dForce Verified Functional Clothing [Out of the Box]

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  • JamesJABJamesJAB Posts: 1,766
    JamesJAB said:

    Well, this one is not clothing, but it works quite well.
    Miranda Hair for Genesis 3 and 8 Females set as dynamic and animated.
    Scalp set to "Dynamics Strength" = 0.00

    Hair1 and Hair2 both set to "Dynamics Strength" = 0.80

    hahah The hair is great - nicely done. It's wiggling a little bit too much to be natural looking though. Perhaps try it with Self Collide turned Off? And see if that makes a difference? 

    I was thinking more along the lines of playing with the velocity smoothing.  (if the character does not move, the hair just bounces a bit then settles to a resting position.)

  • sapatsapat Posts: 1,735

    https://www.daz3d.com/fight-uniform-for-genesis-2-female-s

    works very well. Though you will want to put a bra on G2F for any actual fighting pose ... unless having her flash her chest is part of the intent.

    (For this one I did mess with the fabric weight, but my initial test with everything out of the box worked fine too.)

    Wow, very cool!  Great results. 

  • 3Diva3Diva Posts: 11,970

    I have a request. If someone has Sensibility (either the V4 version or the G2F version) - could you test it in dForce? I'm tempted to get it but only if it works in dForce, as older dresses tend to not transfer very well to newer generations.

  • BlueIreneBlueIrene Posts: 1,318

    I have a request. If someone has Sensibility (either the V4 version or the G2F version) - could you test it in dForce? I'm tempted to get it but only if it works in dForce, as older dresses tend to not transfer very well to newer generations.

    I tried the Sensibility dress (not got an image, sorry) and it stayed together but slid down the shoulders in a way that was a bit daring for the era and there was a lot of fabric pooling around the hem on the floor. Somebody (and I've forgotten who - again, sorry) corrected a similar shoulder issue with the Platinum Cocktail dress, and I think weight mapping was involved. That should solve that problem, if you can find the post. I haven't had nearly enough time to mess around with dForce, but I think you can add 'stiffness' (for want of a better word) to the fabric and so that might stop it stretching like a giant piece of elastic and gathering on the floor.

  • L'AdairL'Adair Posts: 9,479

    I have a request. If someone has Sensibility (either the V4 version or the G2F version) - could you test it in dForce? I'm tempted to get it but only if it works in dForce, as older dresses tend to not transfer very well to newer generations.

    I tried the Sensibility dress (not got an image, sorry) and it stayed together but slid down the shoulders in a way that was a bit daring for the era and there was a lot of fabric pooling around the hem on the floor. Somebody (and I've forgotten who - again, sorry) corrected a similar shoulder issue with the Platinum Cocktail dress, and I think weight mapping was involved. That should solve that problem, if you can find the post. I haven't had nearly enough time to mess around with dForce, but I think you can add 'stiffness' (for want of a better word) to the fabric and so that might stop it stretching like a giant piece of elastic and gathering on the floor.

    '

    T'was moi, and the post with the Weight Mapped dress is here: https://www.daz3d.com/forums/discussion/comment/3025316/#Comment_3025316

    I haven't posted the weight maps yet, Diva I'll PM you some links.

  • DaWaterRatDaWaterRat Posts: 2,885

    I have a request. If someone has Sensibility (either the V4 version or the G2F version) - could you test it in dForce? I'm tempted to get it but only if it works in dForce, as older dresses tend to not transfer very well to newer generations.

    I tried the Sensibility dress (not got an image, sorry) and it stayed together but slid down the shoulders in a way that was a bit daring for the era and there was a lot of fabric pooling around the hem on the floor. Somebody (and I've forgotten who - again, sorry) corrected a similar shoulder issue with the Platinum Cocktail dress, and I think weight mapping was involved. That should solve that problem, if you can find the post. I haven't had nearly enough time to mess around with dForce, but I think you can add 'stiffness' (for want of a better word) to the fabric and so that might stop it stretching like a giant piece of elastic and gathering on the floor.

    I just did a quick test raising the friction on the dress trims and I still lost a shoulder when I put her in a pose.  It works, in that it drapes, but you're going to want to fiddle with fabric settings and/or weight maps and dynamic strength settings depending on the pose.

  • 3Diva3Diva Posts: 11,970

    @L'Adair and @DaWaterRat Thank you, guys. :) The dress has been on my wishlist for quite a while and now that it's in the current BYOB it's the perfect time to take a chance on it. Hopefully with some fiddling, like you guys said, I'll be able to get it to work. :)

  • L'AdairL'Adair Posts: 9,479

    @L'Adair and @DaWaterRat Thank you, guys. :) The dress has been on my wishlist for quite a while and now that it's in the current BYOB it's the perfect time to take a chance on it. Hopefully with some fiddling, like you guys said, I'll be able to get it to work. :)

    Oh, definitely. for 37¢, it's a steal.

