Morphs from G3 to G8

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  • 3Diva3Diva Posts: 11,017
    edited November 2017
    dracorn said:


    I still need to finish the revision of G3FtoG8F script to support fingernails.

    Ooh!  You're doing fingernails!  Wonderful.  You rock.

    I had tried to convert some earlier, so can I assume that after applying your updated script that it would overwrite the fingernail morphs that don't work?

    I had a similar issue, GRFK DSGN Unlimited had a suggestion that fixed it: https://www.daz3d.com/forums/discussion/comment/2807796/#Comment_2807796

    Try that first to see if that fixes your problem. Hopefully it will. If not, there are a couple other suggestions that people had in this thread. :)

    Edit - Oops! Sorry dracorn, that comment was meant to be a response to mats76.

    Post edited by 3Diva on
  • mats76mats76 Posts: 287

    Ok, so uninstalled dazstudio and all content aswell as redownloading them again just to be sure.Deleted everything with daz from the hard drive.  Installed dazstudio and only the basic and only one G3 character but still recive warnings when loading G8 after running the script. Could it be something connected to daz been updated to 4.10?

    This is the complete process from loading G3, running the script and then loading G8:

      2017-11-07 10:20:01.636 File loaded in 0 min 3.4 sec.
    2017-11-07 10:20:01.636 Loaded file: genesis 3 female.duf
    2017-11-07 10:20:01.745 Loaded Morph Deltas in 0 min 0.0 sec.
    2017-11-07 10:20:01.745 Loaded file: PHMMouthRealismHD.dsf
    2017-11-07 10:20:01.745 Loaded Morph Deltas in 0 min 0.0 sec.
    2017-11-07 10:20:01.745 Loaded file: PBMNavel.dsf
    2017-11-07 10:20:02.041 Loaded image RyJeane_arms_1004.jpg
    2017-11-07 10:20:02.119 Loaded image RyJeane_mouth_1005.jpg
    2017-11-07 10:20:02.307 Loaded image RyJeane_face_1001.jpg
    2017-11-07 10:20:02.494 Loaded image RyJeane_torso_1002.jpg
    2017-11-07 10:20:02.681 Loaded image RyJeane_legs_1003.jpg
    2017-11-07 10:20:02.775 Loaded image RyJeane_eyes01_1007.jpg
    2017-11-07 10:20:02.821 Loaded image RyJeane_eyerefl01_1008.jpg
    2017-11-07 10:20:02.884 Loaded image RyJeane_lashes_1006.jpg
    2017-11-07 10:20:10.776 Loaded image FBMBodybuilderSize.png
    2017-11-07 10:20:10.777 Loaded image FBMBodybuilderSize.png
    2017-11-07 10:20:10.865 Loaded image FBMEmaciated.png
    2017-11-07 10:20:10.870 Loaded image FBMEmaciated.png
    2017-11-07 10:20:10.952 Loaded image FBMPearFigure.png
    2017-11-07 10:20:10.953 Loaded image FBMPearFigure.png
    2017-11-07 10:20:30.465 Loading script: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/Scripts/G3 to G8 Morph Transfer/G3F to G8F Morph Transfer.dsa
    2017-11-07 10:20:30.637 DEBUG: C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/CTRLSunny7.dsf
    2017-11-07 10:20:30.716 DEBUG:     - Target path: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis 8/Female/Morphs/DAZ 3D/Sunny 7 created
    2017-11-07 10:20:30.825 DEBUG: C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/CTRLSunny7.png
    2017-11-07 10:20:30.825 DEBUG:     - Target path: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis 8/Female/Morphs/DAZ 3D/Sunny 7 created
    2017-11-07 10:20:30.840 DEBUG: C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/ECMSunny7EyesClosedL.dsf
    2017-11-07 10:20:30.842 DEBUG:     - Target path: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis 8/Female/Morphs/DAZ 3D/Sunny 7 created
    2017-11-07 10:20:31.342 DEBUG: C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/ECMSunny7EyesClosedR.dsf
    2017-11-07 10:20:31.342 DEBUG:     - Target path: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis 8/Female/Morphs/DAZ 3D/Sunny 7 created
    2017-11-07 10:20:31.856 DEBUG: C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/FBMSunny7Body.dsf
    2017-11-07 10:20:31.856 DEBUG:     - Target path: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis 8/Female/Morphs/DAZ 3D/Sunny 7 created
