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© 2025 Daz Productions Inc. All Rights Reserved.
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I've come back to Linux for the umpteenth time, but intend to stay now! I'm totally lost on how to best install the few Windows programs I need because there's both old and conflicting information. Some people get on great with Bottles, others with Lutris etc.
I've never tried running any Windows programs before and I've also had a long break from Linux because I always seemed to run out of space just running updates (hopefully that's no longer an issue!)
My question is for Linux Mint Cinnamon specifically (with a GeForce RTX 3080) is there anyone who has got Daz up and running? Should I be using Lutris, Bottles or something else with this distro (or just install them all)?
Thanks in advance. I hope you can help a noob out!
Ah, Petercat I see you're on Mint. I'll give your option a go. Thank you!
EDIT: I could not find WINE 8.9 staging in the software Manager
So I followed instructions from the Wine website and while running commands from the CLI I notice parts are upgradable.
Do I need to upgrade them and if so, could someone remind me how to do this from the CLI or GUI? Many thanks!
I have a dual boot setup and DIM wants to install in C:\Program Files\DAZ 3D\DAZ3DIM1 - just as a sanity check, I should be installing in the bin or lib folder, correct? Many thanks!
Run a program with Wine staging:
WINEPREFIX=~/wine-staging /opt/wine-staging/bin/wine program.exe(It is recommended to give each Wine branch its own wineprefix.)
What is recommended as a wineprefix? Should I use one? Is there a naming convention? LOL
If I understand correctly it would look something like....
Do I need root to install DIM? Thanks! (Getting there, slowly!)
Joltrast,
I have Daz running on Linux Mint with an NVidia card. It's so for a little over a month now. I remember following this video tutorial on using Bottles to install DIM and Daz. The installation process went smoothly for me; I felt confident enough to delete the Bottle for Daz a few times and repeat the process, just to experiment. Each time Daz fired up w/o a glitch. A simple iRay render for G9 confirmed this.
Hope this helps.
Cheers!
So I did get it installed with WINE and it does launch, however DIM does not see my Windows library or offer me the option to download my content again. Not sure where I go from here! LOL
EDIT: I lied, it just took a while to populate!
First test render attached. Default settings using starter essentials.
Progress.
I am able to access my assets, so no need to download them again! My next problem is getting DAZ to see my GPU. I currently have the following installed:
nvidia-cuda-tookit
Nvidia Settings
nvidia cuda-gdb
nvidia dkms-550
Not sure if I need all of those!
Do I need either of these?
If a driver goes "wonky" can I rollback like windows?
Nvidia-driver-535
Nvidia-modprobe
Many thanks!
Thanks for that. I actually went and tried WINE again, since it was already installed and just pretty much installed DIM with all the default settings and it just worked.
I understood about half of that. I'll have to read it again!
Thank you for taking the time to write it all out. It really is appreciated to a returning Linux user who has only really "dabbled" for the last 15+ years on and off! Having to relearn it all again!
I have DIM, Daz and my assets installed. I think I'm using just regular WINE, but I'll have to check exactly what I've got (WINE do not show up in the application list, but it's definitely there!) The only thing left on my "to do" list that I can see is getting my GPU to show up in render settings. Othen than that, it's working. A little teperamental, but honestly Windows can have it's moments with Daz too, so I don't think either OS is better than the other! LOL
EDIT: Not sure how to run WINEPREFIX to create a case sensitive directory, but it sounds like that's necessary for both DAZ and Nvidia to play nicely?
$ wine --version
wine-10.7 (Staging)
$ zpool list
Command 'zpool' not found, but can be installed with:
sudo apt install zfsutils-linux # version 2.2.2-0ubuntu9.1, or
sudo apt install zfs-fuse # version 0.7.0-25
you'll need to install nvlibs which is a package one of the other Studio users made for us for Studio to be able to see your GPU.
You can find it here
https://github.com/SveSop/nvidia-libs/releases
The direct download link is here
https://github.com/SveSop/nvidia-libs/releases/download/v0.8.3/nvidia-libs-0.8.3.tar.xz
You should have a look through the github page though as it covers some details you may need
Also, the case sensitivity is this.
