UltraSceneryXT - large terrain/landscape generator

HowieFarkesHowieFarkes Posts: 530
edited October 2021 in Daz PA Commercial Products

Introducing UltraSceneryXT

I've been quiet for a while but that's not due to lack of anything going on - I have been coding away on a new terrain generator and large scale landscape system for Daz Studio. It can work on it's own to generate vast vistas or alongside UltraScenery for the extra depth of high detail foreground and extensive background. Still a few weeks/months away (I'm notoriously bad at estimating development time) but here's an example of what it can do when used with some UltraScenery in the foreground.

Post edited by HowieFarkes on
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Comments

  • alexhcowleyalexhcowley Posts: 2,160

    This is going to take Ultrascenery to a whole new level. The demo render above is quite breathtaking.  

    As I've noted before, the phrase "game changer" has been overused of late but it definitely applies here.

    I will eagerly await further developments. 

    Cheers,

    Alex.

     

     

     

     

  • Lothar WeberLothar Weber Posts: 1,601

    This will be an absolutely INSTANT buy!!!! wink

  • AnEye4ArtAnEye4Art Posts: 429

    Looking forward to this product.

  • memcneil70memcneil70 Posts: 2,228

    Gorgeous. Can I put a word in for the South Western U.S. landscape? 

  • gitika1gitika1 Posts: 938

    Will it work in 4.12?

  • gitika1 said:

    Will it work in 4.12?

    It should work with all versions 4.8 or newer.
  • That looks quite remarkable. Look forward to seeing it completed.
  • UthgardUthgard Posts: 801

    This looks like it'll be expensive. Mostly, because I already need a new keyboard after drooling so much over the preview.

  • GoggerGogger Posts: 2,031
    edited October 2021

    OH.
    MY.
    GOSH!

    I may have just licked the monitor screen on that preview.  <LOL>

    Post edited by Gogger on
  • A dream come true !

    Howie, you're a magician !

  • MelanieLMelanieL Posts: 6,421

    Mmmmm! Looking forward to seeing this in store.

  • bytescapesbytescapes Posts: 1,659

    Look out, Vue and Terragen, Howie's coming for your market.

  • Oso3DOso3D Posts: 14,585

    And have you priced Terragen lately? Hoo boy.

     

  • GoggerGogger Posts: 2,031
    edited October 2021

    Oso3D said:

    And have you priced Terragen lately? Hoo boy.

     

    Man, I remember first playing with Terragen on the Commodore Amiga waaaayyyy back in the day when one would get together with some buddies to make an afternoon of sitting and watching the image render line by line by line by line.

    Post edited by Gogger on
  • Oso3DOso3D Posts: 14,585

    Did Terragen start on the Amiga? Whoa.

    (I never owned an Amiga, but I owned a Commodore and looked upon friends' Amiga longingly)

    But I DID use Terragen a bunch like 20 years ago when it was strictly a free thing.

  • barbultbarbult Posts: 18,681

    I love everything related to UltraScenery, so this will be a great addition.

  • Instant buy. Even my credit card agreed.

  • richardandtracyrichardandtracy Posts: 2,929
    edited October 2021

    Oso3D said:

    And have you priced Terragen lately? Hoo boy.

     

    Yep. Free for non commercial use. Apparently. I have never downloaded it, no time to learn another package. OK, the perpetual licenses for non-free versions are a bit high, but less so than zBrush. And a lot higher than I'm able to pay.

    Regards,

    Richard

    Post edited by richardandtracy on
  • Just...wow!

  • That is glorious. I can't wait.

  • SigurdSigurd Posts: 1,025

    .....

  • Where do I send my money?

  • Your products are almost always a must-buy from me.

    I must say that I'm regularly disappointed by the quality of vegetation for sale at Daz3d : I rely on the huge, albeit ageing, library from XFrog and the TPF models that I can no longer afford with their subscription system.

    I come from Eon/Vue : no longer affordable for hobbyist and a terribly ageing rendering system.

    It's nice to see that you are working on a terrain plugin.

    I would also love to see an improved ultrascatter either with a painting solution or a more sophisticated attraction/repulsion option.

     

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,889
    Is this going to be system intensive
  • KharmaKharma Posts: 3,171

    barbult said:

    I love everything related to UltraScenery, so this will be a great addition.

    @barbult  After seeing all the amazing work you have done with UltraScenery, I can't wait to see what you create with this new addition, as well as all the useful tips and tricks you share with us !!

  • barbultbarbult Posts: 18,681

    Kharma said:

    barbult said:

    I love everything related to UltraScenery, so this will be a great addition.

    @barbult  After seeing all the amazing work you have done with UltraScenery, I can't wait to see what you create with this new addition, as well as all the useful tips and tricks you share with us !!

    I'll certainly be giving it workout.

  • AllenArtAllenArt Posts: 6,175

    OMG I love you!  laugh LMAO

  • HowieFarkesHowieFarkes Posts: 530
    edited October 2021

    Time for another progress render. Have been working more on the vegetation (sunk a week of time just into the tree-line lol)

    yuuge.png
    1920 x 843 - 2M
    Post edited by HowieFarkes on
  • And yes all the renders so far have been of piney mountains - but I need to get all the systems in place before starting on new biomes and ecosystems. It will definitely NOT be only piney mountains.

  • Looking very good!

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