FLUIDOS plugin for Carrara -- version 1.4 update

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  • AlbertoAlberto Posts: 667

    Just saw that a Mac version is available. Thanks!

    You're welcome!

  • AlbertoAlberto Posts: 667
    Mystarra said:
    3drendero said:
    Try a set like this with dynamic water and a similar promo render, should sell better: https://www.daz3d.com/sy-rigged-waterfalls-iray

     

    have ta say, that does nothing for me.  lol wink

    mebbe niagara falls, maid of the mist, and the color lights they shine on it at night.

    or add river rafting smiley

    i bought it to say thank you for the carrara version.

    Thank you, Mystarra.

    The Spring is a calm waterfall. But it's coming more, as this one (with a river):

    Canyon

    Canyon 2

     

     

  • Headwax_CarraraHeadwax_Carrara Posts: 7,656

    that's pretty amazing Alvin!

  • evilproducerevilproducer Posts: 8,998

    Maybe this has been answered somewhere, but I'll ask just in case. When installing Fluidos, do Mac uses need to follow step three and download the Microsoft Visual C++ stuff?

  • AlbertoAlberto Posts: 667

    Maybe this has been answered somewhere, but I'll ask just in case. When installing Fluidos, do Mac uses need to follow step three and download the Microsoft Visual C++ stuff?

    No, the Microsoft files are only for Windows.

  • evilproducerevilproducer Posts: 8,998

    Thanks Alberto!

  • MystarraMystarra Posts: 31,242

    is there a https://carraracafe.com wiki for carrara fluidos? smiley

     

  • 3drendero3drendero Posts: 1,419
    Just an old news post that needs to be updated: https://carraracafe.com/the-fluid-sim-plugin-for-carrara-fluidos-1-01-is-released/ Missing the latest update, the freebie scene and some more renders...
  • MystarraMystarra Posts: 31,242

    loaded the duf file from the spring ds set  into carrara.

    doesn't look like the water came over.  i see the terrain and the tree.

    for the water prop all i see is a hot point.

  • MystarraMystarra Posts: 31,242

    am i on the right track?

    manual says to select domain.

    fluidos on right.jpg
    1302 x 852 - 343K
  • AlbertoAlberto Posts: 667
    Mystarra said:

    loaded the duf file from the spring ds set  into carrara.

    doesn't look like the water came over.  i see the terrain and the tree.

    for the water prop all i see is a hot point.

    Carrara cannot read the fluidos objects (Domain, etc.) from the Studio .duf files. For the Spring is much better to load the Carrara version itself. You can download here: https://sharecg.com/v/93986/browse/9/Plug-in/The-Spring-Fluidos-preset-for-Carrara

    After all, the Spring scene was created first in Carrara.

  • AlbertoAlberto Posts: 667
    Mystarra said:

    am i on the right track?

    manual says to select domain.

    In the Water planes case, there isn't an equivalent .car file. sad

  • MystarraMystarra Posts: 31,242
    Alberto said:
    Mystarra said:

    loaded the duf file from the spring ds set  into carrara.

    doesn't look like the water came over.  i see the terrain and the tree.

    for the water prop all i see is a hot point.

    Carrara cannot read the fluidos objects (Domain, etc.) from the Studio .duf files. For the Spring is much better to load the Carrara version itself. You can download here: https://sharecg.com/v/93986/browse/9/Plug-in/The-Spring-Fluidos-preset-for-Carrara

    After all, the Spring scene was created first in Carrara.

    thank you very much.  i thought i had that download.  confused myself. lol

  • MystarraMystarra Posts: 31,242
    edited August 18

    i see how to set a folder to save to,

    i don't see how to load a saved state (saved simulation?)?

    ahhzo on the effects tab.  

    are there keyframe markers for the simulations?

    i did something wrong 

    fluidos attempt1.png
    1280 x 720 - 1M
    Post edited by Mystarra on
  • MystarraMystarra Posts: 31,242
    edited August 19

    i'm in the spring preset.  i don't see a completion slider anywhere.

    the manual says to add a second domain in the same position as the first one?

    hang on, what's these viewer waters?

    that added keyframe markers.

    running simulator.  holding my breath

    trying not to fall asleep until i have one success with fluidos.  been carraring 12 hours straight.  didn't play eso at all today.

    not comprehending the 2nd domain.  what it for?

    every simulation needs water viewers?  is it a primitive?

    Post edited by Mystarra on
  • MystarraMystarra Posts: 31,242

    leave it to me to mess up with a preset blush

    agua  parched *gasp*  a drink per favor?

    didnt like my lighting set up so small loss dohh

    flu fail.jpg
    1280 x 720 - 196K
  • MystarraMystarra Posts: 31,242

    all the vids linked on cafe seems are all demos.  nice demos  was hoping one would be a tutorial.