    2017-11-07 10:20:57.633 DEBUG: C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/FBMSunny7Body.png
    2017-11-07 10:20:57.633 DEBUG:     - Target path: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis 8/Female/Morphs/DAZ 3D/Sunny 7 created
    2017-11-07 10:20:57.648 DEBUG: C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/FHMSunny7Head.dsf
    2017-11-07 10:20:57.650 DEBUG:     - Target path: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis 8/Female/Morphs/DAZ 3D/Sunny 7 created
    2017-11-07 10:21:10.364 DEBUG: C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/FHMSunny7Head.png
    2017-11-07 10:21:10.364 DEBUG:     - Target path: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis 8/Female/Morphs/DAZ 3D/Sunny 7 created
    2017-11-07 10:21:10.380 DEBUG: C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/MCMSunny7Lashes.dsf
    2017-11-07 10:21:10.382 DEBUG:     - Target path: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis 8/Female/Morphs/DAZ 3D/Sunny 7 created
    2017-11-07 10:21:10.616 DEBUG: C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/MCMSunny7Navel.dsf
    2017-11-07 10:21:10.616 DEBUG:     - Target path: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis 8/Female/Morphs/DAZ 3D/Sunny 7 created
    2017-11-07 10:21:10.835 DEBUG: C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/MCMSunny7Nipples.dsf
    2017-11-07 10:21:10.835 DEBUG:     - Target path: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis 8/Female/Morphs/DAZ 3D/Sunny 7 created
    2017-11-07 10:21:11.351 DEBUG: C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/PHMSunny7ElfEars.dsf
    2017-11-07 10:21:11.351 DEBUG:     - Target path: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/data/DAZ 3D/Genesis 8/Female/Morphs/DAZ 3D/Sunny 7 created
    2017-11-07 10:21:11.992 DEBUG: In C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/: Processed 12 files.
    2017-11-07 10:21:11.992 Script executed successfully: C:/Users/Rebecca/Documents/DAZ 3D/Studio/My Library/Scripts/G3 to G8 Morph Transfer/G3F to G8F Morph Transfer.dsa
    2017-11-07 10:21:26.362 *** Scene Cleared ***
    2017-11-07 10:21:33.456 *** Scene Cleared ***
    2017-11-07 10:21:34.891 WARNING: fileinput\dzassetdaz.cpp(5737): Could not find output property for formula: lHeel:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#lHeel?center_point/x in file : /data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Sunny%207/FBMSunny7Body.dsf
    2017-11-07 10:21:34.891 WARNING: fileinput\dzassetdaz.cpp(5737): Could not find output property for formula: lHeel:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#lHeel?center_point/y in file : /data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Sunny%207/FBMSunny7Body.dsf
    2017-11-07 10:21:34.891 WARNING: fileinput\dzassetdaz.cpp(5737): Could not find output property for formula: lHeel:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#lHeel?center_point/z in file : /data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Sunny%207/FBMSunny7Body.dsf
    2017-11-07 10:21:34.891 WARNING: fileinput\dzassetdaz.cpp(5737): Could not find output property for formula: lHeel:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#lHeel?end_point/x in file : /data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Sunny%207/FBMSunny7Body.dsf
    2017-11-07 10:21:34.907 WARNING: fileinput\dzassetdaz.cpp(5737): Could not find output property for formula: lHeel:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#lHeel?end_point/y in file : /data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Sunny%207/FBMSunny7Body.dsf
    2017-11-07 10:21:34.907 WARNING: fileinput\dzassetdaz.cpp(5737): Could not find output property for formula: lHeel:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#lHeel?end_point/z in file : /data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Sunny%207/FBMSunny7Body.dsf
