MimicMolly's Renders & WIPs

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  • MimicMollyMimicMolly Posts: 2,371
    edited July 28

    Most of my June and July art projects involved hand drawing or writing, so nothing I'd consider DAZ-related.

    In fact, yesterday I finally downloaded DAZ Studio 6 because I'm curious about the Map Transfer feature. In DS 4.24, it is irreparably broken because it may've been tied to 3Delight to generate maps. (It stopped working after the 3Delight render engine was retired/removed.) When I tried it, it just gave me back a black image. I do have an older version of DS 4 that works as intended. Unfortunately, I haven't had time to check if this was "resolved" in DS 6. I don’t think it has because most people don't edit their textures like I do. The "proper" texture artists stick to their specialized apps, and everyone else...they're DAZ artists because they want to make illustrations without having to draw or paint by hand.

    Right now, I'm still working on my jacket texture that has my OCs featured in it. I have sketched Gina's brother on paper, and now digitally lining the art. I did do some "mixed media" in making the kaleidoscope effect as the background, since the jacket design is supposed to be abstract/random. I did want to draw Gina’s cousin instead but I do not have any drawings of the brother wearing his crown. He is usually wearing a beret or other soft hats. (The character is weakened by his psychic powers, which allow him to have extremely accurate visions of things that will happen, and perfect/flawless aim, so he is extremely dangerous with guns or bows or darts, etc.)

    Also, the store has been updated like...2 weeks ago? It's very laggy on my phone, so I don't really window shop here anymore or visit the forums much. Before, I just wishlisted the items that caught my attention, then logged into my laptop to look into them further. I also liked RenderHub a lot, because it's a competitor site, I shouldn't speak of it much here. But due to a sudden policy change, that didn't affect me but affected many vendors I liked, it was finally enough for me to register to another competitor site. (I will just buy the last items from vendors I can't find anywhere else, and download everything.)

    I will not name, names, but this competitor site I joined feels so...hostile and unwelcoming, that I'm not even sure if I should buy anything from them. Some RH vendors I like are on there and not Renderosity. There are other vendors that I've been wanting to buy stuff from but they seem to be only on this unwelcoming site. 

    Speaking of hostility, the updated Product Library...it finally has advanced search options...but the search options are...not good. Last week, there were several freebies by the vendor, Censored. So when I search "Censored" or "DAZ Originals," in the Artists section (the freebies had both listed as their creators), nothing comes up. I must type "CIJ" in order to find these freebies. So even that is annoying enough for me not to stop by often. -_-

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  • MimicMollyMimicMolly Posts: 2,371
    edited July 29

    This is a screenshot of the jacket map. (The soft color block is from a camo design I have completed. I just need to do the boots, belt, necklace and top.) I am mostly working on it in 2D art apps, because that's what I'm most comfortable in. The purpose of this project was for me to have something in my 3D renders that I could say that I 100% created it. Even though, at this point, it's just a lot of copy-pasting and rotating. I do import into 3DCoat to try to get the seams lined up, but most of the touch ups are by hand. 

    I tend to color my more detailed work in an unconventional manner. Most people tend to discard any pencil sketch they do, after digitally lining their work. In this particular workflow, I colorize the pencil sketch and paint onto it more, since I want it to further blend together. I even add noise to the purely digital parts just so they could mimic the paper texture, and blend seamlessly together. Nowadays, I tend to have a "big" art project that utilizes this workflow and it seems this jacket is that big project. Unfortunate, because I love posting these to my main DeviantART gallery.

    TBF, I think most DAZ texture artists who do freestyle drawings for their textures tend to do tattoos than complicated doodles like I'm doing. The closest I have seen that I can prove to you is the octopus tattoo of Maxx HD Mega Pack for Brute 8.

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  • MimicMollyMimicMolly Posts: 2,371
    edited July 29

    Here is the completed design of Ernie, Gina's brother, and the sleeve. My intention is for the design to look like it's continously printed along the jacket, except for a top panel. 

    The bottom that I have "rectangled" is where I must make up a random pattern that merges Gina's birds with Ernie's...whatever is going on with him.

    I have not decided what to do with the pants. Ernie's default color palette for his clothes is based off of Mickey Mouse, meaning that his pants must be red and his shoes must be mostly yellow. Gina doesn't strictly stick to a color palette because she's poor, so I can do whatever with her. But, she loves black, so I will have to incorporate this with the red.


    I will add on here, because I only want to "bump" my thread when I have relevant art project pics (the WIPs), but I don't think we can post art in the DAZ Galleries anymore. I need to look through what I have there and see if it somehow made it to my DAZ renders DeviantART. As always, DeviantART has proven itself to be the most reliable art site to archive my work and I'm thankful that the good strangers of Yahoo! Answers [RIP] told me about it.


    Good news, DAZ Studio 6 can do the Map Transfer again! But it's quite laggy, so I'll stick to DS 4, for the time being.

    I have some older Merchant Resource Make-Ups that I go back and forth with, with other UVs that are not G9. I did this a lot with G8F and an old V4 set. It's easier for me to convert a test skin than to manually convert all the images in the .PSD layers that have these makeups. ^^;

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