Old Dog New Tricks

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  • deathbycanondeathbycanon Posts: 1,196
    edited August 13

    Playing with old G2 stuff, added all new shaders. You can click the postworked version to find everything used in the piece. 

     

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  • algovincianalgovincian Posts: 2,141

    She looks sweet, @deathbycanon! The rim lighting really makes her pop against the BG, and is especially nice on her hair.

    Nice to see you posting again, BTW. Cheers!

    - Greg

  • deathbycanondeathbycanon Posts: 1,196

    Thanks Greg, love those backlight hair shaders. :) 

  • SevrinSevrin Posts: 3,387

    Love to see all your work in one place.  One of your YouTube videos helped get me started with canvasses, and that made a big difference in how I work. <3

  • deathbycanondeathbycanon Posts: 1,196
    Sevrin said:

    Love to see all your work in one place.  One of your YouTube videos helped get me started with canvasses, and that made a big difference in how I work. <3

    Thank you! It's good to hear that it was helpful. What I am saying makes sense to me, but I never know if I am making it clear enough for others. lol 

  • 3Diva3Diva Posts: 10,556
    edited August 14

    Playing with old G2 stuff, added all new shaders. You can click the postworked version to find everything used in the piece. 

     

     

    I love this SO MUCH! heart Wow!

    Post edited by 3Diva on
  • deathbycanondeathbycanon Posts: 1,196
    3Diva said:

    Playing with old G2 stuff, added all new shaders. You can click the postworked version to find everything used in the piece. 

    I love this SO MUCH! heart Wow!

    Thanks Diva, I love doing toon style pinups. I think this one turned out really cute, I'm going to have to try out the rest of the Callie 6 models I have. The whole Callie 6 bundle is pretty much made for pinups. 

  • 3Diva3Diva Posts: 10,556
    3Diva said:

    Playing with old G2 stuff, added all new shaders. You can click the postworked version to find everything used in the piece. 

    I love this SO MUCH! heart Wow!

    Thanks Diva, I love doing toon style pinups. I think this one turned out really cute, I'm going to have to try out the rest of the Callie 6 models I have. The whole Callie 6 bundle is pretty much made for pinups. 

    Toon style pinups are so delightful! Classic pinups are my favorite type of art, add a gorgeous toon character and it just takes it to another level! SO CUTE! :D

  • 3Diva3Diva Posts: 10,556

    @deathbycanon Have you seen this? https://www.boredpanda.com/illustrations-food-snacks-as-cute-characters-lyra-art/?utm_source=pinterest&utm_medium=social&utm_campaign=organic

    It's not exactly the same "genre" but I think it's super cute and really creative. :)

  • deathbycanondeathbycanon Posts: 1,196
    3Diva said:

    @deathbycanon Have you seen this? https://www.boredpanda.com/illustrations-food-snacks-as-cute-characters-lyra-art/?utm_source=pinterest&utm_medium=social&utm_campaign=organic

    It's not exactly the same "genre" but I think it's super cute and really creative. :)

    Thanks for the link, so cute, and what an inspiring idea. 

  • deathbycanondeathbycanon Posts: 1,196
    edited August 16

    Elliot asked about the lighting on this one so if I'm going to type it all out, I'll just put it here. :) 

    This is Jacklin by Cherubit...  Here I think she looks like "Aunt Becky" scheming on how to get her kids into a good school. :) 

     

    Here is the before image, they always render out more under exposed then they look in my viewport, but I don't mind too much as it can be hard not to blow them out with my postwork otherwise. 

    And here is how the scene was set up

    The main light is an hdri, probably from iradiance - light probe 4, 5, or  6 as I tend to use them a lot. I rotated the dome until I got the light I wanted on the face. I cheated and used the darkest wall setting in the MICK set to keep the walls dark, and the items that were still bright, like the banner I went in and changed the base color in the surface settings - defaulted to white - to a gray to darken them down. Otherwise they would be bright from the hdri. Often I will use a gobo to block the light in areas I don't want it, but it would have been hard not to have spill here and I was feeling lazy. I wanted it to look like the fire, and maybe some off camera candles were lighting her up from behind, but you can see the fire was very far away, making it brighter would blow it out. I brought in Rim Light Rig Iray by Marshian, that's the red octagon in the background, and that is what is creating the orange back light. 

    ALSO The items used arelinked in the gallery, you can get to it by clicking the post worked image. :) 

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  • deathbycanondeathbycanon Posts: 1,196
    edited August 22

    I wanted to do a draw this in my style challenge. Here is the final work, I used the "Artist Photoshop Action" from graphics river for this stage, you can find it HERE. All 3d items used can be found linked in the gallery, just click the image. 

     

    The 1st round of postwork:

    Renders:

    render 1 

    the flowers are the daises from Roadside Flowering Plants for Daz Studio and Iray, I just used the cut out opacity and turned off everything but the flowers. 

    Inspiration image from madie_arts on instagram, her gallery is linked in the image. 

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  • deathbycanondeathbycanon Posts: 1,196
    edited August 22

    This one's going to take me a minute to get posted, as it was done in multiple renders. I wanted to be able to work on individual element of this render in post, like adding the blood to the ground without having to work around figures, and being able to edit individual figures without effecting the background or others. I used the same camera and lighting for all renders. I placed zombies with the girl and background, but then deleted them out for faster render times. So here is the finished work:

    all products used posted in gallery, click here to see

     

    At this stage I am done with working in layers, and I create a stamp so I have one image. Now I work on the image as a whole changing color/tone and adding textures to get the final image. 

    All the renders used. :) 

     

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  • algovincianalgovincian Posts: 2,141

    Is that pitchfork flipping me off? lol

    - Greg

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