  • RuphussRuphuss Posts: 2,631
    edited November 2017

     

    Poncho from Western Ways https://www.daz3d.com/h3-western-ways

    on G8f

    easy to drape because its just a rug with a hole over her shoulders

     

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  • RuphussRuphuss Posts: 2,631

    managing this szene i noticed a flaw with G8

    you cannot bend the Thumb1/2/3 only side side

    i have tried to do so with the right thumb here but you cannot do that

  • 3Diva3Diva Posts: 11,970
    Ruphuss said:

    managing this szene i noticed a flaw with G8

    you cannot bend the Thumb1/2/3 only side side

    i have tried to do so with the right thumb here but you cannot do that

    Her thumbs bend fine for me.

  • RuphussRuphuss Posts: 2,631

    loaded the scene again and yes it works all fine now

  • The Autumnal Outfit for Genesis 8 Female https://www.daz3d.com/autumnal-outfit-for-genesis-8-female-s

    This seems to drape well straight out of the box with just the standard dForce modifier applied.

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  • I just wanted to add I was pleased to find that Victorian Santa for Genesis 3 Male (https://www.daz3d.com/victorian-santa-for-genesis-3-males) worked just fine with dForce.I was pleased to find that Victorian Santa for Genesis 3 Male (https://www.daz3d.com/victorian-santa-for-genesis-3-males) worked just fine with dForce.

    I have successfully draped the top and the pants, with no problems.

     

  • JamesJABJamesJAB Posts: 1,766
    edited November 2017

    Harpoon Girl Outfit for Genesis 2 Females (one for the items that you can grab for free right now)

    I set the jacket, cest belt, and half skirt to dynamic. (tried the boot covers, but they exploded)
    I took one look at the promo pics in the store and though that would look cool in dForce (if it worked).

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  • OdaaOdaa Posts: 1,548
    edited December 2017

    Esha's Levante suit for V4 (originally a poser dynamic) will work to some extent. You need to get your character as close to V4's pose as you can, run an animated drape, and then apply mesh smoothing (collide with character + 4-6 iterations of collision) to deal with any figure pokethrough at the end of the drape.

    PandyGirl's Monika dress isn't bad straight out of the box, although if you're have trouble getting it to look good in the chest area without dforce (if the character is very full-figured for instance), dforce is not going to help. You may want to turn the neck strap into a separate surface and start fiddle with settings, because it tends to sag inelegantly.

    Post edited by Odaa on
  • OdaaOdaa Posts: 1,548

    Successfully tested the left-shoulder version of Rosemaryr's free short chitons (originally poser dynamics). The Zeus (skirt only) version will blow up, though.

  • Midnight_storiesMidnight_stories Posts: 4,112
    edited December 2017

    My question to you guys is what easiest way we can get a Dforce product to you. At the moment I'm using scenes with all the clothing loaded with the Dforce weight node attached to them, plus props conformed. All you have to do is go to a frame say 60 apply a pose then hit the simulate button and wait. I'm making it a Dforce only product it conforms within reason for posing, but not doing JCMs as that will all be done by Dforce.

     

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  • 3Diva3Diva Posts: 11,970

    My question to you guys is what easiest way we can get a Dforce product to you. At the moment I'm using scenes with all the clothing loaded with the Dforce weight node attached to them, plus props conformed. All you have to do is go to a frame say 60 apply a pose then hit the simulate button and wait. I'm making it a Dforce only product it conforms within reason for posing, but not doing JCMs as that will all be done by Dforce.

     

    That sounds like a good way to do it. At least until/if they come up with a way to save the weight node settings.

    I'm really liking that outfit! I've been wanting a reaper outfit for a while. Your product looks great! 

  • Midnight_storiesMidnight_stories Posts: 4,112
    edited December 2017

    My question to you guys is what easiest way we can get a Dforce product to you. At the moment I'm using scenes with all the clothing loaded with the Dforce weight node attached to them, plus props conformed. All you have to do is go to a frame say 60 apply a pose then hit the simulate button and wait. I'm making it a Dforce only product it conforms within reason for posing, but not doing JCMs as that will all be done by Dforce.

     

    That sounds like a good way to do it. At least until/if they come up with a way to save the weight node settings.

    I'm really liking that outfit! I've been wanting a reaper outfit for a while. Your product looks great! 

    if they come up with a way to save the weight node settings.