    2017-11-07 10:21:34.907 WARNING: fileinput\dzassetdaz.cpp(5737): Could not find output property for formula: rHeel:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#rHeel?center_point/x in file : /data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Sunny%207/FBMSunny7Body.dsf
    2017-11-07 10:21:34.907 WARNING: fileinput\dzassetdaz.cpp(5737): Could not find output property for formula: rHeel:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#rHeel?center_point/y in file : /data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Sunny%207/FBMSunny7Body.dsf
    2017-11-07 10:21:34.907 WARNING: fileinput\dzassetdaz.cpp(5737): Could not find output property for formula: rHeel:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#rHeel?center_point/z in file : /data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Sunny%207/FBMSunny7Body.dsf
    2017-11-07 10:21:34.907 WARNING: fileinput\dzassetdaz.cpp(5737): Could not find output property for formula: rHeel:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#rHeel?end_point/x in file : /data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Sunny%207/FBMSunny7Body.dsf
    2017-11-07 10:21:34.922 WARNING: fileinput\dzassetdaz.cpp(5737): Could not find output property for formula: rHeel:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#rHeel?end_point/y in file : /data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Sunny%207/FBMSunny7Body.dsf
    2017-11-07 10:21:34.922 WARNING: fileinput\dzassetdaz.cpp(5737): Could not find output property for formula: rHeel:/data/DAZ%203D/Genesis%208/Female/Genesis8Female.dsf#rHeel?end_point/z in file : /data/DAZ%203D/Genesis%208/Female/Morphs/DAZ%203D/Sunny%207/FBMSunny7Body.dsf
    2017-11-07 10:21:34.938 Begin Loading Character Addons...
    2017-11-07 10:21:35.000 File loaded in 0 min 0.0 sec.
    2017-11-07 10:21:35.000 Loaded file: Genesis 8 Female Eyelashes.duf
    2017-11-07 10:21:35.016 Loaded Morph Deltas in 0 min 0.0 sec.
    2017-11-07 10:21:35.016 Loaded file: PHMEyelashesLengthUpper.dsf
    2017-11-07 10:21:35.016 Loaded Morph Deltas in 0 min 0.0 sec.
    2017-11-07 10:21:35.016 Loaded file: PHMEyelashesLengthLower.dsf
    2017-11-07 10:21:35.016 Loaded Morph Deltas in 0 min 0.0 sec.
    2017-11-07 10:21:35.016 Loaded file: PHMEyelashesCurl.dsf
    2017-11-07 10:21:35.016 Loaded Morph Deltas in 0 min 0.0 sec.
    2017-11-07 10:21:35.016 Loaded file: PHMEyelashesLengthUpper.dsf
    2017-11-07 10:21:35.031 Loaded Morph Deltas in 0 min 0.0 sec.
    2017-11-07 10:21:35.031 Loaded file: PHMEyelashesLengthLower.dsf
    2017-11-07 10:21:35.031 Loaded Morph Deltas in 0 min 0.0 sec.
    2017-11-07 10:21:35.031 Loaded file: PHMEyelashesCurl.dsf
    2017-11-07 10:21:35.031 Loaded Morph Deltas in 0 min 0.0 sec.
    2017-11-07 10:21:35.031 Loaded file: PHMEyelashesExpand.dsf
    2017-11-07 10:21:35.078 File loaded in 0 min 0.0 sec.
    2017-11-07 10:21:35.078 Loaded file: Base MAT Eyelashes.duf
    2017-11-07 10:21:35.094 Finished Loading Character Addons
    2017-11-07 10:21:35.094 File loaded in 0 min 1.6 sec.
    2017-11-07 10:21:35.109 Loaded file: genesis 8 basic female.duf
    2017-11-07 10:21:35.234 Loaded image CTRLSunny7.png
    2017-11-07 10:21:35.234 Loaded image CTRLSunny7.png
    2017-11-07 10:21:35.250 Loaded image FBMEmaciated.png
    2017-11-07 10:21:35.250 Loaded image FBMEmaciated.png
    2017-11-07 10:21:35.250 Loaded image FBMPearFigure.png
    2017-11-07 10:21:35.250 Loaded image FBMPearFigure.png
    2017-11-07 10:21:35.250 Loaded image CTRLSunny7.png
    2017-11-07 10:21:35.250 Loaded image CTRLSunny7.png
    2017-11-07 10:21:35.515 Loaded image G8FBaseLegsMapD_1003.jpg
    2017-11-07 10:21:35.562 Loaded image G8FBaseEyes01_1007.jpg
    2017-11-07 10:21:35.765 Loaded image G8FBaseArmsMapD_1004.jpg
    2017-11-07 10:21:35.827 Loaded image G8FBaseMouthMapD_1005.jpg
    2017-11-07 10:21:36.014 Loaded image G8FBaseFaceMapD_1001.jpg
    2017-11-07 10:21:36.186 Loaded image G8FBaseTorsoMapD_1002.jpg
    2017-11-07 10:21:36.233 Loaded image G8FBaseEyelashes_1006.jpg

