Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
The software is stable, but we users aren't...
I'm doing a game atm on daz3d and I freaking love linux from what I tried already but if I can't use daz it's gonna be painful
I am with you here, have purchased a set up for linux as windows 11 has too many deal breakers built in for me ("phones home", TPM, heavy telemetry, resource hog.. too long to list). I spend more time fiddling with windows issues than enjoying art creation.
I wouldn't be surprised if they start an OS subscription model . So in 2026 I am switching. I also learned of a linux app called "bottles" that has piqued my interest... and there appears to be success running DAZ under it.. here is what AI chat said:
"Bottles is an open-source application designed to make it easier to run Windows software on Linux by creating isolated environments (called "bottles") for each app, managing dependencies, and handling configurations. It acts as a user-friendly frontend and manager for Wine, simplifying the process of setting up and running Windows programs without needing to manually tweak Wine prefixes or runners; it's very much like Wine—Bottles relies on Wine (or compatible runners like Proton) under the hood to provide the compatibility layer that translates Windows API calls to Linux ones, but it adds layers of organization, dependency management, and containerization to keep things cleaner and more isolated from your main system."
I wonder if anyone has successfully run Bryce through any of these on linux
I've had quite the success going back to Lutris to do the installs. Even have the simulation running, as long as the NVidia drivers behave. Using latest Linux Mint.
Has anyone tried this Proxmox
https://www.proxmox.com/en/products/proxmox-virtual-environment/overview
Tonight gonna be the night I'm gonna give a go but gonna be pretty hard since I have 0 experience on linux apart from setting up sudo password on my steam deck
The Daz Devs should really consider coding Daz and its plugins for native Linux compatibility while AI Microslop is pushing more PC users to Linux. Nvidia are being a pain with not allowing Linux Devs access to their drivers base and important coding, so they can create drivers for Linux.
This is quite close to the process I used:
Anyone tried Studio with Heroic Game Launcher?
I've been on Linux Mint for several months, dual-booting and only going back to Win-10 for Studio. Recently I found Heroic Game Launcher as a simple way to make Windows games work on Linux (it connects with gog/Steam/Epic account or just the offline installers, or just adds an already installed game from the Windows partition). It uses Wine+Proton from Steam. It works on a lot more than just games though.
Anyhoo, for a gamble, I just tried adding my Studio install from my Windows partition. It loads up fine (doesn't have my layout or directories done so I guess the config file or whatever didn't come over). Once I added one of my content directories, it loaded content just fine (first one took a while too long but after that it seems okay - it's loading from an HDD though, not an SSD, which I'll migrate to later). It also renders, but only from CPU at the moment (it recognises the GPU in settings, just won't use it if I set it to GPU rendering).
In response to Linus quite literally giving them The Finger, NVidia open sourced their driver. It's available under the MIT license.
Since you didn't know that, you should make sure you're running it and not the nouveau driver, i.e. "lsmod | grep nouveau" should return nothing and "lsmod | grep nvidia" should return a few things.
If you have a 50 series card, you must use the MIT license version (the NVidia driver package will give you the choice), otherwise you can install the proprietary version.
Once again DAZ really should do a Linux version especially given the fact that Nvidia supports Iray in Linux
NVIDIA Iray has robust support for Linux, offering a C++ API for integration into applications and running server/distributed rendering on Linux, requiring compatible NVIDIA drivers (like R510 U6 or newer for certain features) and supporting modern Linux kernels (4.15+ for open modules) for efficient GPU utilization. The solution provides a comprehensive SDK and server for design visualization on Windows and Linux, allowing for both standalone and networked rendering setups.