Show Us Your Bryce Renders Part 14

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Comments

  • HoroHoro Posts: 11,327

    Thank you mermaid.

  • HansmarHansmar Posts: 3,128

    NGartplay, Teobaldo, Rashad, thank you.

    Fantastic scene, NGartplay! And, indeed, the scene with the barbed wire is rather eerie or spooky.

    Horo, very good cave scene. And your train scene also looks very good.

    Teobaldo, a very spectacular space scene.

    What a very nice abstract, Mermaid010.

    Rashad, I very much like your experimentation. I like both versions. The first one is overall less crispy. I do not think this is caused by the sky slab, is it? The form of your clouds in the second one is more to my liking. However, I do not really like the fact that the clouds stop before the horizon. By the way, if I use cloud slabs, and if I do not place them low enough, my clouds also do not reach the horizon.

    So, there is something good about both approaches and I find it difficult to choose.

  • HoroHoro Posts: 11,327

    Thank you Hansmar.

  • NGartplayNGartplay Posts: 3,367

    The horizon in the second looks more natural to me.  Both clouds are beautiful and I am having a hard time deciding if I like the slightly hazy look of the first or crisp, clean look of the second.  

  • NGartplayNGartplay Posts: 3,367
    edited November 4

    I imported a sky dome and dragon skeleton.  Added shiny mats and a sphere (of course.)  I was trying to make another 'import' object scene and couldn't come up with a picture from the items that I had.  This is the results.

     

    dragon bones.jpg
    1200 x 800 - 97K
    Post edited by NGartplay on
  • HoroHoro Posts: 11,327

    NGartplay - this image looks very beautiful, whatever you intended to accomplish, this is an outstanding result.

  • mermaid010mermaid010 Posts: 6,036

    Thanks Hansmar 

    Wow NGartplay, fantastic and I agree with Horo outstanding result.

  • HoroHoro Posts: 11,327
    edited November 4

    The source file is H99-WallPaper_Bonus from Abstract Wallpapers. The Sphere was replaced by a rotated Pyramid and the sun lowered, no other modifications. The result is completely different. The file is 1.1 MB and the render time 15 seconds.

    Queer Room

    QueerRoom.jpg
    1200 x 750 - 307K
    Post edited by Horo on
  • HansmarHansmar Posts: 3,128

    What a fantastic result with the dragon skelet, NGartplay.

    Very beautiful abstract, Horo.

  • mermaid010mermaid010 Posts: 6,036

    Very colorful, beautiful abstract Horo

  • NGartplayNGartplay Posts: 3,367

    Thank you Horo, Hansmar and mermaid.

    Horo, it looks very 'techno', almost like a greeble.  I like that it looks 360 degrees.

  • HoroHoro Posts: 11,327

    Thank you Hansmar, mermaid and NGartplay.

  • Rashad CarterRashad Carter Posts: 1,830

    NGartplay,

    That dragon looks awesome! I love the colors.

    Horo,

    This image reminds me of the Interstellar tesseract.

     

    Thanks everyone for your feedback on the clouds. I'll upload more examples of the studies as I learn more.

  • HansmarHansmar Posts: 3,128
    edited November 5

    I made an interior render, starting with a DAZ figure. It is Victoria 6 with Blake character, boudoir clothing set, Estal hair. She is on 'Cozy Bed'. I added a simple vase with a plant and put the scene in a room called 'Chambre d'amor' (of which I only used the room, not the props). I added a cubic fill light a sky by David and Horo and ecosystem trees by them as well. I modified the glass texture of the room and added missing walls with a simple stone texture. I was thinking about paintings by Hopper when creating this.

    Ladyinroom.jpg
    1370 x 651 - 519K
    Post edited by Hansmar on
  • HoroHoro Posts: 11,327

    Rashad - thank you.

    Hansmar - very beautifully done room with the view through the windows.

  • mermaid010mermaid010 Posts: 6,036

    Wonderful interior scene Hansmar, the lighting is awesome.

  • HansmarHansmar Posts: 3,128

    Thank you, Horo and Mermaid010.

  • HoroHoro Posts: 11,327
    edited November 6

    The terrain is from High Resolution Terrains 2 with an adjusted material from the same set and Gritstone Hills. Sky and ambient light by an HDRI from Grand Mountains and the key light is by the sun.

    Rocks and Crevices

    Rocks+Crevices.jpg
    1200 x 800 - 316K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,036

    Magnificent landscape Horo, the material and lighting perfect.

  • TeobaldoTeobaldo Posts: 64

    Horo: Your train looks great in the landscape; I can almost see it sharing the tracks with NGartplay's locomotive. The modified abstract wallpaper is like a fourth dimension. The terrain is as perfect as ever.

    Rashad Carter: I like the second image of the clouds better.

    NGartplay: The reflected metallic dinosaur looks spectacular.

    Hansmar: Your interior image is very good; the window adds a realistic touch.

    Thank you all for sticking with our old and beloved Bryce.

  • Rashad CarterRashad Carter Posts: 1,830

    Hansmar that scene looks fantastic. The shadows and reflections, are particularly rewarding. Love the comfortable pose and the aloof expression. Great!

  • HoroHoro Posts: 11,327

    Thank you mermaid and Teobaldo.

  • NGartplayNGartplay Posts: 3,367

    Hansmar, excellent scene.  Love the comforter on the bed.  It looks so cushy.

    Horo, I would have expected snow on this mountains so the fall coloring is a surprise and beautiful.

  • NGartplayNGartplay Posts: 3,367
    edited November 8

    Again, just rendering some imported objects that I have already created.  Making this image reminds of how much I've forgotten already.  The material on the desk top should have been tweaked.  I was too lazy to find a nice wallpaper.  But, you know what?  I just enjoyed playing with the objects.  The books have promise with a chalice and wizard items.  The dinosaur is pretty cool.  The cannon would look great with my pirate stuff. I did a bit of burn.

    EDIT:  Hmm...refuses to upload.  jpg at 1.05 MB  I'll try later.

    EDIT:  Had to resave in IrfanView at a lower resolution

    desk items.jpg
    1200 x 800 - 406K
    Post edited by NGartplay on
  • HoroHoro Posts: 11,327

    NGartplay - thank you. Very nice render with the desk and what is on it. I also like the wooden wall tiles very much.

  • mermaid010mermaid010 Posts: 6,036

    Beautiful scene NGartplay, well done.

  • HoroHoro Posts: 11,327
    edited November 8

    Two in Wings3D created ribbons, one with pimples outside and the other one inside a bit smaller, with materials from Fifty Funky Shapes and Fifty Funky Metals. They stand on a Fading Disk. Everything with the camera within a 8-sided pyramid (comes with Bryce 7.1: Installed Additional Primitives) with transparency and reflection each 50%. Light by the WhiteSphere HDRI, the blue colour by the sky. No sun.

    Double Pimpled

    DoublePimpled.jpg
    1200 x 800 - 340K
    Post edited by Horo on
  • NGartplayNGartplay Posts: 3,367

    Horo, I love your crazy ribbons.  The pimples (?) really make it interesting.

  • mermaid010mermaid010 Posts: 6,036

    Interesting render with the ribbons, Horo, the lighting is awesome.

  • HoroHoro Posts: 11,327

    Thank you NGartplay and mermaid.

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