Windows is NOT case sensitive meaning that Dog, dOG, and dOg are all the same name.
Linux IS case sensitive meaning Dog, dOG, and dOg are 3 different names.
So you'll want to set your wine folder to NOT be case sensitive just like Windows.
Thanks. I'll look through the whole readme when I've got time to ingest it!
I use Linux Mint Cinnamon too. Daz Studio seemed to install and run fine, but because it is in the equivalent of a VM, it is slower to render and use. It's doable, just noticeable. But being able to do it from within my desktop (Linux) is preferable to me dual-booting into Windows. Thansk to all the Microsoft boycotts I will probably uninstall Windows completely and just use Linux in future. I only ever booted into Windows for Daz anyway. Though I wish there was a simplified version of Daz without all the extra software, that ran smoothly in Linux as a native thing.
Same, in fact I absolutely insist on doing that, and nothing is going to stop me. I'm hoping to get whatever the latest version of Daz Studio 4 is at the time, running on Ubuntu LTS since even the big corporates like Adobe are officially supporting Ubuntu LTS now. Daz really need to take note of moves like that, because what that means is that Ubuntu LTS is the way they see it all going, and Adobe didn't get to be the size they are by making poor business decisions.
I'm amazed Daz haven't at least thrown together a quick Linux build aimed at the LTS version of Ubuntu. I don't mean offficially with support, but by releasing a build specifically targeting Ubuntu LTS, they would enable the community to iron-out any wrinkles they find, just as you're doing here, but with a much better success rate.
Every major piece of software I've purchased in the last five years runs natively on Ubuntu LTS, so it's really only Daz Studio now that is lagging behind.
Are you saying Adobe software now works on Linux?
Yes, please see this thread, and the image displayed in my reply to Richard:
https://www.daz3d.com/forums/discussion/731181/a-few-questions-about-steam
Sorry, bluejaunte, I was referring to Substance Painter and Substance Designer, both of which Adobe have officially released natively for the LTS rversion of Ubuntu. I just purchased a perpetual licence of both, and I suspect that what they're doing is using Painter and Designer as a way to test, with a view to enabling their Creative Cloud programs to do the same thing in the future.
I would never have bothered with either of them if they were not both perpetual, and native Linux. I have all the software that matters to me now. They are all perpetual licences and they all run natively on Linux, apart from Daz Studio, which I believe runs but definitely not natively.
But when major players like Adobe and Blackmagic Design are targeting Ubuntu LTS, I really do think that Daz need to sit-up and take notice as to why. And don't forget that in addition, programs like Blender, GIMP and InkScape are already native Linux too, by default.
Right. Not to crush your (our) hopes or anything but I think Substance Painter was on Steam and Linux prior to the Adobe takeover and may exist now mainly because of that, not because Adobe has any commitment to Linux. Would love to be wrong though.
To be honest I wouldn't know about that. I normally keep myself as far away from anything to do with Adobe as possible, but you could be right about that. But even if that's the case, they've not pulled it from STEAM, they've not removed the perpetual licence, and they continue to upgrade the Linux support regardless.
I think if Adobe had no interest in (or plans for) Linux, they'd have pulled support for it when they took it over from Allegorithmic.
Wine is definitely not a VM, it's a translation layer that translates Windows calls to Linux calls. The acronym stands for WINE Is Not an Emulator.
I don't have side-by-side hard comparisons, but in my experience, DS seems to be as responsive under Linux as it was under Windows 10, but since Linux lacks the ridiculous slow drive access that both my son and I have observed under Windows 10, a lot of things actually are faster, including loading scenes.
My biggest gripe right now is that DS6 (AKA Studio 2025) does NOT work under Lutris/WINE9...
Well I'm pleased to say it cannot be that. It would be impossible, because the version of Painter and Designer I purchased were both new releases, the ones called "2025" and both are perpetual licenses. They cannot take those perpetual licences away from customers, but at the same time, they weren't forced to release the 2025 version on STEAM, nevermind for Linux, but they still chose to do so.