  • This is not a mistake.

    Basically, there are bits of G3 that don't exist in G8. But the script doesn't know what they are. Some, like the lack of heel bone could be accounted for, but it's messy trying to actually remove things from the files (as opposed to just changing them. Others, are not predictable. I'd have to own every product ever made for G3 to account for them.

    These warnings are logging that the specified properties don't exist, but are otherwise harmless. If you buy a product "for V8 but works with Base female" and you don't actually own V8, you'll get the same warnings because some elements of that product are looking for things you don't have. Another example is if you have a wearable figure that has controls on its parent figure. If you load that figure without the parent, the controls will not be loaded, and your log will contain warnings.


    The only downside is that this can cause a performance penalty on figure load, because it takes insignficant time to write these warnings to the log, but the more things you convert the more warnings will be logged.

    A lot of insignficant things add up to signficance, eventually.

    If you want to remove these, you need to be very, very, very willing to work at it. You need to know where each morph is saved. You can see this in your log file for Sunny 7. (C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/) This is normally not the going to be the folder called out in the warning, so the best time to look for this info is right after a transfer.

    Navigate to that folder (whichever folder for whichever product, of course). Make a list of every morph in the folder.

    Load Genesis 8. Find each of these morphs on the figure, and make note of the property group it is in. (Some will be hidden, so you need show hidden properties enabled.)

    With G8 selected,  and only g8 selected, go File >Save as>Morph Assets. In the dialog, use the final two folder names in the location you looked up to start as the vendor and product names. In the case of Sunny 7, that is DAZ 3D and Sunny 7 (DAZ 3D/Sunny 7/, don't use the %20 stuff you see in the warnings. That is literally "space" and thus Daz%203D is Daz 3D). Drill down in the properties tree to find every morph in its property group, and checkbox it. Click Accept.

    This will overwrite the files. When Daz has a "could not find target property" warning, it then does not load the link (no point in a link that points to nothing). In my example of the child figure with controls on the parent, since the controls were never loaded, if you parent the child, the links will not be created. To make it work properly, the child has to be loaded onto the parent figure, so the target properties are identified at load time. By resaving the files in this way, you will elminate the links from the files, because Daz saves what is currently loaded.

    Upside, no more warnings for that product. Down side, if the links were pointing at a product you have and had not transfered, and you later transfer that product, the links are gone, so the products will not work together.

  • dracorn said:


    I still need to finish the revision of G3FtoG8F script to support fingernails.

    Ooh!  You're doing fingernails!  Wonderful.  You rock.

    I had tried to convert some earlier, so can I assume that after applying your updated script that it would overwrite the fingernail morphs that don't work?

