Show Us Your Iray Renders. Part V

16768707273100

Comments

  • nelsonsmithnelsonsmith Posts: 1,337
    Ivy said:

    Baby Doll - Sucker Punched (fan Art) Gallery Post#

    Cos-play girl character Baby Doll from the movie Sucker Punched.
    You can compare how close I got to the likeness of the character here on on google    

    If you are interested in learning more about this action movie  you can read about it on wiki http://suckerpunch.wikia.com/wiki/Babydoll 

    A lot of people didn't get Sucker Punch.  It's not exactly the terrible movie it was made out to be, but you have to realize that the director is actually trying to make a point.  Not perfect, by any means, but part of the problem was the audience was simply expecting something else.

  • Ivy said:

    My latest Iray render.  I think she turned out pretty good.  I'm happy with her, anyway.

     

    Lovely render I really like the lighting

    Thanks, Ivy!  :)

    Ivy said:

    Another Cos-play girl character Baby Doll from the movie Sucker Punched.

    I like your image, too!  She looks ready for anything!  :)

     

  • IvyIvy Posts: 7,165
    Ivy said:

    Baby Doll - Sucker Punched (fan Art) Gallery Post#

     

    Cos-play girl character Baby Doll from the movie Sucker Punched.
    You can compare how close I got to the likeness of the character here on on google    

    If you are interested in learning more about this action movie  you can read about it on wiki http://suckerpunch.wikia.com/wiki/Babydoll 

    A lot of people didn't get Sucker Punch.  It's not exactly the terrible movie it was made out to be, but you have to realize that the director is actually trying to make a point.  Not perfect, by any means, but part of the problem was the audience was simply expecting something else.

    Thank you very much for the comment :)

    I'm a Big cosplay fan. and you will find a  lot of my renders reflect my passion to create fan art for cosplay characters  Sucker Punch was a Dark movie for sure. But most cosplay movies are never what the fans expected nor do the movies usually  follow the comic series story other than settings.  The beauty of being a Daz artist is creating your own interpretation of the characters we are fans of.    I though sucker punch was a little hard to follow at first. but once you got into the story more you got the sense of what the directory was convey in this film.  I thought the movie was exciting and follow the comics, after all  Baby Dolll was a psychopath who was coping with her own reality. .

  • kyoto kidkyoto kid Posts: 42,084
    edited October 2016
    kyoto kid said:

    ...to me, having to resort to postwork kind of defeats the the whole concept of a photo real reander engine.

    ...just my two zloty's worth.

    Not at all re defeating the purpose. Postwork is an enhancement. Fact is no photo-real render engine will output an image that doesn't require at least minimal retouching. Postwork is necessary for reasons other than the render engine as well.

    kyoto kid said:

    ...yeah, but a lot of us don't have 700$+ for the perpetual licence and if doing a dual boot Linux/Windows system, the subscription based version does not work unless you want your system to be vulnerable to mallware/viruses (or have MS dictate what goes on it).

    While the subscription service is great because it gives me access to every Adobe application, the truth is it sucks. One, because of the price. And two, because most of my time in Photoshop is spent in CS 6 rather than the latest version of Photoshop. You can pick up copies of CS 6 pretty cheap on Ebay and Amazon.

    ...yes but are the licences legit by Adobe's EULA?

    I still remember the issues surrounding the so called "free" CS2 several years ago which turned out to be an error on Adobe's part.

    Post edited by kyoto kid on
  • kyoto kidkyoto kid Posts: 42,084

    Re

    That sentiment seems a little silly to me.

    Photographers use postwork to manipulate images of _actual_ reality, I don't know why anyone would expect to do less with simulated reality.

     

    ...I've taken photos long before there was digital photo enhancement software.  Yeah for those senior HS yearbook/portrait photos or adverts, studios often airbrushed details for a "soft" appearance. That was pretty much the extent of the "postwork" done then.  Other effects were handled at the time of shooting using special lenses, filters and lighting which would be analogous to using "in render" effects like HeroFX, AoA's Atmospheric Cameras, or GOBO light gels.

  • kyoto kidkyoto kid Posts: 42,084
    Ivy said:

    Baby Doll - Sucker Punched (fan Art) Gallery Post#

    Cos-play girl character Baby Doll from the movie Sucker Punched.
    You can compare how close I got to the likeness of the character here on on google    

    If you are interested in learning more about this action movie  you can read about it on wiki http://suckerpunch.wikia.com/wiki/Babydoll 

    ..pretty good match. 

  • SwanSwan Posts: 134
    kyoto kid said:

    ...yes but are the licences legit by Adobe's EULA?

    I still remember the issues surrounding the so called "free" CS2 several years ago which turned out to be an error on Adobe's part.

