Morphs from G3 to G8

missuskissesmissuskisses Posts: 127
edited November 2017 in The Commons

Edited to add link to Singular Blues's helpful post: https://www.daz3d.com/forums/discussion/comment/2707576/#Comment_2707576 (can check out links in Blues's signature as well)

Second edit to note that following Sickleyield's tutorial below (since updated) should work to convert FaceGen morphs.

 

It's going to be a pain without GenX, but SickleYield's tutorial still seems to work from G3 to G8 with the Transfer Utility (http://sickleyield.deviantart.com/journal/Tutorial-Transferring-Character-Morphs-G1G2G3-409437916), at least with V7. Just substitute G2 to G3 instructions with G3 to G8.

(Renders: Left side is G3 with V7 mats and V7 morph (not HD) dialed in, Right side is G8 with V7 mats and V7 morph (not HD) dialed in.)

G3G8Test3.png
1333 x 1000 - 2M
G3G8Test4.png
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Post edited by missuskisses on
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Comments

  • th3Digitth3Digit Posts: 16,250
    edited June 2017

    I removed this as later suggested methods are better and it was causing confusion 

    Post edited by th3Digit on
  • nonesuch00nonesuch00 Posts: 6,704
    th3Digit said:

    I just did my OC JaguarElla this way

    well for a start

    pose her right thigh bend 6 left tthigh bend -6 right shoulder bend 45 left  shoulder bemd -45

    dial up the hidden G3F clone

    set her to base resolution

    convert to prop

    use Transfer utility to fit her to G3F

    pose G3F the opposite bends -6 right thigh 6 left thigh bend, -45 right shoulder 45 left shoulder

    dial up your morph and hide G3F

    export an obj

    load Genesis 8

    import as morph in morphloader

    select it frrom parameters dial it up

    do edit figure rigging adjust rigging to figure shape

    in parameters click lined box pick tick edit mode

    select morph right click and click ERC freeze

    go to file save as support asset morph

    expand actor to morphloader tick it name it and save it

    click lined box edit mode

    I read in another thread in a post that the Transfer Tool automatially takes into account the zeroed poses being an A Pose in Genesis 8 Female and a T Pose in Genesis 3 Female.

    I discovered that my tranferring a FaceGene morph only (or so I thought) caused a belly button morph to get transfered and the legs and arms to be posed slightly differently. The arms & legs shifting was probably cause by the 'adjust rigging to shape' step of the tutorial.

    I'll have to do the transfer morph again tomorrow with and without the adjust shape to rigging step and pay attention to the belly botton. I just want the FaceGen Morph(s) transferred and that's all. The teeth, mouth, and eyes I'll have to look more closely zoomed in at as different face geometries result from different shaped eye sockets, checkbones, jaws, and teeth....

  • th3Digitth3Digit Posts: 16,250
    edited June 2017
    th3Digit said:

    I just did my OC JaguarElla this way

    well for a start

    pose her right thigh bend 6 left tthigh bend -6 right shoulder bend 45 left  shoulder bemd -45

    dial up the hidden G3F clone

    set her to base resolution

    convert to prop

    use Transfer utility to fit her to G3F

    pose G3F the opposite bends -6 right thigh 6 left thigh bend, -45 right shoulder 45 left shoulder

    dial up your morph and hide G3F

    export an obj

    load Genesis 8

    import as morph in morphloader

    select it frrom parameters dial it up

    do edit figure rigging adjust rigging to figure shape

    in parameters click lined box pick tick edit mode

    select morph right click and click ERC freeze

    go to file save as support asset morph

    expand actor to morphloader tick it name it and save it

    click lined box edit mode

    I read in another thread in a post that the Transfer Tool automatially takes into account the zeroed poses being an A Pose in Genesis 8 Female and a T Pose in Genesis 3 Female.

