Morphed g8 issue

MattB123MattB123 Posts: 36
edited March 2018 in Daz Studio Discussion

I have a character which i moved from g3 to g8 by creating a morph. I then saved the moprhed g8 as a character preset. the morph does include a slight variation in head size

Annoyingly if i create a scene with him in it, and save it, when i reload the scene, the characters hair does not conform to the morphed head. If i try to delete and  reload just the hair, it still refuses to conform so I have to reload the character emtire character and then refit the wearables preset, which is not ideal because it means I have to re-pose it which can mean wasting a significant amount of time.

Anyone know of a way around this issue?

(corrected spelling of morph in title - Mod)

Post edited by Cris Palomino on

Comments

  • Have you saved the morph as an asset - File>Save As>Support Assets>Morph Asset?

  • MattB123MattB123 Posts: 36

    Yes the morph is saved to G8 as a support assets> morph asset

  • Odd, most of the time when people have the not fitting issue the morph hasn't been saved as an asset. I'm not sure what else to suggest, other than double-checking that the version in the scene really is the asset file and not just embedded.

  • MattB123MattB123 Posts: 36

    Ill give that a try thanks 

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