Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.
Comments
The earlier Urban Future sets were futuristic, this one doesn't really say "future" to me. It could be the future, it could be the present, more like Urban Timeless in my opinion.
I don't usually go for rundown graffitti covered sets but I'm tempted by this one. My main concern is that my fairly old computer with just 12GB main memory and a 4GB 1050 Ti won't be able to cope with this, especially if I try and add a Genesis figure or two and maybe a vehicle. But it does come with 3Delight textures and if I can delete parts that aren't in the render I might be able to get away with it.
I agree, it's not really 'future' - it looks more like any generic bad part of town, from Stockholm to St Petersburg, from Seattle to Sapporo. Nevertheless, I have use for it. Although I'd love something more in the line of Utopia Labs, perhaps with a rundown texture alternative.
I don't care what it is called i think it looks great
I agree it is contemporary urban
but that also convinced me to buy it.
Exactly, I totally agree!
Peter Wade's description above as "Urban Timeless" fits very will. Depending upon what props, vehicles and costumes are used, could be contemporary, near future, or post-apocalypse. I have ideas for all three, so it was an instant buy for me. : )
BOOM! Title of your next set.
When I saw it I saw Meatwad lol.
Out of curiosity can the time be changed on the clock? Or is it 2:02 all the time?
Someone on 'Rocity actually does make some Jetsons-styled rooms, furniture, and flying car, though. They're named Moon Modern this and Moon Modern that. Most of them seem to be half sets, though, and doesn't seem to have building exteriors and the like. They're on my get list, though I'm probably not gonna be using them for a cartoon world. I simply like them for the retro-future bent.
It's basically Blade Runner by day, and there's a reason you usually see Blade Runner at night. The glowy ad screens and such help hide the fact that it's basically the 20th century with some wires and cables retrofitted on. Get rid of those and the future looks like the present, and the present like the past, because buildings last for a long time and the city of tomorrow will still have a lot of the buildings of today and yesterday.
Adding something high-tech and futuristic will help make it clearer which time frame is being depicted.
I probably could have stuck a realistic car in the same scene and it would have looked like the present day. But then, the present day is already getting pretty Blade Runner as it is.
I don't own this so can't test. How are the grafitti and signs textured? Can they be retextured easily?
Edit: I should clarify to say, are they separate from the main building textures?
iirc, the signs are separate props, though they do not have their own thumbnail for separate loading. Load the set, and save them out. And the surfaces are split up so you don't have to be a texture maven / Photoshop artist to reshader. (the previous statements are not comprehensive)
I don't have this set specifically, but judging from other Stonemason sets there'll be separate material zones for most walls / etc - and they'll be flat-mapped so it's just a case of replacing them with a shader / tiling textures from another set or a shader set (lots of good shader sets available in the Daz store if you don't have any).