Daz Studio 6 - Viewport Display Issue (Texture/Smooth Shaded Mode)

Has anyone experienced an issue in Daz Studio 6 where props, characters, and environments fail to render in Texture Shaded or Smooth Shaded modes after updating? Everything displays fine in Wireframe, Filament, and NVIDIA Iray modes.

I’m running Windows 11 with an AMD Radeon RX 580 series graphics card. The issue persists even after updating my graphics card drivers. How can I fix this?

Comments

  • crosswindcrosswind Posts: 10,281

    Open Draw Settings pane, set Max Refraction Weight as 0.98, turn off Enable Metallicity, check and see what you get in Viewport with Texture Shaded drawstyle.

  • emaneman Posts: 140

    It's a bug in DAZ Studio 6; the OpenGL viewport doesn't work with Radeon cards.

  • ruelruel Posts: 0

    Thank you for your response. However, even after setting it up as you suggested, nothing has changed.

  • 2Za2Za Posts: 17

    ruel said:

    Has anyone experienced an issue in Daz Studio 6 where props, characters, and environments fail to render in Texture Shaded or Smooth Shaded modes after updating? Everything displays fine in Wireframe, Filament, and NVIDIA Iray modes.

    I’m running Windows 11 with an AMD Radeon RX 580 series graphics card. The issue persists even after updating my graphics card drivers. How can I fix this?

     

    I have the same problem. And I have a Radeon card... it seems to be the origin of the problem. It's very frustrating. 

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