Carrara CHALLENGE - Tomatoes et al #33 Chat Time

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Comments

  • StezzaStezza Posts: 7,838

    Stezza Wuler, you can't fool me.  I have uncovered your nefarious act of plagiarism!

    First, you pilfered a tomato from my (glorious) Challenge.  Even more sinister, you fully knew that it was a member of the nightshade family, which sometimes "only comes out at night."

    My attorneys will be in contact.

    As any fully sic Supweme Wuler would do

     

    my slicer and dicer is ready and armed!

    @Diomede you sure can and anyone else who would like to can as well ...

    its morning here and I forgot where I put my tomato juice.....

  • DartanbeckDartanbeck Posts: 21,249

    Maybe you left it upstairs on the dresser?

  • StezzaStezza Posts: 7,838

    but we don't have an upstairs.... oh no!

  • HeadwaxHeadwax Posts: 9,930
    Stezza said:

    but we don't have an upstairs.... oh no!

    that explains everything,

     

    nice render Diomede

     

  • StezzaStezza Posts: 7,838

    Clarification on PR/NPR/Postwork

    Most votes single PR image No Postwork:  $50.00 towards DAZ 3D owned item(s)

    PR = PhotoRealistic setting in Carrara render room.. Only postwork allowed is your signature nothing else


    Most votes single PR/NPR/Postwork image Postwork allowed:  $50.00 towards DAZ 3D owned item(s)

    PR = PhotoRealistic with postwork to fix up or add stuff
    NPR = Non PhotoRealistic setting in Carrara render room with postwork
    Postwork = as it suggests... postwork your image type to your hearts content.

    In other words any image with postwork apart from signature


    DAZ's Choiciest Juiciest Tomato image:  $45.00 towards DAZ 3D owned item(s)

    as chosen by a DAZ Rep


    Supweme Wuler's ( Stezza's ) Tomato WiP Challenge Pick - $5 Gift Certificate

    as chosen by me


    Larsen's PICK of Juiciest Tomato image: One choice from his product library 

    as chosen by Larsen

  • StezzaStezza Posts: 7,838
    edited May 2017

    examples... of PR no post & Postwork

    PR and Postwork example.jpg
    800 x 1200 - 459K
    Post edited by Stezza on
  • VarselVarsel Posts: 574
    edited May 2017

    Someone have to clean up after those killer tomatoes has been defeated.

    Long way to go still ......

    Doc3.jpg
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    Post edited by Varsel on
  • UnifiedBrainUnifiedBrain Posts: 3,588

    Looks like it will be epic, Varsel.  Is that a 3dUniverse toon character?

  • VarselVarsel Posts: 574

    Looks like it will be epic, Varsel.  Is that a 3dUniverse toon character?

    Yep. It's the Toon Generation , with the Elite Soldier by 3djoji and some custom accessories

  • DiomedeDiomede Posts: 15,086
    edited May 2017

    Now that is going to be a good image, Varsel.  Nice adaptation of the soldier uniform. 

     

    Here is a still life of one of my favorite meals.  The shaders and the lighting need a lot of work, but I like the idea.

     

     

    EDITED to add test render done with packaging scene included in Carrara native content.

     

    same scene.jpg
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    test grill tomato in the packaging.jpg
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    Post edited by Diomede on
  • Bunyip02Bunyip02 Posts: 7,832
    edited May 2017

    Varsel, love your toon setup.

    Diomede, that soup looks good.

    Me, using the Killer Tomato as base, still have to refine the scene.

    Eyes are four sphere primitives with shaders applied. Killer tomato was grouped together then rescaled to M4 size. M4 has a Freaky skin shader applied.

     

    Tomato 1 800.png
    800 x 900 - 1M
    Post edited by Bunyip02 on
  • StezzaStezza Posts: 7,838
    edited May 2017

    awesome start as usual... 

    @Varsel he not looking too happy either lol

    @Diomede toamato soup?.... I'm more partial to pea and ham myself.. but that looks like it will be delicious smiley

    @Bunyip02 a very much Jason & the Argonauts look there! watch out for those harpies!

    Passion of the Fruits

     

     

    Passion of the Fruits.jpg
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    Post edited by Stezza on
  • HeadwaxHeadwax Posts: 9,930
    edited May 2017

    aha there are some brilliant works already i see :)

    attack of the bullion eating tomato.... (also a plain toonpro render for those who d ont have it and are fence sitting)

     

     

     

    piratedining.jpg
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    toonprog.jpg
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    Post edited by Headwax on
  • SileneUKSileneUK Posts: 1,969

  • TangoAlphaTangoAlpha Posts: 4,584

    Anything that has to put what it (thinks it) is in its name, obviously isn't. Like "Democratic Republic of . . ."

     

    Which is also how we know that oranges are not naturally orange.

  • Bunyip02Bunyip02 Posts: 7,832
    edited May 2017

    Headwax, another nice pirate scene.

    My "Sliced Tomatoes" scene.

