Novica & Forum Members Tips & Product Reviews Pt 10

17475777980100

Comments

  • firewardenfirewarden Posts: 1,454
    edited April 2018
    barbult said:

    I'm very happy with the flexibility of the new PC+ product Wild Wind Hair for Genesis 8 Female(s). It has LOTS of morphs and even has bones for posing the hair. I didn't purchase the colors addon pack, because I heard it had missing file(s). I may pick it up sometime in the future, or just use hair shaders I already own. I played around with the morphs and bones and came up with several different looks.

    You just sold me on that hair! :)

    Post edited by firewarden on
  • MollytabbyMollytabby Posts: 1,159
    nemesis10 said:
    jakiblue said:

    I'm a bit confused by what you are saying - are you saying that you don't have an "unzipper" for windows? So you can't unzip a manually downloaded file? 

    there are a few free "unzippers" for windows available -  i have "winrar" which is free, and also "7-zip" which is also free, although I use Winrar the most. It works on .rar files as well as .zip files. Don't pay for an "unzipper". 

    Also, don't unzip directly into your DS file structure - always unzip into a dummy folder and then manually cut'n'paste the folders over, so you can know exactly where something goes, and fix a folder name if you need to. 

    I still don't know how to add content without DIM. On my Mac, for Poser, I just click on the zip file to unzip the folder, redo the folders, remove vendor names, etc... then drop the whole folder onto an app that places everything correctly into Poser. But with DS, I don't know how to "extract" zips into the library. I thought it was a Windows thing, but even in Windows I tried control clicking and everything else and have not figured out how to "extract" a zip into a folder. When I Googled it, I found a page for "WinZip." Do you have to purchase that to install content into Daz if you don't use DIM? I'm obviously not a Windows person and only use it for DS, everything else I do on my Mac.

     

    When I click on a zip file, (in Windows 8) it opens so you can see what's inside but you can't use the files until you copy them to somewhere else. I'm afraid to move or change anything in DS because it might screw it up. In Windows you can move a folder on top of another folder and it will merge, but on a Mac it overwrites the other folder. So I've been manually opening each file and having to look where each item goes and put in each one manually (from other stores) which is a PITA. But I keep seeing instructions to "extract" the zip file into your studio library and the only way I see to do that is by purchasing WinZip... I do have a product that is supposed to put everything (from other stores) into DIM to install them, https://www.daz3d.com/content-package-assist,  but haven't tried it yet and it doesn't work on a Mac. I work both on a PC and Mac and I have separate external hard drives for each so I have to download and install everything twice.

    On a Mac in Sierra and High Sierra: Merge two folders with the same name. If you have two folders with identical names at two different locations, you can merge them into a single folder. Press and hold the Option key, then drag one folder to the location that contains a folder with the same name. In the dialog that appears, click Merge.

    Thank you for these instructions, @nemesis10 , I'm on a Mac too and this is very useful information.

  • NovicaNovica Posts: 23,859

    @barbult   The hair looks really good! 

  • barbultbarbult Posts: 23,132

    I think I was misremembering about the missing hair files. It looks like the red hair in the base Wild Wind Hair does not work because of missing files. I hope it gets fixed soon.

  • NovicaNovica Posts: 23,859

     

    From Daz:

    One possible solution is to clear the DS and DSON cache.

    By default, they are located here:
    C:\Users\username\AppData\Roaming\DAZ 3D\Studio4\temp
    and
    C:\Users\username\AppData\Roaming\DAZ 3D\dson\cache

    If you can not see your AppData folder, type %appdata% in the Start menu and Windows will open the hidden folder.

    Simply delete the files in these folders.
    This article may also be of some assistance:

    https://helpdaz.zendesk.com/entries/23049988-trouble-shooting-render-crashes-in-daz-studio-4-5
     

    Um, that dson/cache has a LOT of vendors in it. What exactly am I deleting, before I do this? It has a folder labeled "data" under it, and that's where all the files are. For example, the first one is 3D Universe and the folders are 
    Eclypse
    G2Skyler
    G3FFantasyHair
    G3FSkyler
    Grimwood Manor

    etc. (The next one is 3DCelebrity with Adalyn Hair, Adam Hair, etc.

