Post Your Renders - #4: A New Hope

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Comments

  • GarstorGarstor Posts: 1,411
    edited December 1969

    gaffer2 said:
    Well I guess if I convert it to a obj it works but the textures are screwed up in poser I made the building with arch tools so the modeler doesn't want to give a convert option. I will keep working on it

    Just guessing, but maybe that is why Koukotsu couldn't render your model? One needs to have Archi-Tools installed too.

    I have Archi-Tools (criminally under-used) so I'll try to get around to grabbing your model later today. I would think that an OBJ export would work...at least to a certain extent...

  • Wendy_CarraraWendy_Carrara Posts: 20,671
    edited December 1969

    ok Garstor, if Lightwave renders allowed, I will sneak Andy (3dage)'s Kreature rendered and animated in iClone in!!!

  • bighbigh Posts: 8,142
    edited December 1969

    lets go back to C . - fandango

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  • edited December 1969

    Round 3 of my night-time lighting practice... I solved the tree problem... by adding a much larger tree :blank:

    I also threw together some quick and crappy "Christmas lights" to string along the fence, sure they're tacky, but I like them, lol.

    Pay no attention to the fact that the tree in the background is as green as can be yet there are somehow heaps of dead leaves lying all over the ground, Vicky lives in a reality that has little to no relation to our own anyway, lol ;-)

    ...but yeah I'll probably fiddle around with those leaf shaders later on to see about changing them over to a more appropriate seasonal look.

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  • DartanbeckDartanbeck Posts: 14,604
    edited December 1969

    But... the other (Mulberry) girl was sporting a bikini!
    Tee hee hee!
    Sorry. Say, I like those Christmas lights too. I like your tree, but, like I said, I liked the other one too. The dead leaf comment really got me laughing! My stomach still hurts - as I'm still holding back the chuckles! Some products allow you to hide polys in the model room - and they'll stay hidden in the scene. So you could open the scenery in the model room, select the leaves and use: View > Hide Selected. No harm, no foul. At least half of those are actually from a nearby Oak, anyways. But the Oaks are some of the last to loose their leaves, so....
    Otherwise, I was going to say, perhaps the shader for the ground leaves would work with those on the tree? Some of them are nearly the same shape. That's what I was checking when I noticed all those oak leaves in there too. ;)

    Personally, I like your Vicky vs reality explanation. I love the image, and likely would not have put any thought toward the leaves. It might be better with Mulberry and her bikini in there somewhere... like right in front? :vampire:

  • GarstorGarstor Posts: 1,411
    edited December 1969

    It might be better with Mulberry and her bikini in there somewhere... like right in front? :vampire:

    What if it is a Wisconsin cold evening? Poor Mulberry!

  • FixmypcmikeFixmypcmike Posts: 17,301
    edited December 1969

    Garstor said:
    It might be better with Mulberry and her bikini in there somewhere... like right in front? :vampire:

    What if it is a Wisconsin cold evening? Poor Mulberry!

    Fairies are immune to cold. That's why they wear such skimpy outfits.

  • edited March 2013

    Some products allow you to hide polys in the model room - and they'll stay hidden in the scene. So you could open the scenery in the model room, select the leaves and use: View > Hide Selected. No harm, no foul.

    Embarrassingly enough, I added all those fallen leaves myself with a replicator, lol :red:

    I'm pretty sure I have a fall version of that particular tree somewhere though, I'll have to borrow the whole tree or just the shader from one of my HowieFarkes scenes.

    ...and no, I don't want poor Mulberry freezing her butt off on such a chilly fall night, unfortunately her clothing only comes in 2 varieties; skimpy or practically non-existent, lol.

    Post edited by K0daKumi_8e8836aac0 on
  • DartanbeckDartanbeck Posts: 14,604
    edited December 1969

    Koukotsu said:

    ...and no, I don't want poor Mulberry freezing her butt off on such a chilly fall night,Awe, come on! She likes it like that! unfortunately her clothing only comes in 2 varieties; skimpy or practically non-existent, lol.
    Right on! ;)
  • GarstorGarstor Posts: 1,411
    edited December 1969

    Koukotsu said:

    ...and no, I don't want poor Mulberry freezing her butt off on such a chilly fall night,Awe, come on! She likes it like that! unfortunately her clothing only comes in 2 varieties; skimpy or practically non-existent, lol.
    Right on! ;)

    I think this is called, "establishing priorities." ;-P

  • edited December 1969

    Garstor said:
    It might be better with Mulberry and her bikini in there somewhere... like right in front? :vampire:

    What if it is a Wisconsin cold evening? Poor Mulberry!

    Fairies are immune to cold. That's why they wear such skimpy outfits.

    Your comment gave me such a wonderful idea, maybe I could have her fluttering around in that scene...

