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ALPHA version 6.25.2025.27507.
minor bugs report.
While I have been reporting bugs, I am happy to see many good updates based on the QT6 foundation.
Content Library Rename those extra(s) "Manage" tabs?
A feature request for QoL update
I had the same experience now several times in the last days.
I second barbult's point. I don't understand it either. This effect is different from DS 4.24. Why hiding the currently-used Camera (rather than hiding any light sources...) makes the whole scene dark with all xxx Shaded Draw Styles ? but with Filament and Iray preview, no dark scene at all ?
Such inconsistency makes no sense to me ~~
How to reproduce the issue ...? drag the manipulator ?
(maybe this is why) If you are using the camera headlamp as your light source. Then (with 2025alpha) when you turn off the camera visibility, your light source is turned off (in Shaded Draw Styles).
That's not the cause ~~
I never use headlamp which is pseudo. Headlamp on Cameras are always set as Off, Auto-Headlamp in Render Settings is always set as Never. There're always light source from HDRI and spotlights in my scenes.
I've that issue from day 1 of using Alpha, but it had seemingly gotten a little less frequent with each release, but happens all the time on the current one. For me the bigger the scene, the more often it happens. I've had to go back to creating larger scenes in 4.24 and switching to Alpha to render them.
I don't know, if this is here somewhere mentioned:
Currently I'm even not able to load a base G9-Figure in DS. I get the error message:
Could not find file: /People/Genesis 9/Genesis 9.duf
With the command line
"C:\Program Files\DAZ 3D\DAZStudio6 Public Build\DAZStudio.exe" "D:\*****\3D\My DAZ 3D Library\People\Genesis 9\Genesis 9.duf"
it works fine
Is the path mapped in Content Directory Manager? ALPHA doesn't inherit the paths from 4.x, you need to specify them.
I did it and in the previous versions it worked.
I only noticed from is some versions, that I could not load some hairs
How do you install content? Have you checked the log file for errors after trying to load content (Help>Troubleshooting>View Log File)?
I haven't read everything and don't know if it's already been mentioned, but since the last update, ALPHA always crashes after saving and during the shutdown process at 99%. I can still open the error message that appears, but I can no longer save it because it also ‘crashes’.
Until now, ALPHA has been running without any problems for me, except for the scripts and a few minor issues with the viewport, and it has even been more stable than version 4.24.
Now, not only does it take forever to load files and, for example, the G9 figure, but moving figures is sometimes slow and jerky.
I even thought about a faulty installation of the update and reinstalled ALPHA, but unfortunately nothing has changed.
SOLVED. I had the wrong graphics driver installed - now it's working again.
I work with
WIN11
NVidia Geforce RTX 4070 12 GB GPU
AMD Ryzen 9 5900X 12-core processor
64 GB RAM
Is there a scripting Chat/forum or something for Daz 2025 (as per normal struggling to find things with the Forum Search).
I have been writing my own scripts to replace some of the functionality I used the most - for example an Incremental Script. While the original Daz4x script work, I wanted to improve on it to allow for some Quality Life things I was missing.
While my script is working, what I have noticed however is that I get the following Warning.
[WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
Now it is only a warning - so I can ignore it probably......... (nothing ever goes wrong doing that.....) but I wanted to check to see if there is something I am missing.
But wait there is more
Funny thing is - I found that Daz3d own SAVEAS command is creating the same warning (using File/SaveAs)
2025-10-14 12:29:13.393 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:29:13.393 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:18.589 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:18.589 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:18.589 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:18.590 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.140 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.140 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.140 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.140 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.201 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.201 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.201 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.201 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.228 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.229 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.229 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.229 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.281 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.281 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.282 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.282 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.340 [INFO] :: Saved image: H:\TEST\1_001.tip.png
2025-10-14 12:32:49.408 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
2025-10-14 12:32:49.408 [WARNING] :: Unknown uniform type or value: QVariant(Invalid) Please check your QParameters
You can check the change of script engine of 2025 in here: https://www.daz3d.com/forums/discussion/comment/9137806/#Comment_9137806
Thank you very much - that will help a lot because then I can look at differences :D
Not going to help with the warning I am getting - because I have confirmed it seems to be something to do with textures... not sure why - still trying to work out. Not sure if it in fact happens in 4.XX so will have to test :D
Weeeee - gotta love programming :D
Okay not solved. The problem is back and now it's also when I start ALPHA and close it without loading anything. No figure, no scene. When I close the program the error message apears and crashes before I can open or save it. Anyone any ideas what may cause this?
Finally I managed somehow to save the error message.
It acvtually seems to be doing something with a time display at that point, which is odd. Last logged action is saving the session layout files (the toolbars) but that may be a bit before whatever is triggering the crash.
I'm sure I'm doing something wrong. For some reason my people have their heads chopped off when I render.
It's like the camera view and viewport view don't match?! How can I fix this?
I'm also noticing that the Preview Light is showing as normal in DS 4.24 Perspective View but not DS2025a, when I load FG Oktoberfest Bar. Currently I mainly use DS2025a for faster iRay rendering with my new RTX card, and still using DS 4.24 for putting scenes together.
In Render Settings, on the Editor tab, in the General section, you need to set the camera Dimensions. Set it to Active Viewport if you want the render to cover the entire size and shape of the viewport. (This is the same as in DS4.)
Thank you so much. It's been so long since I setup DS4 that I forgot the settings.
You are welcome, Ron. The forum is the best place to get advice.
Through "circumstances" I'm in the process of reinstalling Studio and its assets, with an eye to curating the assets I've accumulated over the years. My secondary issue is that the circumstances forced me to build a new rig, one that has a 5090. My dilemma is that I can't seem to download the beta. I can't even locate the beta. . The one beta I can find was from back when Genesis 2 was the new thing. DIM, using the suggested filter, doesn't display it. So I'm stuck. At a dead end. Since I know 4 won't work with the 5090 (with IRAY in any event) I have zero options that I can see. I welcome advice.
It is not Beta yet, still ALPHA.
Install Manager 1.4.1.87 is required and DAZ Studio 2025 (6.x), Software, Plugin, OS 64-bit, and Public Build download filters must be checked/active
In Install Manager, if you filter using sku::109051, you should see a package labeled Public Build Install Modules I found this, i'll try it after the remaining terrabyte downloads. It would have been useful to be a little more identifiable. At least it was near the top of one of the pertinant topics, though I had to understand that evergreen had more meaning than it appeared.
I find I am having the same issue on my MacBook - wild speculation on my part is that it might be related to the undo capability as I've seen some odd behavior with that in previous versions.
MacBook Info: M3 36GB Ram
FWIW the behavior I've seen in previous versions with undo is that it stops recording actions at some point (anecdotally after using the constrained translation handles on the universal manipulator). At that point the universal manipulator disapears. Some arbitrary time later the scene will suddenly reset to the point in time that the undo recording stopped.
Is there any ETA for an alpha version of a Mac version of this new Daz Studio? I mean, a Mac version that runs on one of the Apple M silicon chips? Is DS ever going to run on an M silicon chip?
The first post here https://www.daz3d.com/forums/discussion/727631/daz-studio-2025-6-25-2025-x-evergreen#latest says
Yes, I know it's running in emulation. But it is not running in Tahoe, or Sequoia, or any of the OSes that actually run on the M chip. It's running in Rosetta 2, Which Apple will eventually drop. I was just wondering if there's any ETA for when DAZ Studio will actually run in, for example, Tahoe, and not in Rosetta 2.
I was further wondering if it might go the way Poser Has gone, and become "Windoes Only." (Poser version 14, soon to be released)