  • NovicaNovica Posts: 23,859

    This is the log, if it makes sense to anyone.

    2018-04-03 23:42:23.879 Creating Action Manager...
    2018-04-03 23:42:23.897 WARNING: QString::arg: Argument missing: Adds vertices that collide at the beginning of the simulation to the selected mesh vertices, dForce
    2018-04-03 23:42:23.899 WARNING: libpng warning: iCCP: known incorrect sRGB profile
    2018-04-03 23:42:23.900 Creating Pane Manager...
    2018-04-03 23:42:24.587 Successfully created OpenGL viewport for AuxViewportView.
    2018-04-03 23:42:25.298 WARNING: QFile::flush: No file engine. Is IODevice open?
    2018-04-03 23:42:25.341 WARNING: libpng warning: iCCP: known incorrect sRGB profile
                AND 34 more of the same thing. 
    2018-04-03 23:42:25.479 WARNING: QLayout: Cannot add null widget to QGridLayout/
               And about 7 more of the same thing. 
    2018-04-03 23:42:25.653 Executing startup script...
    2018-04-03 23:42:26.767 Started in: D:/DAZ 4.8 Studio/DAZ 3D/DAZStudio4
    2018-04-03 23:42:26.773 DAZ Studio Started
    2018-04-03 23:42:26.774 Creating Pixel Buffer
    2018-04-03 23:42:26.808 Pixel buffer - Width: 1024 Height: 1024
    2018-04-03 23:42:26.808 Compiling OpenGL Shader...
    2018-04-03 23:42:26.813 Fragment Shader:
    Fragment Shader compiled successfully.
    Linking Shader:
    Shader Program successfully linked.

    2018-04-03 23:42:26.982 WARNING: libpng warning: iCCP: known incorrect sRGB profile
    2018-04-03 23:42:26.984 WARNING: libpng warning: iCCP: known incorrect sRGB profile
    2018-04-03 23:42:26.985 WARNING: libpng warning: iCCP: known incorrect sRGB profile
    2018-04-03 23:42:26.990 WARNING: libpng warning: iCCP: known incorrect sRGB profile
    2018-04-03 23:42:26.991 WARNING: libpng warning: iCCP: known incorrect sRGB profile
    2018-04-03 23:42:26.992 WARNING: libpng warning: iCCP: known incorrect sRGB profile

  • barbultbarbult Posts: 23,132
    Novica said:

     

    From Daz:

    One possible solution is to clear the DS and DSON cache.

    By default, they are located here:
    C:\Users\username\AppData\Roaming\DAZ 3D\Studio4\temp
    and
    C:\Users\username\AppData\Roaming\DAZ 3D\dson\cache

    If you can not see your AppData folder, type %appdata% in the Start menu and Windows will open the hidden folder.

    Simply delete the files in these folders.
    This article may also be of some assistance:

    https://helpdaz.zendesk.com/entries/23049988-trouble-shooting-render-crashes-in-daz-studio-4-5
     

    Um, that dson/cache has a LOT of vendors in it. What exactly am I deleting, before I do this? It has a folder labeled "data" under it, and that's where all the files are. For example, the first one is 3D Universe and the folders are 
    Eclypse
    G2Skyler
    G3FFantasyHair
    G3FSkyler
    Grimwood Manor

    etc. (The next one is 3DCelebrity with Adalyn Hair, Adam Hair, etc.

    DSON cache is stuff to make DS content work in Poser, I believe. I don't use Poser (don't even own it). I have deleted DSON cache many times and have had nothing bed happen because of it. I only use Daz Studio.

  • NovicaNovica Posts: 23,859
    edited April 2018

    Me too. No Poser. Well I'll give it a go. Wow, 3056 items.

    Post edited by Novica on
  • NovicaNovica Posts: 23,859
    edited April 2018

    Nope, no go. Crashed again. This is just where the warning starts. The log says my driver is fine, etc. 

