Show Us Your Bryce Renders Part 14

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Comments

  • mermaid010mermaid010 Posts: 6,244
    edited August 13

    Intrigued by Horo’s Funky Shape with the Geo_grid3a Hdri from Hdri for Fun (previous page), I tried to center the Hdri like he did. It was fidgety till I made the Yaw. Pitch and Roll –Zero, I had a Wings3D object in the initial setup but changed it for the smiley.laugh

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  • HoroHoro Posts: 11,657

    mermaid - super! Very nice result and also funny.

  • mermaid010mermaid010 Posts: 6,244

    Thanks Horo 

  • HoroHoro Posts: 11,657
    edited August 14

    The terrain was self made and given a somewhat modified material from Pro Materials Tau-davidbrinnen (3/10). The building is by and from David Brinnen. The Stars are from the Space Construction Kit. Sky and ambient light by the DS-Sky03 HDRI from Deep Space HDRI 2 and the key light by the sun. An outpost on a faraway world.

    Faraway Outpost

    Two experiments: at left, the sun colour was changed by swapping the red and blue colors. At right as well, but also the haze and the sky colour.

    Colour Changed

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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,244

    Fantastic idea and experiment Horo, awesome results.

  • HoroHoro Posts: 11,657

    Thank you mermaid.

  • HoroHoro Posts: 11,657
    edited 2:45PM

    The terrain (and both in the back) was self made and given material from High Resolution Terrains 2. The water is the ground plane with my material. The clouds are from the CloudSphere9 and the ambient light by the belonging SkySC9 HDRI from the Sky Toolbox and the key light by the sun.

    Bay in hills

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    Post edited by Horo at
  • ed3Ded3D Posts: 2,634

    You''re  welcome   
    mermaid 010  :   And  nice  Happy  Face

       Horo  :    And   nice   Scene

  • mermaid010mermaid010 Posts: 6,244

    Another superb realistic  scene Horo. Awesome llighting and materials.

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