  • AlbertoAlberto Posts: 667
    Mystarra said:

    i'm in the spring preset.  i don't see a completion slider anywhere.

    the manual says to add a second domain in the same position as the first one?

    hang on, what's these viewer waters?

    that added keyframe markers.

    running simulator.  holding my breath

    trying not to fall asleep until i have one success with fluidos.  been carraring 12 hours straight.  didn't play eso at all today.

    not comprehending the 2nd domain.  what it for?

    every simulation needs water viewers?  is it a primitive?

    About the second Domain, are you talking about the Spring manual or the Fluidos manual?, follow the Spring manual, please. You don't need to add a new domain in the Spring scene, it's complete.

    The viewers are Domains (or any other geometric object) that have applied a FluidS modifier. If you want to see the water, you will need a FluidS modifier. But remember, the Spring scene already has its required viewers.

    You'll see the completion parameter inside the Modifiers tab of the viewers.

    Select the Domain, run the simulation and then enable the modifier FluidS in each viewer to see the water and the spray. 

    Don't let the Spring to dry up! wink

     

  • MystarraMystarra Posts: 31,242

    thanks trying it again.  thirsty  cough coubh

  • MystarraMystarra Posts: 31,242
    edited August 19

    theres a 168 frames.

    i go the last frame, highlight the 2 viewers, each. set the completion slider to 100 on both of them.

    now i go to a frame in the middle. new simulation.

    render.  and .... no water

    do i run the simulation for each domain?

    Post edited by Mystarra on
  • MystarraMystarra Posts: 31,242
    edited August 20

    its Monday

    is the spring preset ready to run as soon as i open it?

    the enable fluidos boxes arent checked.

    okay pdf says point to the state files.

     

    Post edited by Mystarra on
  • AlbertoAlberto Posts: 667
    Mystarra said:

    theres a 168 frames.

    i go the last frame, highlight the 2 viewers, each. set the completion slider to 100 on both of them.

    now i go to a frame in the middle. new simulation.

    render.  and .... no water

    do i run the simulation for each domain?

    Set the same folder in Folder output parameter of the Fluid domain (Effects tab) and in Folder input of both viewer (in modifiers tab). 

    And about the preset, set the file Spring.state in the Preset file parameter of the Fluid domain. This one is in the Presets folder, besides the Spring.car file.

    Next, run the domain. There is only one domain in the Spring scene : Fluid Domain Spring. 

    The domain is ready for run only 20 frames; if you want more (or less), simply change the value in the Number of frames parameter.

  • SadKitty_CarraraSadKitty_Carrara Posts: 21,388

    Would you believe I have not tried a single preset yet cheeky

  • 3DAGE3DAGE Posts: 3,301

    I all :)

    just saw this ..

     

  • MystarraMystarra Posts: 31,242
    3DAGE said:

    I all :)

    just saw this ..

     

    dynamic footprints!  awesome idea to apply fluid physics

  • SadKitty_CarraraSadKitty_Carrara Posts: 21,388
    edited August 20

    Would you believe I have not tried a single preset yet cheeky

    Just to elaborate I have used FLUIDOS a lot but no presets

    I experiment with stuff I set up myself 

    I must try it again with my 760 since my 980ti died, I actually think it might go better, I could be wrong but this card handles OpenGL much better I am finding. The fact I am now running one monitor off the motherboard using intel graphics helps no doubt too. I can now actually select both in things like GPU-Z etc

    Post edited by SadKitty_Carrara on
  • MystarraMystarra Posts: 31,242
    edited August 21

    sigh  heat fiatigue effecting my learning curve.

    is in the 90s F here

    Post edited by Mystarra on
  • AlbertoAlberto Posts: 667
    3DAGE said:

    I all :)

    just saw this ..

     

    Thank you!, I haven't seen it before. It's good.

     

  • AlbertoAlberto Posts: 667
    Mystarra said:

    sigh  heat fiatigue effecting my learning curve.

    is in the 90s F here

    Here too! 

  • AlbertoAlberto Posts: 667

    Would you believe I have not tried a single preset yet cheeky

    Just to elaborate I have used FLUIDOS a lot but no presets

    I experiment with stuff I set up myself 

    I must try it again with my 760 since my 980ti died, I actually think it might go better, I could be wrong but this card handles OpenGL much better I am finding. The fact I am now running one monitor off the motherboard using intel graphics helps no doubt too. I can now actually select both in things like GPU-Z etc

    The new Fluidos version will be multithreaded besides the OpenCL.

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