    2018-04-04 00:45:01.838 WARNING: dzneuraymgr.cpp(307): Iray WARNING - module:category(MDLC:COMPILER):   1.0   MDLC   comp warn : D:\DAZ 4.8 Studio\DAZ 3D\DAZStudio4\shaders\iray\daz_3d\irayubermaterial.mdl(422,20): conversion from 'float' to 'color' must be explicit    (Hmmm, that's interesting. Is it not playing well with a ubermaterial?  See next line too.) 
    2018-04-04 00:45:01.847 WARNING: dzneuraymgr.cpp(307): Iray WARNING - module:category(MDLC:COMPILER):   1.0   MDLC   comp warn : D:\DAZ 4.8 Studio\DAZ 3D\DAZStudio4\shaders\iray\daz_3d\irayubermaterial.mdl(422,25): conversion from 'float' to 'color' must be explicit
    2018-04-04 00:45:01.847 WARNING: dzneuraymgr.cpp(307): Iray WARNING - module:category(MDLC:COMPILER):   1.0   MDLC   comp warn : D:\DAZ 4.8 Studio\DAZ 3D\DAZStudio4\shaders\iray\daz_3d\irayubermaterial.mdl(498,12): conversion from 'float' to 'color' must be explicit
    2018-04-04 00:45:01.855 WARNING: dzneuraymgr.cpp(307): Iray WARNING - module:category(MDLC:COMPILER):   1.0   MDLC   comp warn : D:\DAZ 4.8 Studio\DAZ 3D\DAZStudio4\shaders\iray\daz_3d\irayubermaterial.mdl(533,12): conversion from 'float' to 'color' must be explicit
    2018-04-04 00:45:01.867 Iray INFO - module:category(SCENE:IO):   1.0   SCENE  io   info : Loading module "::daz_3d::irayubermaterial" from "D:\DAZ 4.8 Studio\DAZ 3D\DAZStudio4\shaders\iray\daz_3d\irayubermaterial.mdl".
    2018-04-04 00:45:01.881 Iray INFO - module:category(SCENE:IO):   1.0   SCENE  io   info : Loading module "::nvidia::axf_importer::axf_importer" from "D:\DAZ 4.8 Studio\DAZ 3D\DAZStudio4\shaders\iray\nvidia\axf_importer\axf_importer.mdl".
    2018-04-04 00:45:01.928 Iray INFO - module:category(SCENE:IO):   1.0   SCENE  io   info : Loading module "::nvidia::core_definitions" from "D:\DAZ 4.8 Studio\DAZ 3D\DAZStudio4\shaders\iray\nvidia\core_definitions.mdl".
    2018-04-04 00:45:01.951 Total class factories: 2065
    2018-04-04 00:45:01.951 Iray VERBOSE - module:category(IRAY:RENDER):   1.1   IRAY   rend stat : Environment cache size capacity: 5.
    2018-04-04 00:45:01.953 Creating Script Engine...
    2018-04-04 00:45:01.969 WARNING: 3DConnexion Plug-in Error: Could not create Device, CoCreateInstance failed
    2018-04-04 00:45:01.974 3D mouse support library could not be loaded.
    2018-04-04 00:45:01.976 Creating Main Window...
    2018-04-04 00:45:01.976 Creating Viewport Manager...
    2018-04-04 00:45:02.018 Successfully created OpenGL viewport for Viewport1.
    2018-04-04 00:45:02.083 Successfully created OpenGL viewport for Viewport2.
    2018-04-04 00:45:02.128 Successfully created OpenGL viewport for Viewport3.
    2018-04-04 00:45:02.173 Successfully created OpenGL viewport for Viewport4.
    2018-04-04 00:45:02.229 Creating Action Manager...
    2018-04-04 00:45:02.249 WARNING: QString::arg: Argument missing: Adds vertices that collide at the beginning of the simulation to the selected mesh vertices, dForce
    2018-04-04 00:45:02.251 WARNING: libpng warning: iCCP: known incorrect sRGB profile
    2018-04-04 00:45:02.252 Creating Pane Manager...
    2018-04-04 00:45:02.850 Successfully created OpenGL viewport for AuxViewportView.
    2018-04-04 00:45:03.619 WARNING: QFile::flush: No file engine. Is IODevice open?
    2018-04-04 00:45:03.677 WARNING: libpng warning: iCCP: known incorrect sRGB profile
           A BUNCH OF THOSE AGAIN. 
    2018-04-04 00:45:04.042 Executing startup script...
    2018-04-04 00:45:05.195 Started in: D:/DAZ 4.8 Studio/DAZ 3D/DAZStudio4
    2018-04-04 00:45:05.226 DAZ Studio Started
    2018-04-04 00:45:05.226 Creating Pixel Buffer
    2018-04-04 00:45:05.249 Pixel buffer - Width: 1024 Height: 1024
    2018-04-04 00:45:05.250 Compiling OpenGL Shader...
    2018-04-04 00:45:05.253 Fragment Shader:
    Fragment Shader compiled successfully.
    Linking Shader:
    Shader Program successfully linked.

