Render up some "character"

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  • CricketCricket Posts: 487
    edited January 2020

    Ok, I'll try again

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  • davesodaveso Posts: 7,885

    My attempt at making a cute Yeti gone horribly wrong but interestingly creepy lol...

    but it is really great. awesome

  • CricketCricket Posts: 487
    edited January 2020

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    Post edited by Cricket on
  • kyoto kidkyoto kid Posts: 42,016
    Cybersox said:

    ,,,

     

    ...she reminds me of a waitress who used to work nights at the old 24 hour Quality Pie shop in northwest Portland 30 years ago (long since closed down). 

  • kyoto kidkyoto kid Posts: 42,016

    I've really enjoyed seeing some of the renders in this thread.  I have to agree with some of the comments that Genesis 8 seems to lend itself better to older characters.
    I put this render together over the past week or so (which is a long time tweaking a setup for me).
    "The Biker"

    ..very impressive. Almost looks like a promo still for an old film. 

  • kyoto kidkyoto kid Posts: 42,016

    The Reverend...

    ...scary, but I like it.

  • kyoto kidkyoto kid Posts: 42,016
    edited January 2020

    ..a. lot of really nice characters here, some real high quality work.  

    Here is a an update on my #1 custom character.  Yeah, I posted an attachment of an earlier attempt shortly after I got everything back up and running following a catastrophic HDD crash that wiped out everything.  Wasn't fully satisfied with that first result as she didn't quite look the way she did her before the meltdown (so hard to duplicate a character when you have no record of the settings and have to do so from scratch again).  Still not quite what I was striving for but I feel the modifications I did better capture the original. 

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    Post edited by kyoto kid on
  • nonesuch00nonesuch00 Posts: 18,781
    kyoto kid said:

    ..a. lot of really nice characters here, some real high quality work.  

    Here is a an update on my #1 custom character.  Yeah, I posted an attachment of an earlier attempt shortly after I got everything back up and running following a catastrophic HDD crash that wiped out everything.  Wasn't fully satisfied with that first result as she didn't quite look the way she did her before the meltdown (so hard to duplicate a character when you have no record of the settings and have to do so from scratch again).  Still not quite what I was striving for but I feel the modifications I did better capture the original. 

    great job

  • Sven DullahSven Dullah Posts: 7,621

    The Matriarch

  • davesodaveso Posts: 7,885

    great to see so many new cool renders. wow ... 

  • carrie58carrie58 Posts: 4,109
    edited June 2020

    Been missing this thread

     

    Post edited by carrie58 on
  • radiaradia Posts: 128
    edited June 2020

    Started with Underbelly but slimmed him down and then just played around a bit. He reminds me of a sports reporter.

     

    Post edited by radia on
  • davesodaveso Posts: 7,885
    radia said:

    Started with Underbelly but slimmed him down and then just played around a bit. He reminds me of a sports reporter.

     

     

    this is really good. i passed on underbelly, but maybe should gotten him. The coupons are gone now though

  • radiaradia Posts: 128
    Thanks daveso. Yes, I dithered in buying too because I've limited use for a burly gangster type, but on the other hand a craggy older character is always handy.
  • Sven DullahSven Dullah Posts: 7,621
    radia said:

    Started with Underbelly but slimmed him down and then just played around a bit. He reminds me of a sports reporter.

     

    Very nice indeed! Some sort of celebrity?

  • radiaradia Posts: 128

    No - far from it! Just a guy from one of the regional papers who used to cover sporting events. Used to see him at all the matches. I wasn't consciously trying to make him, but the figure reminds me of him.

  • Sven DullahSven Dullah Posts: 7,621

    @radia Tks for inspiring:) Felt a sudden urge to dig up this guy and fix him up a bit.

  • nonesuch00nonesuch00 Posts: 18,781

    Looks like Steve Austin, $6,000,000 austronaut to me in that lighting but it's probably the expression used on your render.

  • Illustrated my Glass Walker Galliard character for an upcoming game I'm in. She makes me super happy. <3

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  • JOdelJOdel Posts: 6,322

    I posted this over in one of the Art Studio threads. I use Studio primarily for illustrations used in .pdf publication projects. (Designing "books" for a hobby.) At present most of these have been fanfic. The majority of it is Potterfic. I've been working in a semi-'Toon style, which works for most things, but there are projects where 'Toon is not really what one wants. So I've started trying to build a library of characters which aren't Toony. This is awkward when one of your main characters is unmistakably Ollie.

    So, here is a rough of a character build which is *not* unmistakably Ollie. Although he does contribute to the total.

    (I work in 3DL by preference, since I want my illos to look like illos, not photographs.)

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  • WonderlandWonderland Posts: 7,137
    edited June 2020

    This is with this WITHOUT Nida with custom morphs. https://www.daz3d.com/daisy-and-friends-for-nida-8

    It's really confusing because I have previously saved images with this Daisy and now there's a new Daisy! 
     

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  • Sven DullahSven Dullah Posts: 7,621

    Looks like Steve Austin, $6,000,000 austronaut to me in that lighting but it's probably the expression used on your render.

