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Great results Lucy, congratulations!
I finally had a chance to play with this again yesterday. Unfortunately, I couldn't open the duf files you attached - some sort of error. But I did some more experiments and I believe that I've figured out (in a rudementary sense) what is going on. I see better now what you mean above and I've gotten better results with the black wolf. I still need a little more work on it, but I think I'm going in the right direction.
I've been playing with the other wolves and they use the same fur pattern (obviously) but because of the color variations, any material mismatch between the base wolf and fur isn't obvious and even enhances the effect. I've got a good looking black-gray wolf going now.
I also got the full version of LAMH and have started playing with that. Much smoother to use the Fiber hair than that obj export. That alone is worth the price of admission.
Thank you for your help. I think I'm heading in the right direction.
You and me both! I just remind myself that 9-5 job helps pay for my Daz addiction lol.
Is it possible to have LAMH Full Installed on more that one machine.. I have LAMH Full on one of my work stations(but LAMH is not very stable on it), so I would Like to install it fresh on my new one. Is there anything special I would have to do to get the fresh install authorised on the new machine.
Cheers,
S.K.
S.K. contact me at [email protected] and I will provide you the activation data for the new machine. Cheers.
Thank you sir, Will be in touch later.
S.K.
Hi Alessandro. I've finally been playing with the fibrehair export and am trying to make a fairly simple hair preset for G3M. I've managed to paint density maps on the face and ears, but for some reason can't seem to paint onto the torso of G3M. Is there a tutorial somewhere on this? I assume I'm doing, or not doing, something simple. Thanks :)
Hi Redz, that's not anything wrong on your end but rather an issue that we are still investigating. I think it has to do with the way UV mapped were designed on the G3 series. I can't make any promises as to when a new LAMH update will be available for download, but there are already some issues collected and addressed in the current WIP version, and we'll try to find a fix also for this one.
One thing you might want to do, if you have a 3D painting application, is to actually paint and export density maps with that, and later use those in LAMH, from the material setup window.
Ah, thanks so much for letting me know. That'll save me pulling my own hair out lol.
I'll give pre-painted maps a go :)
If you need any help with that le me know. You basically need to produce a white/red map; white is 0 density (no hair), red is full density, and of course one can intermediate values to set density properly. When done, you can load such texture directly in the surface channel (in this case the torso). see the attached images, where I loaded a custom density map which in the 2nd image shows on the torso.
I managed to load a red and white map (after a couple of crashes) but unfortunately it doesn't seem to have any effect on the hair density :( will try again tomorrow. Thanks for your help
Only wanted to mention that I was finally able to use the White Tiger with Fiberhair export in Iray - well, with a few crashes and DAZ Studio refusing saving the final scene. Other than that the result is stunning IMO, in some parts even photoreal. :) Full image is in my DeviantArt gallery.
I hope that LAMH will be further improved. :)
Looks great,
I'm sure Kendall will ensure that the new LAMH will be a good one.
CHEERS!
Excellent detail on the tiger. We are working on it, making lot of changes and keeping an eye especially to stability that on plugins it's often hard to achieve, especially when the host application is due to unexpected and massive changes.
Certain parts of the G3 models are "problematic". The parts that most people use work though. I'm fairly close to a fix for G3 textures. It is possible to output the density maps from LAMH, take them into GIMP or Photoshop and then work on the maps. It is the color intensities that matter. Only RED and WHITE. A red containing Green and Blue will not help. I usually do my custom maps in grayscale and then colorize to Red/White.
Kendall
Okay got it loaded but I keep getting an error message saying a file folder hasn't been found and I need to make one to register?
Is that the DAZ Big Cat or one of Alex's models? In any case...... EXCELLENT Jens. WOW!
This is fantastic
Fantastic customer service as well thanks so much for the help!
You can count on improvements.
Kendall
Can I load this on two machines? I use my laptop and my pc to work in daz and would like to be able switch back and forth as necessary.
What is the latest version of the full version of LAMH?
The last beta version I seen, and the LAMH website seem to not been updated in awhile.
Thanks
http://www.daz3d.com/white-tiger-for-daz-big-cat-2 :) Thank you Richard, kitty indeed rendered impressive, with only default sun btw.
Thank you so much Sonja. You should take a look in my DeviantArt gallery for the full render, some eye candy for the women in it! ;)
http://jepegraphics.deviantart.com/
Sonja we've been emailing, send me the activation data for your second computer and I will give you the activation key. Cheers
Latest version is the one currently in store, i.e. 1.5.15 for Windows, 1.5.01 for OSX. There haven't been other beta releases after that, but development has indeed continued.
Thanks Alessandro! I will do that on my lunch break. I take the laptop back and forth so I can work on stuff during my breaks. and I am very fortunate in that my boss doesn't care if I do other stuff as long as the work is done at the end of the day.
Went over and had a look. Great gallery. I added you to my watch list. Lookign forward to seeing more of your art.
Thank you!
I actually installed the Mac beta for 1.5.15, because I couldn't get the tab panel to open in Daz Studio 4.8 or 4.9.
Is the 1.5.01 the one I should be using?
Thanks.