    2018-04-04 00:45:05.427 WARNING: libpng warning: iCCP: known incorrect sRGB profile
    FIVE MORE OF THOSE.

    Post edited by Novica on
  • NovicaNovica Posts: 23,859

    Well, it must work. There's a gallery render using it. But only one. Anyone else got this who can test it? (Chinese Courtyard) 

  • NovicaNovica Posts: 23,859

    A little birdie told me to check out the freebies (in the scrolling banner.) It has finally changed and has 15 new items. Remember some of the Genesis 2 outfits go fairly well onto Genesis 3. Been awhile since I've done it. 

  • Robert FreiseRobert Freise Posts: 4,260
    Novica said:

    Well, it must work. There's a gallery render using it. But only one. Anyone else got this who can test it? (Chinese Courtyard) 

    I have it 

    I have just loaded it in DS4.10 with no problem and started it to render in Iray so far no problems

    I'll let the render finish just in case something pops up

  • jakibluejakiblue Posts: 7,281

    oh good to hear! i got it today cos i wanted to get the deeper discount on hellboy's big afro hair and I was kinda hesitant. I havne't been pleased really with a lot of her PC hair (although the ones under her own name I think are excellent), and I think there are a lot of longer hairs out there that don't have enough movement morphs so wasn't sure whether to get it. Relief hearing you like it.  

    barbult said:

    I'm very happy with the flexibility of the new PC+ product Wild Wind Hair for Genesis 8 Female(s). It has LOTS of morphs and even has bones for posing the hair. I didn't purchase the colors addon pack, because I heard it had missing file(s). I may pick it up sometime in the future, or just use hair shaders I already own. I played around with the morphs and bones and came up with several different looks.

     

  • Robert FreiseRobert Freise Posts: 4,260
    edited April 2018

    Chinese Courtyard 16 min 23 sec to render

    Only errrors I had in log were for Optix

    Chinese Courtyard.png
    1914 x 1022 - 3M
    Post edited by Robert Freise on
  • NovicaNovica Posts: 23,859
    edited April 2018

    @robertfreise

    Thanks SO much for testing it. I'll uninstall and reinstall. Should've thought of that sooner. But I learned something new about the cache files, thanks to @barbult @worldsedge  @agentunawares   You folks ROCK. (as usual.) 

    Post edited by Novica on
  • L'AdairL'Adair Posts: 9,479
    Novica said:

    A little birdie told me to check out the freebies (in the scrolling banner.) It has finally changed and has 15 new items. Remember some of the Genesis 2 outfits go fairly well onto Genesis 3. Been awhile since I've done it. 

    And don't forget about the monthly and weekly free stuff for members. There's a nice group of reading props from Merlin Studios, (as well as then fairly common offering of bladed weapons.) Also today's Bonus Madness G7 Bio Suit for Genesis 3 Female(s) comes with a nice weapon: "…the blaster also comes with two types of lasers, small blasts and a phaser blast." Make sure you put an MM new release in the cart at the same time for the best price.