    I discovered that my tranferring a FaceGene morph only (or so I thought) caused a belly button morph to get transfered and the legs and arms to be posed slightly differently. The arms & legs shifting was probably cause by the 'adjust rigging to shape' step of the tutorial.

    I'll have to do the transfer morph again tomorrow with and without the adjust shape to rigging step and pay attention to the belly botton. I just want the FaceGen Morph(s) transferred and that's all. The teeth, mouth, and eyes I'll have to look more closely zoomed in at as different face geometries result from different shaped eye sockets, checkbones, jaws, and teeth....

    autofitting her as a figure rather that a prop that may work, was not sure that would so I made it a prop as we do not have Genesis 8 clone for Genesis 3F AFAIK

    je121.jpg
    1920 x 1080 - 1M
    Post edited by th3Digit on
  • edited June 2017

    Hmmm tried this and ended up with distorted arms transfering a body morph. Also at this point "pose her right thigh bend 6 left tthigh bend -6 right shoulder bend 45 left  shoulder bemd -45" Is that percentage or -6 or -0.6  or -0.06 ? That's another thing that's got me confused. 

    Post edited by cthulhuatemyshoes_5865dbb15e on
  • RuphussRuphuss Posts: 2,071
    edited June 2017

    yes

    Post edited by Ruphuss on
  • Okay got fairly far but having issues with body morphs. The arms end up distorted, also can't find the bone tool with the bandaid that was mentioned in the deviantart tutorial.

  • RedzRedz Posts: 1,102
    edited June 2017

    This is my alternative method, but I've found it better than the transfer utility for body morphs especially

    Tutorial and helper scene/morphs included

     

    Updated the tutorial file that (hopefully) sorts out those fingernail issues. Let me know how you get on with it. And huge thanks to everyone providing ideas and feedback, We'll get there together :)

    DOWNLOAD REVISED FILES HERE

     

    Post edited by Redz on
  • Thanks Redz! Having a look now :D

  • Redz said:

    This is my alternative method, but I've found it better than the transfer utility for body morphs especially

    Tutorial and helper scene/morphs included

    DOWNLOAD HERE

    This is working fantastic! Thanks :D

  • RedzRedz Posts: 1,102

    This is my alternative method, but I've found it better than the transfer utility for body morphs especially

    Tutorial and helper scene/morphs included

    DOWNLOAD HERE

    Redz said:

    This is my alternative method, but I've found it better than the transfer utility for body morphs especially

    Tutorial and helper scene/morphs included

    DOWNLOAD HERE

    This is working fantastic! Thanks :D

    Good to hear :) The tips of the fingernails sometimes come out a little distorted. Not sure that can be helped. 

  • This is a good method for the moment, we've only just got G8 after all. It's looking good though.

  • TryhardTryhard Posts: 105
    edited June 2017

    Has anyone figured out how to easily transfer old morphs like Aiko4 / Hiro 5 to Genesis 8? Would love to take advantage of the new Power Pose. It finally allows you to do those delicate eye corner adjustment to finally make anime eye socket look like anime. Not to mention it's really easy to make meme faces now.

    Post edited by Tryhard on
  • missuskissesmissuskisses Posts: 127
    Redz said:

    This is my alternative method, but I've found it better than the transfer utility for body morphs especially

    Tutorial and helper scene/morphs included

    DOWNLOAD HERE

    Very excited to try this out tonight!! Thanks.

  • jardinejardine Posts: 436

    thank you so much, Redz!  can't wait to try this out...

    j

  • ImagoImago Posts: 1,320

    It works pretty well!
    There's a way to tranfer from Genesis 1?

  • rono64rono64 Posts: 21

    Thank Redz!

    Got this working on the first try, now I can morph my G3 library!

     

  • AtiAti Posts: 4,379
    edited June 2017

    It's going to be a pain without GenX, but SickleYield's tutorial still seems to work from G3 to G8 with the Transfer Utility (http://sickleyield.deviantart.com/journal/Tutorial-Transferring-Character-Morphs-G1G2G3-409437916), at least with V7. Just substitute G2 to G3 instructions with G3 to G8.

