UltraSceneryXT - large terrain/landscape generator

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Comments

  • Who needs Terragen? No need to look at it and wonder any more.
  • tsroemitsroemi Posts: 1,220

    Wow, I can't believe DS can actually DO this! It's so freaking amazing!

  • HowieFarkesHowieFarkes Posts: 530
    edited January 27

    Have put a lot of work into how different plants are distributed amongst each other - but of course that's all behind the scenes stuff in JSON files. Just pick a preset and go.

    mountain foliage.png
    1000 x 1300 - 2M
    Post edited by HowieFarkes on
  • Wow. Just... wow. 

  • Ghosty12Ghosty12 Posts: 1,781
    edited January 27

    This is me seeing all the promo images teasing us, all the while waiting for the product to be released.. laughsmiley

    Post edited by Ghosty12 on
  • MarcCCTxMarcCCTx Posts: 869
    edited January 28

    So, could you put a realistic humanoid figure next to the trees or should they be across the lake / valley? 

    Or would you put a standard UltraScenery in the middle?

    Post edited by MarcCCTx on
  • HowieFarkesHowieFarkes Posts: 530

    MarcCCTx said:

    So, could you put a realistic humanoid figure next to the trees or should they be across the lake / valley? 

    Or would you put a standard UltraScenery in the middle?

    This product is certainly more suited to backgrounds than foregrounds. For high detailed stuff that you can place a figure next to you would be better off with UltraScenery
  • GreybroGreybro Posts: 2,225

    TAKE MY MONEY! TAKE IT!

  • GranvilleGranville Posts: 623

    Tantalizing!

  • TugpsxTugpsx Posts: 621

    Amazing work. Looking forward to playing in this sandbox. Howie thanks again for your years of service and producing these awesome projects. 
    Looking forward to the Carrara scene conversation project.
    Your work in that space has been exceptionally great and would love to leverage the resources that are already there. I know it's great making the terrains in Carrara and porting to Studio with custom biomes can be a challenge. 
    Awesome job. 

  • DogzDogz Posts: 893

    Looks fantastic :) I could use this right now actually :)

  • HowieFarkesHowieFarkes Posts: 530
    edited February 1

    So while UltraSceneryXT is absolutely capable of creating standalone landscapes, it's original purpose was to make real 3d backdrops for UltraScenery... a job that it is still pretty good at ;)

    aussie road.png
    1000 x 1300 - 2M
    Post edited by HowieFarkes on
  • Fantastic! Hopefully it'll be in the store before Easter.

  • Yeah, that really finishes off open US scenes. Just looks perfect.

    Regards,

    Richard

  • UthgardUthgard Posts: 801

    It definitely solves the "end of the world" problem. Now I wonder how hard it would be to have castles, towns, or paths in those background mountains to give characters something to aim for...

    *drooling in anticipation*

  • AllenArtAllenArt Posts: 6,175

    HowieFarkes said:

    So while UltraSceneryXT is absolutely capable of creating standalone landscapes, it's original purpose was to make real 3d backdrops for UltraScenery... a job that it is still pretty good at ;)

    Holy cow..that is just sooooo hard to believe that is DS. LOL 

  • FSMCDesignsFSMCDesigns Posts: 11,231

    HowieFarkes said:

    MarcCCTx said:

    So, could you put a realistic humanoid figure next to the trees or should they be across the lake / valley? 

    Or would you put a standard UltraScenery in the middle?

    This product is certainly more suited to backgrounds than foregrounds. For high detailed stuff that you can place a figure next to you would be better off with UltraScenery

    That being said, how resource intensive is it. my 2080ti struggles with ultrascenery,  a clothed figure and a prop or two so there isn't much resource room left for more to be added.

  • HavosHavos Posts: 4,882

    FSMCDesigns said:

    HowieFarkes said:

    MarcCCTx said:

    So, could you put a realistic humanoid figure next to the trees or should they be across the lake / valley? 

