have a pretty good idea what you did for the lighting around the table, but what did you do to those windows? I have the biggest trouble getting light through windows.For that precise effect, you have to do it in post. There aren't actually any lights in the buildings, I added yellow to the glass surface ambient channels and whacked them up to 100% ...the rest is done in post.

    It's probably easier to do than it is to explain clearly in writing, so I intend to do a video at some point when i get the time (I was wanting to do some using GIMP as a lot of people are put off trying postwork because they have the impression you need Photoshop)


    ***edit*** just to add, you could actually get a similar effect by placing an advanced ambient light in front of every single window (with correct settings of course) but that's waaaaaay too much work in my opinion when you can get this result in 5 minutes of post. ***

    Post edited by Jabba on
  • TotteTotte Posts: 15,016
    edited December 1969

    I thought she might fit here as well ;-)

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  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    Hi Jack. Just bought the "platea" product. According to "platea". Do you plan some single room fitting to the style of "platea"?

  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    Szark said:
    WOW cosmo you certainly are growing that last render looks really good. I love the face and expression.

    Jack you want to tell Sarsa off for soiling the Treatment room.

    Visit my thread mr. szark and have a look at the latest renders :)

  • SzarkSzark Posts: 10,634
    edited December 1969

    cosmo71 said:
    Szark said:
    WOW cosmo you certainly are growing that last render looks really good. I love the face and expression.

    Jack you want to tell Sarsa off for soiling the Treatment room.

    Visit my thread mr. szark and have a look at the latest renders :)I did the other day but this one stood out for me.

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