They would never have kept it up all this time if they were planning to dump Linux, and even if they did, it would make no difference to me personally, since they're both perpetual licenses, both native Linux, and the software already does what I want to and more besides anyway.
So that's the way I see it. I've had to take a hard-line stance against it all, and will be ditching Windows completely and permanently at the earliest opportunity.
I'm reinstalling DAZ on Linux Mint after a hard drive crash. Fumbling my way through a lot of "what was that trick again?" moments. I cannot remember or find the technique for stopping Studio from resizing whenever a change is made. What was it again?
I didn't have to do anything for that. I installed DIM under Lutris, installed DS from DIM, ran the nvlibs installer (I did have to modify the installer script to adjust the WINE folder) and it just worked.
More hijinks installing DAZ on Linux to a new SSD. Never had this happen (I did have it successfully installed before the crash).
I'm using Mint Xia. DAZ is installed on Lutris, and I'm installing the nVidia libraries. This error came up in the terminal: ./setup_nvlibs.sh: line 58: --version: command not found
Um, what? How should I proceed?
EDIT: Reinstalled everything and the install went fine. So, whatever that was is fixed.
Unfortunately, now I get the dreaded "DAZ Studio cannot be run with elevated permissions." So, I guess I'll see if I can get it to run in Bottles instead of Lutris.
Okay, that was too easy!
Fixed all my problems with running Studio 4.21 in Lutris and using Iray on GPU, including the elevated permissions issue. One simple trick -- in Runners clicked on the cog and changed Wine version to the newest instead of default. My newest is 10.9 Staging.
Maybe this will help someone.
Yeah, the default is probably something old, like pre WINE9... Forgot about that one, but then again I think I already changed that as default behavior before I even started on DAZ...
I feel like I'm aaaaaalmost to getting DAZ going on Ubuntu 25.04 with an Nvidia 4090- but the prefix won't ID the GPU.

I've done the nvidia_libs
I've downloaded the cuda toolkit and latest 575 drivers (used both the open and closed source kernel)
It's managed to ID the GPU once- but not since. In case the pic doesn't attach, it shows CUDA(numbers) under ID, a blank description, and -1 for the size. I read about that issue on the nvidia_libs git page, but it describes two GPU renderer options, but I only have the one + CPU
ETA: I'm attempting to run D3D off Lutris with the 10.8 Wine runner option- have not tried Bottles or straight Wine.
That looks like the nvidia_libs aren't installed. Are you certain the libs were installed in the same prefix as DAZ is running from?
Ran it once more to be sure- here's the output:
---
WINEPREFIX='/mnt/datadrive/Daz3D' ./setup_nvlibs.sh install
Using: wine-9.0 (Ubuntu 9.0~repack-4build3)
[1/4] nvcuda :
Creating DLL override...
Creating symlink to nvcuda.dll...
[2/4] nvcuvid :
Creating DLL override...
Creating symlink to nvcuvid.dll...
[3/4] nvencodeapi :
Creating DLL override...
Creating symlink to nvencodeapi.dll...
[4/4] nvapi :
Creating DLL override...
Creating symlink to nvapi.dll...
[1/6] 64 bit nvcuda :
Creating DLL override...
Creating symlink to nvcuda.dll...
[2/6] 64 bit nvoptix :
Creating DLL override...
Creating symlink to nvoptix.dll...
[3/6] 64 bit nvcuvid :
Creating DLL override...
Creating symlink to nvcuvid.dll...
[4/6] 64 bit nvencodeapi64 :
Creating DLL override...
Creating symlink to nvencodeapi64.dll...
[5/6] 64 bit nvapi64 :
Creating DLL override...
Creating symlink to nvapi64.dll...
[6/6] 64 bit nvofapi64 :
Creating DLL override...
Creating symlink to nvofapi64.dll...
Symlinks created in /mnt/datadrive/Daz3D. Do NOT remove this source folder!
OBS! NVML is NOT enabled by default. See Readme_nvml.txt for info or run nvml_setup.sh
You need to REMOVE old overrides if older version of nvml have been used in /mnt/datadrive/Daz3D
---
Another add: the drive is setup to mount on boot at that mount point.