  • shadowhawk1shadowhawk1 Posts: 2,186

    One of the main reasons I am so aggressive in keeping my custom categories updated is the fact that the file structure drives me bat s*** crazy.  I literally cannot work with it like that.  I was spending so much time finding stuff I never had time to actually do anything.  Doing the custom categories is the only thing that allowed me to save my sanity.  I only have to find things once, then its put into a place that makes sense to be and I know exactly where to look for it.  Need a medieval room?  Its under building and scenes/fantasy medieval, interiors.  Need a sleek modern dress for genesis 2?  Its under people/Genesis 2/ Female/Clothing/Dresses/Modern.  Its a major pain to put together (I just got a new laptop and decided to do the custom categories from scratch and clean things up a bit instead of copying over from the pc) especially if you have a lot of stuff, the new laptop conversion is on week three as far as getting the categories done, but its worth the effort as far as I'm concerned.  And I am still pissed off about them taking away the blue bars to find new stuff.  I can't find the old stuff most of the time, much less the new content!

    How do you do that in DS? I have my Poser files organized perfectly but have no idea how to do that in Daz, I usually use the smart pane because my content pane just lists everything by alphabetical letters. I don't even know where people are finding "character" to list their first G3 characters. I just have a list of folders with numbers, then letters, but everything is listed, not separated out as characters or whatever...

    You can do it jsut like you did in Poser, at least that is how I did it. From the content folder you can create new folders. For example, under Genesis 2 Female I have the clothing folder and then in there I have it all broken down into sub catagories like pants, dresses, shoes, sports wear, ect ... It jsut takes a bit to keep up when you buy stuff. I download everything to a seperate folder and remove all the vanity folders then add it to my main content folder so I can keep everything orginized.

    I hope that helps you out. 

    I still don't know how to add content without DIM. On my Mac, for Poser, I just click on the zip file to unzip the folder, redo the folders, remove vendor names, etc... then drop the whole folder onto an app that places everything correctly into Poser. But with DS, I don't know how to "extract" zips into the library. I thought it was a Windows thing, but even in Windows I tried control clicking and everything else and have not figured out how to "extract" a zip into a folder. When I Googled it, I found a page for "WinZip." Do you have to purchase that to install content into Daz if you don't use DIM? I'm obviously not a Windows person and only use it for DS, everything else I do on my Mac.

    Oh boy ... my wife is the MAC user, but I can certainly help you with the windowsx portion of that since you are running DS on a windows emulator it sounds like. I am at work right now (+10 hours on your time zone right now) I can take some screen shots to help you out and make a brief tutorial if you like? Do you have a DA account? if so you can note me at shadowhawkone and I can stash the iamges for this ... if not we can do it over the PM's here if you prefer. Unless no one has an issue of me posting it here. 

     

    No, I have separate Mac and Windows machines...  OMG, I just found the extract option on Windows! I don't know how I missed it! Now I still have to figure out a way to get stuff into DS on my Mac...

    Ah OK, would you still like me to post a few images of creating custom folders in your content library? 

  • RGcincyRGcincy Posts: 2,806
    edited April 2018

    For those wanting/needing to clear their DSON cache, it's easiest to do from within DS. From main menu choose Edit/Preferences/General tab then click on Clear button near bottom right.

    dson cache clear.jpg
    416 x 702 - 68K
    Post edited by RGcincy on
  • MelanieLMelanieL Posts: 7,133

    This is a test render of Elliandra. I usually love Mousso's girls but this looks more like a doll than a person. The nose is way too chiseled and the lips are very fake looking. I'm surprised coming from Mousso! I rarely use characters as is, so hopefully when mixed in with other characters, she won't look as bad... (The eyelashes were from Josie because hers were barely visible.)

    Well that certainly looks nothing like the promos! I don't have it but it certainly looks wrong there. Have you checked there are no other non-zero morph settings - it looks almost like there are a bunch of other morphs twisting things up.

  • MelanieLMelanieL Posts: 7,133
    barbult said:

    I'm very happy with the flexibility of the new PC+ product Wild Wind Hair for Genesis 8 Female(s). It has LOTS of morphs and even has bones for posing the hair. I didn't purchase the colors addon pack, because I heard it had missing file(s). I may pick it up sometime in the future, or just use hair shaders I already own. I played around with the morphs and bones and came up with several different looks.

    You just sold me on that hair! :)

    Me too - I was keeping that hair in my back pocket in case I needed a new product to trigger a discount (I used another yesterday to get a Hellboy bargain or two) but I think I'll stick it in the cart anyway.