    Basically, yes. The flaw (or feature, I mean it was intentional) in the script is that it doesn't care if a file exists. So if you have a failed morph, and you run the script again for that morph it will be overwritten.

    Fair warning, for those who know how to hack DSFs and have tweeked transfered file, those tweeks will also be overwritten. So, it if you want to redo one morph out of 100, delete that morph from the folder on the HD, copy the folder to a new location, run the transfer and then copy the copy back to the original location. That will overwrite the overwritten files with the old versions, but leave morph you wanted changed untouched in its newly transfered form.

  • mats76mats76 Posts: 287

    This is not a mistake.

    Basically, there are bits of G3 that don't exist in G8. But the script doesn't know what they are. Some, like the lack of heel bone could be accounted for, but it's messy trying to actually remove things from the files (as opposed to just changing them. Others, are not predictable. I'd have to own every product ever made for G3 to account for them.

    These warnings are logging that the specified properties don't exist, but are otherwise harmless. If you buy a product "for V8 but works with Base female" and you don't actually own V8, you'll get the same warnings because some elements of that product are looking for things you don't have. Another example is if you have a wearable figure that has controls on its parent figure. If you load that figure without the parent, the controls will not be loaded, and your log will contain warnings.


    The only downside is that this can cause a performance penalty on figure load, because it takes insignficant time to write these warnings to the log, but the more things you convert the more warnings will be logged.

    A lot of insignficant things add up to signficance, eventually.

    If you want to remove these, you need to be very, very, very willing to work at it. You need to know where each morph is saved. You can see this in your log file for Sunny 7. (C:/Users/Public/Documents/My DAZ 3D Library/data/DAZ 3D/Genesis 3/Female/Morphs/DAZ 3D/Sunny 7/) This is normally not the going to be the folder called out in the warning, so the best time to look for this info is right after a transfer.

    Navigate to that folder (whichever folder for whichever product, of course). Make a list of every morph in the folder.

    Load Genesis 8. Find each of these morphs on the figure, and make note of the property group it is in. (Some will be hidden, so you need show hidden properties enabled.)

    With G8 selected,  and only g8 selected, go File >Save as>Morph Assets. In the dialog, use the final two folder names in the location you looked up to start as the vendor and product names. In the case of Sunny 7, that is DAZ 3D and Sunny 7 (DAZ 3D/Sunny 7/, don't use the %20 stuff you see in the warnings. That is literally "space" and thus Daz%203D is Daz 3D). Drill down in the properties tree to find every morph in its property group, and checkbox it. Click Accept.

    This will overwrite the files. When Daz has a "could not find target property" warning, it then does not load the link (no point in a link that points to nothing). In my example of the child figure with controls on the parent, since the controls were never loaded, if you parent the child, the links will not be created. To make it work properly, the child has to be loaded onto the parent figure, so the target properties are identified at load time. By resaving the files in this way, you will elminate the links from the files, because Daz saves what is currently loaded.

    Upside, no more warnings for that product. Down side, if the links were pointing at a product you have and had not transfered, and you later transfer that product, the links are gone, so the products will not work together.

    Thank you for taking the time to explain it so thoroughly, very much appriciated. I was completly lost trying to figure it out and spent hours yesterday thinking it had something to do with the recent uppdate to Genesis 8 starter essentials.   

  • pruggipruggi Posts: 151

    A question for anyone who might know: are the G8 Male Morphs (Body, Head) any different than the G3 ones? I used the techniques in this thread to convert my G3 Male Morphs to G8 and they've been working really well (the head, body and expression morphs all seemed to transfer without a problem and achieving (what seems to me) the same effect as on the G3 base).

    Now, I'm considering buying the G8 Male Body Morphs since it's on discount today, but unsure if I need to... does it add anything extra than the G3 converted morphs would?