    You can save it like a prop and drag it back on later, I did that just as a backup but don't change the clothing in anyway or you loss it !

    Post edited by Midnight_stories on
  • OdaaOdaa Posts: 1,548
    edited December 2017

    Cool outfit! Are the rips transparencies, or part of the mesh? I personally can use straight-up monk/friar outfits more easily than grim reaper outfits, but I'm probably in the minority there.

    Casual 1950 for Genesis Male converts forward to G3M reasonably well, and shirt and pants work with dForce without much work. For the jacket, you will want to hide the epaulettes and metal bits from the simulation, and maybe mess around with layer thickness, and even then, it can be dicy, depending on the pose.

    Post edited by Odaa on
  • Midnight_storiesMidnight_stories Posts: 4,112
    edited December 2017

    I couldn't get a rope or belt to stick so I gave up on that. the rips are transparency maps which you can turn off or on. Not easy when it one of the first there nothing to go by.

    Hmm might do a morph to hide the blade and make it into a staff!

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  • 3Diva3Diva Posts: 11,970

    I couldn't get a rope or belt to stick so I gave up on that. the rips are transparency maps which you can turn off or on. Not easy when it one of the first there nothing to go by.

    Hmm might do a morph to hide the blade and make it into a staff!

    Ohhh That would be cool! It would definitely appeal to more people. While someone might pass up a reaper set, they might be interested in a munk set - or vice versa. :)

  • Midnight_storiesMidnight_stories Posts: 4,112
    edited December 2017

    That was a minutes work, thanks for the idea guys as soon as I saw the word monk a bell when off in my head Lol!

    Post edited by Midnight_stories on
  • Midnight_storiesMidnight_stories Posts: 4,112
    edited December 2017

    Never tried morphs before this is the weight morph, and dare I try him George. I did turn on smoothing for the wieght morph. So there are some limits to DForce !

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  • 3Diva3Diva Posts: 11,970
    edited December 2017

    Never tried morphs before this is the weight morph, and dare I try him George. I did turn on smoothing for the wieght morph. So there are some limits to DForce !

    Friar Tuck! heheh I like it! :D Does it fit females? I'd love to see a sexy female reaper! :D

    Just curious, is there a way to turn the hourglass into a lamp/emissive for the monk version? Just a thought. If it's too much work, then ignore what I said. :D

    The concept of this is quite cool! You get monk (the light) vs reaper (the dark). It's a really cool concept! 

    Post edited by 3Diva on
  • The hourglass has 6 emissive colors so already done. In theory G3M has a G3F shape and you would dial that up and hide it and parent the real G3F to the male and it should work without needing to redo all the weight nodes again !

  • My question to you guys is what easiest way we can get a Dforce product to you. At the moment I'm using scenes with all the clothing loaded with the Dforce weight node attached to them, plus props conformed. All you have to do is go to a frame say 60 apply a pose then hit the simulate button and wait. I'm making it a Dforce only product it conforms within reason for posing, but not doing JCMs as that will all be done by Dforce.

    If its saved as scene file, well, I wouldn't have used that because scene file saves render settings as well. Doesnt regular wearable preset save all that is needed (dforce weight node, etc.)?

  • Yes I do have wearable presets with the weight node attached so that can be drop and drag. But for newbies who have no idea a scene is the best option, I'll do both anways to have all the bases covered !

    Thanks for the feedback!

    My question to you guys is what easiest way we can get a Dforce product to you. At the moment I'm using scenes with all the clothing loaded with the Dforce weight node attached to them, plus props conformed. All you have to do is go to a frame say 60 apply a pose then hit the simulate button and wait. I'm making it a Dforce only product it conforms within reason for posing, but not doing JCMs as that will all be done by Dforce.

    If its saved as scene file, well, I wouldn't have used that because scene file saves render settings as well. Doesnt regular wearable preset save all that is needed (dforce weight node, etc.)?

     

  • dragotxdragotx Posts: 1,147

    My question to you guys is what easiest way we can get a Dforce product to you. At the moment I'm using scenes with all the clothing loaded with the Dforce weight node attached to them, plus props conformed. All you have to do is go to a frame say 60 apply a pose then hit the simulate button and wait. I'm making it a Dforce only product it conforms within reason for posing, but not doing JCMs as that will all be done by Dforce.

    If its saved as scene file, well, I wouldn't have used that because scene file saves render settings as well. Doesnt regular wearable preset save all that is needed (dforce weight node, etc.)?

    The render settings in a scene file are easy to get around. Just save your preferred render settings as a preset and apply the preset once you open the scene, and bingo bango you've got your settings back
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