    (Renders: Left side is G3 with V7 mats and V7 morph (not HD) dialed in, Right side is G8 with V7 mats and V7 morph (not HD) dialed in.)

    I'm following this tutorial to the letter, and it ALMOST works, except I end up with distorted arms and hands, like this:



    Any idea what I could do to correct these?

    morph_transfer_error.png
    1280 x 720 - 371K
    Post edited by Ati on
  • th3Digitth3Digit Posts: 16,250

    I may have mixed up left and right typing my workflow blush

    rendering now cannot check,

    I do such silly stuff

  • tombraider4evertombraider4ever Posts: 183
    edited June 2017
    Redz said:

    This is my alternative method, but I've found it better than the transfer utility for body morphs especially

    Redz said:

    Tutorial and helper scene/morphs included

    DOWNLOAD HERE

    Thanks! smiley 

    When I try to export and choose To: Daz Studio and uncheck 'Write Groups' the to changes to: "custom". If I choose to: Daz studio again the White Groups becomes checked again. Is it supposed to work like this or am I doing something wrong?

    Post edited by tombraider4ever on
  • nonesuch00nonesuch00 Posts: 6,704
    edited June 2017

    Hmmm tried this and ended up with distorted arms transfering a body morph. Also at this point "pose her right thigh bend 6 left tthigh bend -6 right shoulder bend 45 left  shoulder bemd -45" Is that percentage or -6 or -0.6  or -0.06 ? That's another thing that's got me confused. 

    You shouldn't adjust the zero poses (A Pose & T Pose). The Transfer Utility automatically adjusts for them.

    Post edited by nonesuch00 on
  • th3Digitth3Digit Posts: 16,250

    Hmmm tried this and ended up with distorted arms transfering a body morph. Also at this point "pose her right thigh bend 6 left tthigh bend -6 right shoulder bend 45 left  shoulder bemd -45" Is that percentage or -6 or -0.6  or -0.06 ? That's another thing that's got me confused. 

    You shouldn't adjust the zero poses (A Pose & T Pose). The Transfer Utility automatically adjusts for them.

    yes it's probably better to follow the later tutorials than what I tried as I was totally new to Genesis 8 like everyone so did what I do for other mismatched figures.

  • RedzRedz Posts: 1,102
    Redz said:

    This is my alternative method, but I've found it better than the transfer utility for body morphs especially

    Redz said:

    Tutorial and helper scene/morphs included

    DOWNLOAD HERE

    Thanks! smiley 

    When I try to export and choose To: Daz Studio and uncheck 'Write Groups' the to changes to: "custom". If I choose to: Daz studio again the White Groups becomes checked again. Is it supposed to work like this or am I doing something wrong?

    No just leave it at custom after you've chose Daz and unchecked write groups. 

  • AllenArtAllenArt Posts: 2,209
    Redz said:

    This is my alternative method, but I've found it better than the transfer utility for body morphs especially

    Tutorial and helper scene/morphs included

    DOWNLOAD HERE

    Awesome! Thanks so much :)

    Laurie

  • Redz said:
    Redz said:

    This is my alternative method, but I've found it better than the transfer utility for body morphs especially

    Redz said:

    Tutorial and helper scene/morphs included

    DOWNLOAD HERE

    Thanks! smiley 

    When I try to export and choose To: Daz Studio and uncheck 'Write Groups' the to changes to: "custom". If I choose to: Daz studio again the White Groups becomes checked again. Is it supposed to work like this or am I doing something wrong?

    No just leave it at custom after you've chose Daz and unchecked write groups. 

    Thanks for the reply! :) What does zero the figure mean?

