uf6 ...(Commercial)

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Comments

  • Peter WadePeter Wade Posts: 1,675

    The earlier Urban Future sets were futuristic, this one doesn't really say "future" to me. It could be the future, it could be the present, more like Urban Timeless in my opinion.

    I don't usually go for rundown graffitti covered sets but I'm tempted by this one. My main concern is that my fairly old computer with just 12GB main memory and a 4GB 1050 Ti won't be able to cope with this, especially if I try and add a Genesis figure or two and maybe a vehicle. But it does come with 3Delight textures and if I can delete parts that aren't in the render I might be able to get away with it.

  • HeraHera Posts: 1,960

    I agree, it's not really 'future' - it looks more like any generic bad part of town, from Stockholm to St Petersburg, from Seattle to Sapporo. Nevertheless, I have use for it. Although I'd love something more in the line of Utopia Labs, perhaps with a rundown texture alternative.

  • StonemasonStonemason Posts: 1,231
    edited July 2018
    Lol you guys take titles too literally.just judge it on the promos. If I could I'd just call them 'untitled environment # 22"
    Post edited by Stonemason on
  • jedijuddjedijudd Posts: 606

    I don't care what it is called i think it looks great

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,418

    I agree it is contemporary  urban

    but that also convinced me to buy it.

  • stuthursostuthurso Posts: 192
    jedijudd said:

    I don't care what it is called i think it looks great

    Exactly, I totally agree!  

  • GreymomGreymom Posts: 1,145

    Peter Wade's description above as "Urban Timeless" fits very will.   Depending upon what props, vehicles and costumes are used, could be contemporary, near future, or post-apocalypse.  I have ideas for all three, so it was an instant buy for me.  : )

  • Joe WebbJoe Webb Posts: 837
    Lol you guys take titles too literally.just judge it on the promos. If I could I'd just call them 'untitled environment # 22"

    BOOM! Title of your next set.

     

    cheeky

  • MalandarMalandar Posts: 776
    AllenArt said:
    kyoto kid said:
    AllenArt said:

    Not Patrick, but close. LOL Patrick has no teeth and no irises...only pupils.

    Laurie

    ..but still close enough.  Keep in mind, copyright.

    "Not Patrick, but close..."

    Laurie

    When I saw it I saw Meatwad lol.

  • MalandarMalandar Posts: 776

    Out of curiosity can the time be changed on the clock? Or is it 2:02 all the time?

  • nomad-ads_8ecd56922enomad-ads_8ecd56922e Posts: 2,003
    edited July 2018
    kyoto kid said:

    ...these seem to fit that bill.

    https://www.daz3d.com/utopia-cityscape-blocks

    Also the Utopia Labs and Utopia Deck C.

    Other artists also have stuff that seems to come from a squeaky-clean future, rather than the cyberpunk grunge universe. Ansiko, for example, has a few sets with a bright and clean look. 

    All those are great, but I would love a full on Stonemason city that's futuristic, beautiful and clean. Maybe Minority report meets the upscale part of Continuum (SYFY release)... I'd even love to see a 60's toon or non-toon Jetsonesque version of the future. The Incredibles 2, although a toon, had really cool art direction with a 60's version of the future. Love that. 

    Someone on 'Rocity actually does make some Jetsons-styled rooms, furniture, and flying car, though.  They're named Moon Modern this and Moon Modern that.  Most of them seem to be half sets, though, and doesn't seem to have building exteriors and the like.  They're on my get list, though I'm probably not gonna be using them for a cartoon world.  I simply like them for the retro-future bent.

    Post edited by nomad-ads_8ecd56922e on
  • It's basically Blade Runner by day, and there's a reason you usually see Blade Runner at night.  The glowy ad screens and such help hide the fact that it's basically the 20th century with some wires and cables retrofitted on.  Get rid of those and the future looks like the present, and the present like the past, because buildings last for a long time and the city of tomorrow will still have a lot of the buildings of today and yesterday.

    Adding something high-tech and futuristic will help make it clearer which time frame is being depicted.

    Sci Fi Scene

    I probably could have stuck a realistic car in the same scene and it would have looked like the present day.  But then, the present day is already getting pretty Blade Runner as it is.

     

  • lilweeplilweep Posts: 2,775
    edited August 2019

    I don't own this so can't test.  How are the grafitti and signs textured? Can they be retextured easily?

    Edit: I should clarify to say, are they separate from the main building textures?

    Post edited by lilweep on
  • xyer0xyer0 Posts: 6,372

    iirc, the signs are separate props, though they do not have their own thumbnail for separate loading. Load the set, and save them out. And the surfaces are split up so you don't have to be a texture maven / Photoshop artist to reshader. (the previous statements are not comprehensive)

  • Silent WinterSilent Winter Posts: 3,898
    peenwolf said:

    I don't own this so can't test.  How are the grafitti and signs textured? Can they be retextured easily?

    I don't have this set specifically, but judging from other Stonemason sets there'll be separate material zones for most walls / etc - and they'll be flat-mapped so it's just a case of replacing them with a shader / tiling textures from another set or a shader set (lots of good shader sets available in the Daz store if you don't have any).

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