Why do my eyes look like this?
mangosteins
Posts: 43
g8.1 female, the shader setup for the surface pupil is pinned to the right and cornea surface on the left. The eyes are super glossy and reflective and when i adjust the sliders there is no notible change.
Post edited by mangosteins on

Comments
IOR 1 as you did removes all reflections, so it means there's some surface other than Cornea and Pupil. Probably Irises.