    Haha I don't mind. At one stage he looked a bit like George Clooney. Played around a bit more...

     

    JOdel said:
     

    (I work in 3DL by preference, since I want my illos to look like illos, not photographs.)

    That's why I love 3DL, it can do so many things:)

  • nonesuch00nonesuch00 Posts: 18,781
    JOdel said:

    I posted this over in one of the Art Studio threads. I use Studio primarily for illustrations used in .pdf publication projects. (Designing "books" for a hobby.) At present most of these have been fanfic. The majority of it is Potterfic. I've been working in a semi-'Toon style, which works for most things, but there are projects where 'Toon is not really what one wants. So I've started trying to build a library of characters which aren't Toony. This is awkward when one of your main characters is unmistakably Ollie.

    So, here is a rough of a character build which is *not* unmistakably Ollie. Although he does contribute to the total.

    (I work in 3DL by preference, since I want my illos to look like illos, not photographs.)

    I like that style a lot.

  • radiaradia Posts: 128

    Looks like Steve Austin, $6,000,000 austronaut to me in that lighting but it's probably the expression used on your render.

    Haha I don't mind. At one stage he looked a bit like George Clooney. Played around a bit more...

    Great work Sven - love the expression as he looks to camera.

  • radiaradia Posts: 128
    JOdel said:

    I posted this over in one of the Art Studio threads. I use Studio primarily for illustrations used in .pdf publication projects. (Designing "books" for a hobby.) At present most of these have been fanfic. The majority of it is Potterfic. I've been working in a semi-'Toon style, which works for most things, but there are projects where 'Toon is not really what one wants. So I've started trying to build a library of characters which aren't Toony. This is awkward when one of your main characters is unmistakably Ollie.

    So, here is a rough of a character build which is *not* unmistakably Ollie. Although he does contribute to the total.

    (I work in 3DL by preference, since I want my illos to look like illos, not photographs.)

    I really like this painted style. Does it come from postwork, or did you use specific 3DL render settings to flatten the colours a bit?

  • radiaradia Posts: 128

    This is with this WITHOUT Nida with custom morphs. https://www.daz3d.com/daisy-and-friends-for-nida-8

    It's really confusing because I have previously saved images with this Daisy and now there's a new Daisy! 
     

    Fantastic image. Has a real 1950s feel for me.

  • radiaradia Posts: 128
    kyoto kid said:

    ..a. lot of really nice characters here, some real high quality work.  

    Here is a an update on my #1 custom character.  Yeah, I posted an attachment of an earlier attempt shortly after I got everything back up and running following a catastrophic HDD crash that wiped out everything.  Wasn't fully satisfied with that first result as she didn't quite look the way she did her before the meltdown (so hard to duplicate a character when you have no record of the settings and have to do so from scratch again).  Still not quite what I was striving for but I feel the modifications I did better capture the original. 

    This I also love. The overall sepia feel with the pop of colour works brilliantly, to say nothing of the character herself.

  • JOdelJOdel Posts: 6,322
    edited June 2020
    radia said:
    JOdel said:

    I posted this over in one of the Art Studio threads. I use Studio primarily for illustrations used in .pdf publication projects. (Designing "books" for a hobby.) At present most of these have been fanfic. The majority of it is Potterfic. I've been working in a semi-'Toon style, which works for most things, but there are projects where 'Toon is not really what one wants. So I've started trying to build a library of characters which aren't Toony. This is awkward when one of your main characters is unmistakably Ollie.

    So, here is a rough of a character build which is *not* unmistakably Ollie. Although he does contribute to the total.

    (I work in 3DL by preference, since I want my illos to look like illos, not photographs.)

    I really like this painted style. Does it come from postwork, or did you use specific 3DL render settings to flatten the colours a bit?

    There is a bit of postwork, but nothing particularly demanding. I rendered it twice since I wasn't pleased with the original metals of the still and the candlestick. So I applied shaders and re-rendered it, then composited the image, since I'd also moved a few props. The actual postwork on the final composite was mostly just exposure, and running unsharp mask twice. That enhances the edges of things. If this were a photograph it would come across as oversharpened, but as an illustration it's a bit of an advantage. It's particularly nociable around the edges of the visible skin, and in the floor tiles.

    Inside the render I used a rather flat lighting setup which helps with the "painterly" efffect. For this I used one of the presets of Khory's Caressed by Light 2. That, and the light sets from Flipmode's Easy Environments - the Poser versions - are my lighting go-tos although I tend to throw in Linear points fairly often. There is one in the furnace and another above the candlesticks here.

    Post edited by JOdel on
  • kyoto kidkyoto kid Posts: 42,016

    @radia Tks for inspiring:) Felt a sudden urge to dig up this guy and fix him up a bit.

    ...the white hair makes me think of a fit and trim Leslie Nielsen 

  • kyoto kidkyoto kid Posts: 42,016

    This is with this WITHOUT Nida with custom morphs. https://www.daz3d.com/daisy-and-friends-for-nida-8

    It's really confusing because I have previously saved images with this Daisy and now there's a new Daisy! 
     

    ..really nice..  

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