  • frank0314frank0314 Posts: 10,626

    It makes it perfectly center

  • RedzRedz Posts: 1,102
    edited June 2017
    Ati said:
    It's going to be a pain without GenX, but SickleYield's tutorial still seems to work from G3 to G8 with the Transfer Utility (http://sickleyield.deviantart.com/journal/Tutorial-Transferring-Character-Morphs-G1G2G3-409437916), at least with V7. Just substitute G2 to G3 instructions with G3 to G8.
    Ati said:

    (Renders: Left side is G3 with V7 mats and V7 morph (not HD) dialed in, Right side is G8 with V7 mats and V7 morph (not HD) dialed in.)

    I'm following this tutorial to the letter, and it ALMOST works, except I end up with distorted arms and hands, like this:



    Any idea what I could do to correct these?

    I  think the provided G3F clone just isn't up to the job. If you're reasonably confident with the techniques and using the transfer utility as per Sickleyield's tutorial, a way to do this is to make a better clone of G3F, One way is to load the G8F_G3FMorphs.obj ( export it from my downloadable tutorial file ) onto G8F using morph loader pro. In the parameters choose your new morph and set path as hidden-clones and type as modifier/Clone. Save the morph and reopen Daz. Now when using the transfer utility as per Sickleyield's tutorial choose your new clone instead of the default one for G8F. I've found the transfer of body morphs much better, though a few extreme face morphs don't transfer well. 

    Post edited by Redz on
  • RedzRedz Posts: 1,102
    Redz said:
    Redz said:

    This is my alternative method, but I've found it better than the transfer utility for body morphs especially

    Redz said:

    Tutorial and helper scene/morphs included

    DOWNLOAD HERE

    Thanks! smiley 

    When I try to export and choose To: Daz Studio and uncheck 'Write Groups' the to changes to: "custom". If I choose to: Daz studio again the White Groups becomes checked again. Is it supposed to work like this or am I doing something wrong?

    No just leave it at custom after you've chose Daz and unchecked write groups. 

    Thanks for the reply! :) What does zero the figure mean?

    Select G8F in the scene. Over on the parameters tab click the box with four lines and an arrow, and select Zero = Zero Figure. It just makes sure you're loading your morphs onto a clean, unmorphed G8F

  • AtiAti Posts: 4,379
    Redz said:

    This is my alternative method, but I've found it better than the transfer utility for body morphs especially

    Tutorial and helper scene/morphs included

    DOWNLOAD HERE

    I tried this method, and it works perfectly! THANK YOU! :)

    Next question. ;) Will you also make a G8M version of this? angel

  • UthgardUthgard Posts: 314

    This takes care of so many of my worries I don't even know how to start thanking you and the community. Just a question though, does this work on HD morphs like the vascularity sets?

  • tombraider4evertombraider4ever Posts: 183
    edited June 2017
    Redz said:
    Redz said:
    Redz said:

    This is my alternative method, but I've found it better than the transfer utility for body morphs especially

    Redz said:

    Tutorial and helper scene/morphs included

    DOWNLOAD HERE

    Thanks! smiley 

    When I try to export and choose To: Daz Studio and uncheck 'Write Groups' the to changes to: "custom". If I choose to: Daz studio again the White Groups becomes checked again. Is it supposed to work like this or am I doing something wrong?

    No just leave it at custom after you've chose Daz and unchecked write groups. 

    Thanks for the reply! :) What does zero the figure mean?

    Select G8F in the scene. Over on the parameters tab click the box with four lines and an arrow, and select Zero = Zero Figure. It just makes sure you're loading your morphs onto a clean, unmorphed G8F

    Thank you so much for the tutorial and the replies! smiley I'm a beginner at Daz but I could easily follow the tutorial, I have succesfully transfered my Lara morph to G8, she seams to be in working order except for the distortion in the wrists as you can see in the render:

     

     

    G3 on the left, G8 on the right

    Is there a way to make the transfer without the distortion? 

     

     

    Post edited by Chohole on
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