  • Serene NightSerene Night Posts: 16,740
    edited November 2017

    If the set you are buying has hd morphs you intend to use then it is worth it since hd morphs from gene 7 do not transfer

    Post edited by Serene Night on
  • pruggipruggi Posts: 151

    If the set you are buying has hd morphs you intend to use then it is worth it since hd morphs from gene 7 do not transfer

    Thanks Serene, I've realised that about the hd morphs whilst playing around just now. I'm wondering if there will be an issue installing the G8 Morphs, since they have the same names, or if I have to manually delete the converted G3 morphs (for the body and head sets).

  • Serene NightSerene Night Posts: 16,740
    edited November 2017

    I did have an issue with the 200 morphs made by dogz after I converted them. I had to remove the morphs which gave errors

    i probably would remove the converted ones with the same names. No need to have both,

    Post edited by Serene Night on
  • VisuimagVisuimag Posts: 479

    I did have an issue with the 200 morphs made by dogz after I converted them. I had to remove the morphs which gave errors

    i probably would remove the converted ones with the same names. No need to have both,

    Same here. Had Duplicate Formula errors (turned out to be a cheek morph that needed removal).

  • pruggipruggi Posts: 151

    I did have an issue with the 200 morphs made by dogz after I converted them. I had to remove the morphs which gave errors

    i probably would remove the converted ones with the same names. No need to have both,

    Yea, that's what I'll do I guess - do you know off the top of your head where they are located - I marked it down and now I forgot :)

  • Serene NightSerene Night Posts: 16,740

    The morphs are inside the data folder inside the Daz Studio sub folder under the generation and gender of the figure

  • pruggipruggi Posts: 151

    Thanks again Serene

  • leo04leo04 Posts: 178
    edited November 2017

    The link seems to be missing. It goes to a 404 page.

    Post edited by leo04 on
  • RCDescheneRCDeschene Posts: 2,771

    I don't know if this has been addressed already, but I need help getting my G3M morphs to G8M. I was able to do your 8-step instruction for my GenX Genesis and Genesis 2 Male morphs without issue, but the native Genesis 3 Male morphs themselves won't respond with the script after favoriting the top morph like, for example, under Actor > Full Body. Am I doing something wrong?

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  • carrie58carrie58 Posts: 3,161

    try grabbing a different  morph to favorite ,I had the same issue trying to transfer George3 to Genesis 8

  • mats76mats76 Posts: 287

    I have a weird problem that I hope someone knows an awnser to. I tried to save a figure as character present with a transfered morp, but when I load the saved figure the morph is not showing until I move a slider to the character. Example: I transfered Bethany 7 mophs and applied it to G8F and saved as character present. but when loading the new character it shows up without the Bethany 7 morph showing.If I do any change to any slider though like Y Rotate slider the morphs suddenly shows on the character.

  • nonesuch00nonesuch00 Posts: 15,337

    Ist that problem mats76 having the reason an ERC Freeze is done? Please advise. Thanks.

  • marth_emarth_e Posts: 116
    carrie58 said:

    try grabbing a different  morph to favorite ,I had the same issue trying to transfer George3 to Genesis 8

    Hey, Carrie58. I'm having the same problem trying to transfer George3 to Genesis8. Do you remember which morph you need to favorite to be able to transfer it.

    Thanks a lot,

    Martha E.

  • carrie58carrie58 Posts: 3,161
    edited December 2017

    Go to the parmeter tab ,with George selected ,go to LEGS ,and favorite GEORGE ENLARGE LEGS , then run the script ,that should transfer it  right

     

    Post edited by carrie58 on
  • ButchButch Posts: 780
    Redz said:
    barbult said:
     

    Great! I hope for Real Curly, too. Will that one be coming eventually?

    Oh, and Oh My Brows?

    I guess body hair will wait for G8M.

    Real curly, the brows and the body hair (if you're making a male G8F) autofit just fine, so I left those til last. I suppose it's be no harm to update them too though, so they appear in the Genesis 8 folder. 