  • NovicaNovica Posts: 23,859
    RGcincy said:

    For those wanting/needing to clear their DSON cache, it's easiest to do from within DS. From main menu choose Edit/Preferences/General tab then click on Clear button near bottom right.

    Wonder why there's not a clear for the temporary files? 

    Thanks. I'll put this in the Reference section in the first page under Tips: Crashing / Clear Cache

  • MollytabbyMollytabby Posts: 1,159
    RGcincy said:

    For those wanting/needing to clear their DSON cache, it's easiest to do from within DS. From main menu choose Edit/Preferences/General tab then click on Clear button near bottom right.

    Thank you @RGcincy for this info. I had no idea where to look in my Mac folders  for the files to delete.

  • IceDragonArtIceDragonArt Posts: 12,548
    MelanieL said:

    This is a test render of Elliandra. I usually love Mousso's girls but this looks more like a doll than a person. The nose is way too chiseled and the lips are very fake looking. I'm surprised coming from Mousso! I rarely use characters as is, so hopefully when mixed in with other characters, she won't look as bad... (The eyelashes were from Josie because hers were barely visible.)

    Well that certainly looks nothing like the promos! I don't have it but it certainly looks wrong there. Have you checked there are no other non-zero morph settings - it looks almost like there are a bunch of other morphs twisting things up.

    I agree this does not look right.  This looks like what I get when I turn the percentage of my morphs too high in the randomizer....

  • WonderlandWonderland Posts: 6,735
    nemesis10 said:
    jakiblue said:

    I'm a bit confused by what you are saying - are you saying that you don't have an "unzipper" for windows? So you can't unzip a manually downloaded file? 

    there are a few free "unzippers" for windows available -  i have "winrar" which is free, and also "7-zip" which is also free, although I use Winrar the most. It works on .rar files as well as .zip files. Don't pay for an "unzipper". 

    Also, don't unzip directly into your DS file structure - always unzip into a dummy folder and then manually cut'n'paste the folders over, so you can know exactly where something goes, and fix a folder name if you need to. 

    I still don't know how to add content without DIM. On my Mac, for Poser, I just click on the zip file to unzip the folder, redo the folders, remove vendor names, etc... then drop the whole folder onto an app that places everything correctly into Poser. But with DS, I don't know how to "extract" zips into the library. I thought it was a Windows thing, but even in Windows I tried control clicking and everything else and have not figured out how to "extract" a zip into a folder. When I Googled it, I found a page for "WinZip." Do you have to purchase that to install content into Daz if you don't use DIM? I'm obviously not a Windows person and only use it for DS, everything else I do on my Mac.

     

    When I click on a zip file, (in Windows 8) it opens so you can see what's inside but you can't use the files until you copy them to somewhere else. I'm afraid to move or change anything in DS because it might screw it up. In Windows you can move a folder on top of another folder and it will merge, but on a Mac it overwrites the other folder. So I've been manually opening each file and having to look where each item goes and put in each one manually (from other stores) which is a PITA. But I keep seeing instructions to "extract" the zip file into your studio library and the only way I see to do that is by purchasing WinZip... I do have a product that is supposed to put everything (from other stores) into DIM to install them, https://www.daz3d.com/content-package-assist,  but haven't tried it yet and it doesn't work on a Mac. I work both on a PC and Mac and I have separate external hard drives for each so I have to download and install everything twice.

    On a Mac in Sierra and High Sierra: Merge two folders with the same name. If you have two folders with identical names at two different locations, you can merge them into a single folder. Press and hold the Option key, then drag one folder to the location that contains a folder with the same name. In the dialog that appears, click Merge.

    Thanks but I can't upgrade to High Sierra or I lose my Photoshop CS 5 which I actually like better functionally than CC. I wish there was a way to run both OSs concurrently...

