Show Us Your Bryce Renders Part 14

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Comments

  • mermaid010mermaid010 Posts: 6,059

    Thanks Horo and Hansmar

  • HoroHoro Posts: 11,357

    Thank you Hansmar.

  • Rashad CarterRashad Carter Posts: 1,830

    Agreed with Hansmar you guys are killing it!
     

  • TeobaldoTeobaldo Posts: 65

    Horo: The lake looks beautiful, and the island in the middle would be great for a vacation cabin (or permanent residence).

    memaid010: The fun render is like watching two kids playing in their asteroid's backyard.

  • TeobaldoTeobaldo Posts: 65
    edited October 22

    Duplicate message, sorry for my mistake.

    Post edited by Teobaldo on
  • HoroHoro Posts: 11,357
    edited October 21

    Thank you Rashad and Teobaldo.

    The building is Urban Future 3 by Stonemason. It stands on the reflecting ground plane. Ambient light and sky by an unpublished HDRI. At the camera position a faint radial light to brighten up parts within the dark shadows, no sun.

    Left Urbanity

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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,059

    Thanks Rashad and Teobaldo 

    Horo - beautifully presented Urban Future 3.

  • HoroHoro Posts: 11,357

    Thank you mermaid.

  • HoroHoro Posts: 11,357
    edited October 22

    The terrain was self made and given the material Tau_davidbrinnen (3/10) from the Pro Materials Library. The clouds are by the CloudSphere9 from the Sky Toolbox, sky and ambient light by an unpublished HDRI and additional specular by the sun.

    Iced Mountains

    IcedMountains.jpg
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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,059

    Wow this came out very nice Horo, the material and lighting are perfect.

  • HoroHoro Posts: 11,357

    Thank you mermaid.

  • HoroHoro Posts: 11,357
    edited October 23

    The terrain was self made (the same as the snowy one above but the camera higher up and within the opening because I wanted to see what it looks with a fisheye lens) and given a material from High Resolution Terrains 1. Sky and ambient light by an HDRI from Gritstone Hills. In front of the camera is the EWL (extreme wide-angle lens) from Lenses and Filters and covers here 186° horizontal. The key light by the visible sun.

    Grass and Rocks

    GrassAndRocks.jpg
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    Post edited by Horo on
  • HansmarHansmar Posts: 3,135

    Horo, great urban render. And, as always, your landscapes are wonderfull too.

  • HoroHoro Posts: 11,357

    Thank you Hansmar.

  • mermaid010mermaid010 Posts: 6,059
    edited October 24

    Magnificent scene Horo

    A simple render; I found this file in my folders, which I did a long time ago, following one of David’s tutorials – “how to add halo to Bryce stars” ; I added the tree, and the nebulas are from the Space Construction Kit. I changed the color of the haze to get the two different effects.

    glowingtree.jpg
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    glowingtree-blue.jpg
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    Post edited by mermaid010 on
  • HoroHoro Posts: 11,357

    mermaid - thank you. Very nicely done glowing tree variants red and blue.

  • NGartplayNGartplay Posts: 3,377
    edited October 24

    Mary convinced me to try doing art again, if only abstract.  She says that it will help me mentally.  So here is one that I recycled.  Added a torus, changed angles and materials and sky,.

    germs 3.jpg
    800 x 800 - 136K
    Post edited by NGartplay on
  • mermaid010mermaid010 Posts: 6,059

    Thanks Horo

    NGartplay - cool abstract, I happy to see your worksmiley

  • HoroHoro Posts: 11,357

    NGartplay - good to see you and your abstract looks really very nice.

  • NGartplayNGartplay Posts: 3,377

    Thank you Horo and mermaid.  I don't know why I struggle anymore to make art.  Sometimes I think that I'm depressed.

  • TeobaldoTeobaldo Posts: 65

    Horo: The city looks amazing, it has a very well-done gray feel, and the terrain looks fantastic.

    mermaid010: I like the red version of the spacescape the best.

    NGartplay: The abstract looks organic, almost like a microbe. It looks great.

    I'm contributing something I made this afternoon while I was bored at home:

  • HoroHoro Posts: 11,357
    edited October 26

    Teobaldo - thank you. Great idea. There was once "Bryce Prize" magazine, Vol. 1, 2008 with 53 pages.

    Post edited by Horo on
  • NGartplayNGartplay Posts: 3,377

    Aw, Teobaldo, love how you mention the other artists here.  Very thoughtful.

  • HoroHoro Posts: 11,357
    edited October 27

    The terrain was self made and given an adjusted material from High Resolution Terrains 2 and the stars are from the Space Construction Kit. The building is from David Brinnen. Sky and ambient light by an unpublished HDRI and some light by the sun. A research site on a far away world.

    Research Station

    ResearchStation.jpg
    1200 x 800 - 235K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 6,059
    edited October 27

    NGartplay – the best cure for depression is doodling in Bryce; a very versatile software.wink

    Teobaldo – a simple yet beautiful render, thanks for the comment.

    Horo – magnificent research station in a faraway world.

    The terrain is self-made, materials from the vegetation product, modified, the sky a modified preset and the eagles 2D Face. An Anaglyph of it; I know the eagles are soaring but I'm not sure about the terrain if it’s clipping the frame I can’t really make out.

     

     

     

     

     

    where-eagles-dare.jpg
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    where-eagles-dare-ana.jpg
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    Post edited by mermaid010 on
  • HoroHoro Posts: 11,357

    mermaid - thank you. Very nice render with the eagles above the landscape. I find the anaglyph looks fine. There are always some differences because the blue and red renders are moved a bit sideways.

  • mermaid010mermaid010 Posts: 6,059

    Thanks Horo

  • NGartplayNGartplay Posts: 3,377

    Beautiful lighting and terrain, Horo.

    Very realistic landscape, mermaid.

  • mermaid010mermaid010 Posts: 6,059

    Thanks NGartplay 

  • HoroHoro Posts: 11,357

    Thank you NGartplay.

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