    @Redz   So, did any of these get updated for G8M?  I've noticed the G3F brows autofit properly on G8M, but the G3M don't autofit.

  • marth_emarth_e Posts: 116
    carrie58 said:

    Go to the parmeter tab ,with George selected ,go to LEGS ,and favorite GEORGE ENLARGE LEGS , then run the script ,that should transfer it  right

     

    It worked!! Thanks a lot for the tip, Carrie.

  • carrie58carrie58 Posts: 3,161

    My pleasure laugh

  • RedzRedz Posts: 1,455
    Butch said:
    Redz said:
    barbult said:
     

    Great! I hope for Real Curly, too. Will that one be coming eventually?

    Oh, and Oh My Brows?

    I guess body hair will wait for G8M.

    Real curly, the brows and the body hair (if you're making a male G8F) autofit just fine, so I left those til last. I suppose it's be no harm to update them too though, so they appear in the Genesis 8 folder. 

    @Redz   So, did any of these get updated for G8M?  I've noticed the G3F brows autofit properly on G8M, but the G3M don't autofit.

    Butch said:
    Redz said:
    barbult said:
     

    Great! I hope for Real Curly, too. Will that one be coming eventually?

    Oh, and Oh My Brows?

    I guess body hair will wait for G8M.

    Real curly, the brows and the body hair (if you're making a male G8F) autofit just fine, so I left those til last. I suppose it's be no harm to update them too though, so they appear in the Genesis 8 folder. 

    @Redz   So, did any of these get updated for G8M?  I've noticed the G3F brows autofit properly on G8M, but the G3M don't autofit.

    Hi Butch. To fit the G3M brows to G8M choose G3F as the autofit figure. I used cross figure on these (albeit the two sets have completely different morphs), which I’ve discovered doesn’t translate well to autofit. 

  • ButchButch Posts: 780
    Redz said:
     

    Hi Butch. To fit the G3M brows to G8M choose G3F as the autofit figure. I used cross figure on these (albeit the two sets have completely different morphs), which I’ve discovered doesn’t translate well to autofit. 

    Aha!! That did the trick.  Thank you yes

     

  • Thank you Redz for sharing your technique.  I just did a test and was able to get a pretty good transfer from G2M to G8M.  I used a freak 5 morph to test.  

     

     

     

    Gen8Freak5.jpg
    679 x 872 - 109K
  • Hello,

    having just arrived here, I can see that many gifted people have been working at this and a script for transferring G3F to G8F exists.

    How are things re; G3M to G8M, is there a script, and will there be a GenX type utility from Daz?

    I ask this because I have done one hell of a lot of work on G3 characters and don't relish the idea of starting from scratch with G8.

    Thanks

  • RCDescheneRCDeschene Posts: 2,771

    Well, trying it with different morphs isn't really doing me squat. If anything, some just end-up transfering only my GenX G3F morphs over to my G8M (I like to load both my figure bases with both genders for when I want a more "masculine" female or a more "feminine" male).

  • I’ve been away crom Daz since before G8 was released but now I am back and would like to try tranferring some of my favourite toon morphs from old figures like Mavka and Star 2.0. I see from this thread that some incredible work has been done but it is hard to find where to start since the process and best practises keeps being refined and updated. Could somebody point me in the rigt direction?

  • carrie58carrie58 Posts: 3,161
    edited December 2017
    Patroklos said:

    Hello,

    having just arrived here, I can see that many gifted people have been working at this and a script for transferring G3F to G8F exists.

    How are things re; G3M to G8M, is there a script, and will there be a GenX type utility from Daz?

    I ask this because I have done one hell of a lot of work on G3 characters and don't relish the idea of starting from scratch with G8.

    Thanks

     

    Page 23 there is the script to transfer morphs from Genesis 3 male and female to Genesis 8 male and female ,Look for SingularBlues posts on that page .

    JackJack I think that page will help you too

     

     

     

    Post edited by carrie58 on
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