  • WonderlandWonderland Posts: 6,735

    One of the main reasons I am so aggressive in keeping my custom categories updated is the fact that the file structure drives me bat s*** crazy.  I literally cannot work with it like that.  I was spending so much time finding stuff I never had time to actually do anything.  Doing the custom categories is the only thing that allowed me to save my sanity.  I only have to find things once, then its put into a place that makes sense to be and I know exactly where to look for it.  Need a medieval room?  Its under building and scenes/fantasy medieval, interiors.  Need a sleek modern dress for genesis 2?  Its under people/Genesis 2/ Female/Clothing/Dresses/Modern.  Its a major pain to put together (I just got a new laptop and decided to do the custom categories from scratch and clean things up a bit instead of copying over from the pc) especially if you have a lot of stuff, the new laptop conversion is on week three as far as getting the categories done, but its worth the effort as far as I'm concerned.  And I am still pissed off about them taking away the blue bars to find new stuff.  I can't find the old stuff most of the time, much less the new content!

    How do you do that in DS? I have my Poser files organized perfectly but have no idea how to do that in Daz, I usually use the smart pane because my content pane just lists everything by alphabetical letters. I don't even know where people are finding "character" to list their first G3 characters. I just have a list of folders with numbers, then letters, but everything is listed, not separated out as characters or whatever...

    You can do it jsut like you did in Poser, at least that is how I did it. From the content folder you can create new folders. For example, under Genesis 2 Female I have the clothing folder and then in there I have it all broken down into sub catagories like pants, dresses, shoes, sports wear, ect ... It jsut takes a bit to keep up when you buy stuff. I download everything to a seperate folder and remove all the vanity folders then add it to my main content folder so I can keep everything orginized.

    I hope that helps you out. 

    I still don't know how to add content without DIM. On my Mac, for Poser, I just click on the zip file to unzip the folder, redo the folders, remove vendor names, etc... then drop the whole folder onto an app that places everything correctly into Poser. But with DS, I don't know how to "extract" zips into the library. I thought it was a Windows thing, but even in Windows I tried control clicking and everything else and have not figured out how to "extract" a zip into a folder. When I Googled it, I found a page for "WinZip." Do you have to purchase that to install content into Daz if you don't use DIM? I'm obviously not a Windows person and only use it for DS, everything else I do on my Mac.

    Oh boy ... my wife is the MAC user, but I can certainly help you with the windowsx portion of that since you are running DS on a windows emulator it sounds like. I am at work right now (+10 hours on your time zone right now) I can take some screen shots to help you out and make a brief tutorial if you like? Do you have a DA account? if so you can note me at shadowhawkone and I can stash the iamges for this ... if not we can do it over the PM's here if you prefer. Unless no one has an issue of me posting it here. 

     

    No, I have separate Mac and Windows machines...  OMG, I just found the extract option on Windows! I don't know how I missed it! Now I still have to figure out a way to get stuff into DS on my Mac...

    Ah OK, would you still like me to post a few images of creating custom folders in your content library? 

    Yes, thanks! That would be great! 

  • WonderlandWonderland Posts: 6,735
    edited April 2018
    MelanieL said:

    This is a test render of Elliandra. I usually love Mousso's girls but this looks more like a doll than a person. The nose is way too chiseled and the lips are very fake looking. I'm surprised coming from Mousso! I rarely use characters as is, so hopefully when mixed in with other characters, she won't look as bad... (The eyelashes were from Josie because hers were barely visible.)

    Well that certainly looks nothing like the promos! I don't have it but it certainly looks wrong there. Have you checked there are no other non-zero morph settings - it looks almost like there are a bunch of other morphs twisting things up.

    There are two face morphs-- Elliandra and Elliandra Alt and they both look exactly the same. That image was from opening the character directly from the Smart Content Pane.... I'm now trying dialing down the character to 39% and still get that nose! I may have to send in a ticket. 

    Edited to add: I tried mixing other characters with her and then dialed her down to 0, but the sharp nose is still there! But better. I'm wondering now if somehow there's a double morph on her out of the box. The character and a second version of her dialed up in addition to the original morph. I may post in the commons to see if anyone else has this problem or if you guys have the character, I'm curious to see if you load the full character directly from the smart pane what happens...