     

    Tomato 2.png
    1200 x 947 - 1M
    Post edited by Bunyip02 on
  • MarkIsSleepyMarkIsSleepy Posts: 1,496
    edited May 2017

    I've got a couple ideas for this one. Started on the first one this morning.

    Here's my first potato tomato so far:

    The paint can, potato tomato and paint brush were modeled in Carrara then exported as a single OBJ. I UV unwrapped them in Blender and used Blender's sculpting tools to add some detail to the potato tomato and to kind of mush up the brush's bristles where the paint was going to go. Everything was then textured in Substance Painter and finally imported back into Carrara for material and lighting setup and rendering. DOF added in Photoshop using the Depth pass.

    The whole thing is one object, post-final import, with three material zones: the bristles, the table and everything else. To use the textures that Substance Painter produces, I set up my main shader (which includes the potato tomato, paint can and brush) as a multi-channel mixer.  I put the metallic map in the Blender channel and setup to top section to appear on non-metallic areas and the bottom section to appear on metallic parts. Below are the settings I used for the render above:

    If I had a lot more variation in the roughness of my non-metallic parts, I would probably need to split those out to separate shaders and play with the highlight, shininess and reflection individually. The table and the bristles are using just the top, non-metallic, part with some slight adjustment.

    PotatoTomatoTestRender002.jpg
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    SubstanceShaderSetup.jpg
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    Post edited by MarkIsSleepy on
  • ChoholeChohole Posts: 33,604
    MDO2010 said:

    I've got a couple ideas for this one. Started on the first one this morning.

    Here's my first potato tomato so far:

    The paint can, potato tomato and paint brush were modeled in Carrara then exported as a single OBJ. I uv-unwrapped them in Blender and used Blender's sculpting tools to add some detail to the potato tomato and to kind of mush up the brush's bristles where the paint was going to go. Everything was then textured in Substance Painter and finally imported back into Carrara for material and lighting setup and rendering. DOF added in Photoshop using the Depth pass.

    That made me laugh, as I am not certain if you knew,  but there is a plant called a Tom-tato.  
    http://www.bbc.co.uk/news/uk-england-24281192

  • MarkIsSleepyMarkIsSleepy Posts: 1,496

    LOL - no, I didn't know that!

  • DartanbeckDartanbeck Posts: 21,249

    Very cool start to the challenge!

    Love the WIP, MDO!!! Very, VERY Cool!!!

  • StezzaStezza Posts: 7,838

     

     

     

    Very cool start to the challenge!

    Love the WIP, MDO!!! Very, VERY Cool!!!

    +1 on that yes

  • StezzaStezza Posts: 7,838

    Wallpaper for the kids, grandkids laugh

    You think you've had a bad day Mr Potato Head!... I've had this fruit fly following me around all day!

    Modelled & rendered in Carrara with no postwork.

  • Bunyip02Bunyip02 Posts: 7,832
    edited May 2017

    Adding tomatoes to Jacksons Field.

    Still plenty to do.

     

    Jackson Field Tomatoes.png
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    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 7,832
    edited May 2017

    Next up a driver.

     

    Jacksons Field Tomatoes 1 800.jpg
    800 x 615 - 368K
    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 7,832
    edited May 2017

    Vicky 4 added.

     

    Jacksons Field Tomatoes 1b 800.jpg
    800 x 615 - 399K
    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 7,832
    edited May 2017

    Postwork Filter Forge - Watercolor Painting filter

     

    Jacksons Field Tomatoes 1b Topaz FilterForge Watercolor Paint 800.jpg
    800 x 615 - 732K
    Post edited by Bunyip02 on
  • UnifiedBrainUnifiedBrain Posts: 3,588

    Stezza, you never cease to amaze.  Excellent modeling.  You make it look so easy.

     

    Bunyip, what a fantastic progression of renders!  Great result as well.

  • TangoAlphaTangoAlpha Posts: 4,584

    That looks like my first car! Wrong colour though (mine was British Racing Green) wink

  • DiomedeDiomede Posts: 15,086
    edited May 2017

    I miss a day or so and the thread triples!  Great work eveyrone. 

     

    Meanwhile,

    Help!  Someone stole my soup! 

    I did some adjustments to my grilled cheese sandwich and tomato soup and then did an NPR render.  It seems like everything rendered except my soup. 

     

    Here, I rendered a PR with some passes and then added the soup back in the NPR with postwork.

    grilled cheese and tomato soup 2c npr1.jpg
    800 x 600 - 51K
    grilled cheese and tomato soup 2c npr 2 postowrk add back tomato soup.jpg
    800 x 600 - 171K
    Post edited by Diomede on
  • DiomedeDiomede Posts: 15,086
    edited May 2017

    I found my soup!  The normals on the soup model were facing the wrong direction.  I reversed the normals and the soup appeared.  This is a straight NPR render.

     

    grilled cheese and tomato soup 2d another NPR try.jpg
    800 x 600 - 52K
    Post edited by Diomede on
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