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© 2026 Daz Productions Inc. All Rights Reserved.
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I think the best bet for targeting Linux (from a developer point of view I mean) would be to target the biggest core base in use. I mean, look how popular Ubuntu and its derivatives are, and then consider that Ubuntu itself is also based upon the Debian core. So I can't help but think that if DAZ were to at least aim for base Debian compatibility, then it would at least work on most of the most popular distros by default.
Either way, I'm in full agreement with everyone desparately wanting to see a native Linux installation of DAZ Studio. To be honest, I think DAZ are doing themselves a massive disservice by not doing so. I think to ignore Linux would be a big mistake that will, to put it as politely as possible, come back to bite them on the backside big-time if they don't learn to read the room!
The amount of discontent I'm seeing online due to the practices of Microsoft as of late, is absolutely relentless now, I think it's very telling, and it's sending people over to Linux in their droves!
Why not use nvidia-smi and judge by the wattage?
@vrba79
@3DIO
There are many ways of distributing Linux applications which essentially make them distro agnostic: Flatpaks, snaps, appimages and others. There are advantages and disadvantages for each of these methods but the downsides are mainly the larger download and installation size due to these packages containing all of the system files needed for them to run. It's not quite an accurate analogy but think of portable apps for Windows which contain the .dll, .ini, .json files et.al. that are needed for them to run; any update of Windows which changes those .dlls and others won't affect a portable app and the same is true for Linux distros. The only restriction is generally that the user must be using a Linux distro with a kernel at least as new as the distro used to create the distribution file.
There may well be one but I can't think of a reasonably modern (last 5 years or so) and somewhat mainstream Linux distro that won't run Blender natively for example. I don't think that's an issue.
We don't know if Nvidia's agreement with Daz is restricted to official Windows distributions only (there have been some well-publicised heated disagreements between Nvidia and Linux developers), we don't know if Daz is concerned about an explosion of support tickets even if they released it as an unsupported version, we don't know most things because Daz doesn't really communicate with its user base. All they've said about this is that there will be no native Linux version and, for now, I would take them at their word.
If you want Studio on Linux, and it will work on any reasonably recent distro of Linux, you can get the Windows executables for both the current 4.24.x release and the 6.x Beta running through WINE with no indepth knowledge or arcane coding tricks required. All you need to be able to do is follow instructions accurately. It takes about 15 minutes + however long it takes for DIM and Studio to download and install. Just be prepared to start learning again because you'll want more from your OS than just running Daz Studio!
Well that sounds absolutely fan-bloody-tastic! But where, pray tell, is this solution to be found?
@TimberWolf
Hi.
I've had similar a experience; plain vanilla WINE got DIM running well enough to install and run with only very minor annoyances related to window behavior. But without the GPU.
I haven't tried it recently, but are you saying that these days, even the GPU just works? That's stupendous news, if so...
Agreed. Just wait for the Steambox. When people discover that the "water is fine", I think it'll start a trend.
Also, I think Red Hat Enterprise Linux is already synonymous with Linux in the 3D world and the only oddball outlier I can think of that insists on Ubuntu, and a specific version and a specific GPU even is move.ai, And so most any RPM based distro can be coerced into working. And back in the day, I even got Maya running on Ubuntu without too much trouble.
@TheMysteryIsThePoint
Yep, GPUs and multi-GPUs work absolutely fine under Linux. Debian-based distros lose the ability to use the built-in denoiser for reasons I have yet to figure out, but it's related to Optix; the translation layer in WINE under Debian doesn't seem to be able to handle it properly. However, Fedora and Arch-based distros work perfectly, including the denoiser. Desktop compatibility varies from distro to distro but having spent the best part of a week installing, testing and uninstalling a wide variety of distros I would suggest using the KDE-Plasma desktop if it is available for whichever distro you prefer - I've found zero problems with it. However, Studio will work with most desktops and windows managers (Gnome, Cosmic and Cinnammon to name but a few) but you may find the odd UI glitch that wouldn't be present in KDE.
To get your GPU(s) working, you'll need a WINE version >= 10 and you'll also need to download a small additional package from Github after you've got it all up and running. To avoid filling the thread with a repeat of information, have a look through the last three or four pages - all the info and links you need are there. The Beta requires one additional tiny .dll to be downloaded and inserted into the WINE prefix as it is required by 6.x and is not part of the official WINE repository.
Give it a whirl - you'll be pleasantly surprised :)
@3DIO
If you have zero or limited experience of Linux I suggest you try out a few distros using a spare drive if you have one. It may take you a number of installations to find a distro that clicks with you and has the features you need, but there is one out there with your name on it. After you've picked one, or if you already know what distro you would like to use, pop back here with the details of the OS and desktop you've picked and I'll give you a step-by-step guide to getting it running.
It isn't possible to produce a generic guide that covers all possible combinations of distro and desktop unfortunately - the process can differ quite widely depending on what you want to install.
If you use Adobe products to any great extent you'll find that, with one or two exceptions due to their availability on Steam, none of them will install and work well under Linux (or even work at all) so do check what else you need from your OS as well.
@TheMysteryIsThePoint
Agreed, and hopefully so. With STEAM being as big and influential as it is, I think that new STEAM box could trigger a huge surge in people taking up a Linux desktop!
@TImberWolf
That's very kind of you, cheers! I'll have to take you up on that, and if I'm understanding you correctly, ideally, I need a KDE-based distro that also has WINE 10 or higher installed. I've tried many distros over recent years, so many in fact I've lost count, but if I recall, the problem I tend to have with KDE-based distros is that they never seem to allow you to pick and choose packages at installation. So can you recommend a KDE-based distro that has a 'known-to-be-working' version of WINE built-in, but also allows a very minimal install aside from that?
Can't do it right now, but I'll probably get around to it at the weekend if you have a specific recommendation for me. Basically, apart from the bare-bones OS and the KDE environment, I don't want anything installing apart from the correct version of WINE, so that Daz Studio will work. Once I have that, I'm sorted, because everything else I use already has an official Linux release anyway.
@TimberWolf
I don't render in DAZ Studio at all, but it would be nice to run dForce. Think I'll give it a try based on your encouragement. Thanks!