    Post edited by Wonderland on
  • NovicaNovica Posts: 23,859
    edited April 2018

    I'm rendering Elliandra and she definitely is not like yours. I simply used the Content Library Characters (Genesis 8) and clicked on her avatar. Will show you in a few minutes. Edit: Before I forget, Calista Tails is the hair I'm using, and 06 is the red hue. You really can't tell from the thumbnails in the studio what the colors are, the brown and red both look red.

    I wish vendors would name the files so we don't have to guess. What's wrong with HairRed   HairBrownDK   HairBrown?  (You'd put the DK for dark AFTER the Brown, so the browns stay together alphabetically.) 

    Post edited by Novica on
  • 3Ddreamer3Ddreamer Posts: 1,282
    nemesis10 said:
    jakiblue said:

    I'm a bit confused by what you are saying - are you saying that you don't have an "unzipper" for windows? So you can't unzip a manually downloaded file? 

    there are a few free "unzippers" for windows available -  i have "winrar" which is free, and also "7-zip" which is also free, although I use Winrar the most. It works on .rar files as well as .zip files. Don't pay for an "unzipper". 

    Also, don't unzip directly into your DS file structure - always unzip into a dummy folder and then manually cut'n'paste the folders over, so you can know exactly where something goes, and fix a folder name if you need to. 

    I still don't know how to add content without DIM. On my Mac, for Poser, I just click on the zip file to unzip the folder, redo the folders, remove vendor names, etc... then drop the whole folder onto an app that places everything correctly into Poser. But with DS, I don't know how to "extract" zips into the library. I thought it was a Windows thing, but even in Windows I tried control clicking and everything else and have not figured out how to "extract" a zip into a folder. When I Googled it, I found a page for "WinZip." Do you have to purchase that to install content into Daz if you don't use DIM? I'm obviously not a Windows person and only use it for DS, everything else I do on my Mac.

     

    When I click on a zip file, (in Windows 8) it opens so you can see what's inside but you can't use the files until you copy them to somewhere else. I'm afraid to move or change anything in DS because it might screw it up. In Windows you can move a folder on top of another folder and it will merge, but on a Mac it overwrites the other folder. So I've been manually opening each file and having to look where each item goes and put in each one manually (from other stores) which is a PITA. But I keep seeing instructions to "extract" the zip file into your studio library and the only way I see to do that is by purchasing WinZip... I do have a product that is supposed to put everything (from other stores) into DIM to install them, https://www.daz3d.com/content-package-assist,  but haven't tried it yet and it doesn't work on a Mac. I work both on a PC and Mac and I have separate external hard drives for each so I have to download and install everything twice.

    On a Mac in Sierra and High Sierra: Merge two folders with the same name. If you have two folders with identical names at two different locations, you can merge them into a single folder. Press and hold the Option key, then drag one folder to the location that contains a folder with the same name. In the dialog that appears, click Merge.

    Thanks but I can't upgrade to High Sierra or I lose my Photoshop CS 5 which I actually like better functionally than CC. I wish there was a way to run both OSs concurrently...

    I'm not a Mac person, so some of this might be wrong for you.

    Do you still have your install disks for Photoshop CS 5? I installed it clean on this Windows 10 laptop when I bought it a couple of years ago, so it hadn't stopped working then. Depending on how confident you feel, you could create a backup image you can reinstall if it all goes wrong. Me I'd do that or buy a new hard disk and try a clean install, and just swap back to the original hard disk if thing don't work.

  • Novica said:
    RGcincy said:

    For those wanting/needing to clear their DSON cache, it's easiest to do from within DS. From main menu choose Edit/Preferences/General tab then click on Clear button near bottom right.

    Wonder why there's not a clear for the temporary files? 

    Thanks. I'll put this in the Reference section in the first page under Tips: Crashing / Clear Cache

    Starting DS or File>New should clear the Temp folder.

  • NovicaNovica Posts: 23,859
    edited April 2018

    This is a quickie at about 75% render time for Elliandra.  I really would add gloss to the lips, I personally don't like matte. But as you can see, the morphs are correct. Now, back to chores.

    @richardhaseltine    Ah, thank you!

    Elliandra for Genesis 3 and Genesis 8 Female

    Elliandra.png
    560 x 700 - 604K
    Post edited by Novica on
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