    Or would you put a standard UltraScenery in the middle?

    This product is certainly more suited to backgrounds than foregrounds. For high detailed stuff that you can place a figure next to you would be better off with UltraScenery

    That being said, how resource intensive is it. my 2080ti struggles with ultrascenery,  a clothed figure and a prop or two so there isn't much resource room left for more to be added.

    Are you remembering to set the optimisation to memory? Despite the mind boggling number of instances (ie hundreds of thousands) of an Ultra Scenery scene I have not found it to be a massive resource hog, and perhaps eats up 20-25% or so of the memory on my 1080Ti. I have rendered Ultra Scenery scenes with around 10 Genesis 8 figures, plus props. Note that the figures were optimised, ie only Sub-D 2 and textures reduced to 2K.

  • davesodaveso Posts: 5,068

    oh geez wiz .. i just wet my pants. No more Vue. Speaking of Terradome, is it my imagination but was it more effective in Poser? The material resolution just doesn;t look right in DS to me. 

  • HowieFarkesHowieFarkes Posts: 530
    edited February 9

    In the thick of putting together a lot of presets at the moment, getting ready for imminent uploading.

    USX Preset 18 Redrock.png
    1024 x 1024 - 2M
    USX Preset 12 Lightning Ridge.png
    1024 x 1024 - 2M
    USX Preset 17 Lakeland.png
    1024 x 1024 - 2M
    Post edited by HowieFarkes on
  • namffuaknamffuak Posts: 3,691

    Howie, you're ruining the carpet in my den. Every time you post another set of examples I start drooling again . . .

  • AnEye4ArtAnEye4Art Posts: 429
    edited February 9

    I'm filing a complaint against this guy for refusing to stop the torture that he's causing on me and on my wallet!!

    Post edited by AnEye4Art on
  • AllenArtAllenArt Posts: 6,175

    HowieFarkes said:

    In the thick of putting together a lot of presets at the moment, getting ready for imminent uploading.

    Just gorgeous :)

     

  • HowieFarkes said:

    In the thick of putting together a lot of presets at the moment, getting ready for imminent uploading.

    I love this render!

  • tsroemitsroemi Posts: 1,220

    DoctorJellybean said:

    HowieFarkes said:

    In the thick of putting together a lot of presets at the moment, getting ready for imminent uploading.

    I love this render!

    Absolutely agreed, this looks so real and so, so beautiful! 

  • TimotheusTimotheus Posts: 155

    Howie, it looks like you keep posting your vacation pictures on this thread? Is that intentional? :P

  • alexhcowleyalexhcowley Posts: 2,160

    tsroemi said:

    DoctorJellybean said:

    HowieFarkes said:

    In the thick of putting together a lot of presets at the moment, getting ready for imminent uploading.

    I love this render!

    Absolutely agreed, this looks so real and so, so beautiful! 

    My personal favourite is the third one. Lots of trees, some rocks, some snow and a lovely big lake. 

    Cheers,

    Alex. 

  • alexhcowleyalexhcowley Posts: 2,160

    tsroemi said:

    DoctorJellybean said:

    HowieFarkes said:

    In the thick of putting together a lot of presets at the moment, getting ready for imminent uploading.

    I love this render!

    Absolutely agreed, this looks so real and so, so beautiful! 

    My personal favourite is the third one. Lots of trees, some rocks, some snow and a lovely big lake. 

    Cheers,

    Alex. 

  • davesodaveso Posts: 5,068

    alexhcowley said:

    tsroemi said:

    DoctorJellybean said:

    HowieFarkes said:

    In the thick of putting together a lot of presets at the moment, getting ready for imminent uploading.

    I love this render!

    Absolutely agreed, this looks so real and so, so beautiful! 

    My personal favourite is the third one. Lots of trees, some rocks, some snow and a lovely big lake. 

    Cheers,

    Alex. 

    you can say that again. 

  • This is a must buy

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