    Mulberry, in full pixie mode, complete with pixie dust (Particle emitter) sprinkling wings, lol :coolsmirk:

    She's so cute!

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  • DartanbeckDartanbeck Posts: 14,604
    edited December 1969

    Absolutely! Koukotsu + Mulberry = Kick A... oh wait... family site. Um... It's Awesome!

  • edited December 1969

    Absolutely! Koukotsu + Mulberry = Kick A... oh wait... family site. Um... It's Awesome!

    Thanks!

    I'm going to get her and the particle emitter scaled down appropriately and put her in my scene soon, it should be interesting!

    Now... just how small is a Fairy anyway...? lol

  • bighbigh Posts: 8,142
    edited December 1969

    Zim 6 2112

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  • GarstorGarstor Posts: 1,411
    edited December 1969

    Koukotsu said:
    Your comment gave me such a wonderful idea, maybe I could have her fluttering around in that scene...

    Mulberry, in full pixie mode, complete with pixie dust (Particle emitter) sprinkling wings, lol :coolsmirk:

    Beautiful! Where is she headed off to at such a rate of speed? :)

  • gaffer2gaffer2 Posts: 65
    edited December 1969

    Phil, I think you were right I converted the model to vertex hopefully I got it right I have so little skill at this someone let me know if it works and I'll make more.

  • DartanbeckDartanbeck Posts: 14,604
    edited December 1969

    bigh,
    Thanks for reminding me. I wanted to say that I really like that render you did. Very imaginative and fantastic - same with this new one. Great stuff. I also really enjoy your stuff in the animation forum. Thanks for sharing

  • bighbigh Posts: 8,142
    edited December 1969

    bigh,
    Thanks for reminding me. I wanted to say that I really like that render you did. Very imaginative and fantastic - same with this new one. Great stuff. I also really enjoy your stuff in the animation forum. Thanks for sharing

    thank you for the comment !

  • de3ande3an Posts: 837
    edited December 1969

    Koukotsu said:
    Now... just how small is a Fairy anyway...? lol

    About this size.

    Real life photo: ;)

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  • ncampncamp Posts: 345
    edited December 1969

    Dean,

    That is great!

    ncamp

  • de3ande3an Posts: 837
    edited December 1969

    ncamp said:
    Dean,

    That is great!

    ncamp

    Thanks. :coolsmile:

    Just happened to be out photographing the butterflies, and there it was! :lol:

  • edited March 2013

    Garstor said:
    Beautiful! Where is she headed off to at such a rate of speed? :)

    Just... off... to do... uh... Faery stuff ;-)

    Whatever it is that Faeries do, fluttering around looking adorable is pretty much all I'm aware of, lol.

    Nice render Dean, it's "Faerly" convincing ;-P

    She should be able to annoy V4 quite efficiently at that size, if anyone knows where I can find a decent fly-swatter model please let me know, lol.

    Post edited by K0daKumi_8e8836aac0 on
  • A3DLoverA3DLover Posts: 170
    edited December 1969

    Crazy little stuff with sculptris and carrara7

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  • bighbigh Posts: 8,142
    edited December 1969

    A3DLover said:
    Crazy little stuff with sculptris and carrara7

    to cute - good to see you

  • The Pencil NeckThe Pencil Neck Posts: 154
    edited December 1969

    Still busy at work.

    And trying to finish a couple of novels.

    I've got to go through Wet Circuit's Hair tutorial to fix my cat in this one...

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  • JamesJames Posts: 0
    edited December 1969

    A Dragon in Flight

    I love Carrara.

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  • de3ande3an Posts: 837
    edited December 1969

    Yandorx said:
    A Dragon in Flight

    I like it!

    Dramatic lighting, and a dynamic pose.

  • DartanbeckDartanbeck Posts: 14,604
    edited December 1969

    A3DLover, Cool! Welcome back!

    Pencilneck, Love the realism in this scene. Looks like a screen grab from an animation. Sweet.

    Yandorx, Awesome! Love that sky - and the sun flare hiding the dragon's shin is just excellent placement. Pose, lighting, shaders.... Freakin' cool!

  • edited March 2013

    Hi :)

    It's nothing special, just bumping our render thread back to the front page, lol.

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    Post edited by K0daKumi_8e8836aac0 on
  • DartanbeckDartanbeck Posts: 14,604
    edited December 1969

    She did something. She's doing a great job of hiding it... all innocent-like... but she did it...
    I know that for sure!

    Seriously now, check her out. Soft, sensual, sassy. What a great little fey you've made. In that lighting, you really show off a soft and clean skin texture with that super-comfy lightweight material on the dress. Hair and wings are just kickin'. Very nice.
    Serious.
    She's something special.

This discussion has been closed.