     

    Licenses are perfectly legit if the copy is new. No different than had you walked into a store and bought a copy there.
  • kyoto kidkyoto kid Posts: 42,084

    ...ahh but that would mean a "new" price as well which is why I never had PS to begin with.

  • TaozTaoz Posts: 10,293

    So I just figured out how use the dynamic cloth plugin so I made a dynamic dress for g2f, and then I rendered with Iray.

    IRAY made rendering so easy, I love the results.

     

    Is this a new plugin or did you spend a huge amount on Optitex?

  • SotoSoto Posts: 1,450

    Hi! Not sure where to ask, I`ll try here... :)

    What defines the size of the metallic flakes? I am using the white car paint preset and in some car sections they look fine, while in others they are way too big. Is it dependant on UVs or something like that?

    Is that the reason I am getting stretched reflections on the windows? (not proper UVs). I thought the reflection and flakes look and things like that where the result of the mesh shape only. I am wrong?

    Thanks!

  • mjc1016mjc1016 Posts: 15,001
    Hellboy said:

    Hi! Not sure where to ask, I`ll try here... :)

    What defines the size of the metallic flakes? I am using the white car paint preset and in some car sections they look fine, while in others they are way too big. Is it dependant on UVs or something like that?

    Is that the reason I am getting stretched reflections on the windows? (not proper UVs). I thought the reflection and flakes look and things like that where the result of the mesh shape only. I am wrong?

    Thanks!

    Stretched/deformed/nonexistent UVs can cause such problems....

  • IvyIvy Posts: 7,165
    kyoto kid said:
    Ivy said:

    Baby Doll - Sucker Punched (fan Art) Gallery Post#

     

    Cos-play girl character Baby Doll from the movie Sucker Punched.
    You can compare how close I got to the likeness of the character here on on google    

    If you are interested in learning more about this action movie  you can read about it on wiki http://suckerpunch.wikia.com/wiki/Babydoll 

    ..pretty good match. 

    Thank you Kyoto kid :)

  • SotoSoto Posts: 1,450
    mjc1016 said:
    Hellboy said:

    Hi! Not sure where to ask, I`ll try here... :)

    What defines the size of the metallic flakes? I am using the white car paint preset and in some car sections they look fine, while in others they are way too big. Is it dependant on UVs or something like that?

    Is that the reason I am getting stretched reflections on the windows? (not proper UVs). I thought the reflection and flakes look and things like that where the result of the mesh shape only. I am wrong?

    Thanks!

    Stretched/deformed/nonexistent UVs can cause such problems....

    Thank you! It`s good to know. I only made UVs for the parts with texture. Guess I`ll have to go back to the model then. ;)
     

  • SotoSoto Posts: 1,450

    Yes, major improvement. I never imagined. thanks again!

     

  • mjc1016mjc1016 Posts: 15,001
    edited October 2016
    Hellboy said:

    Yes, major improvement. I never imagined. thanks again!

     

     

    Tiling doesn't work properly, when it isn't UV mapped...so neither does anything that uses a repating pattern of any sort (and metal flakes are a procedurally generated repeating pattern/noise).  Also, depending on the item, things like refraction won't work consistently because the 'glass' is more or less one square poly taking up the whole surface...not the 'real' number and shape.  So that single square will be bent and twisted to fit the boundaries of the item...not really good for good looking glass.

    Post edited by mjc1016 on
  • FishtalesFishtales Posts: 6,222
    edited October 2016
    kyoto kid said:

    ...ahh but that would mean a "new" price as well which is why I never had PS to begin with.

    This seems to still work going by the new posts in the blog. I did it a few years ago and it is direct from Adobe. It is only CS2 though which is really old :)

    Link removed

    Scrub that I re-read it and you need a license number, sorry. They did do it for free at one time as I got CS4 that way.

    Post edited by Richard Haseltine on
  • kyoto kidkyoto kid Posts: 42,084

    ...not wanting to get into that kettle of fish again, there was a thread devoted to it a couple years back which got shut down.

  • FishtalesFishtales Posts: 6,222

    I just signed in to my account and went to Downloads and it is still there but it now says you can only use the serial numbers supplied with the download if you are a past customer who bought CS2, although they will still work. When I got CS4 Adobe were supplying the numbers for free for a short period to anyone who downloaded them, I think that was when they went to the cloud, that has now changed.

  • SwanSwan Posts: 134
    edited October 2016
    kyoto kid said:

    ...ahh but that would mean a "new" price as well which is why I never had PS to begin with.

    No, it's not a new price. CS 6 is old software, so the price is discounted, even for a new copy of CS 6.

    Also, (someone please correct me if I'm remembering things wrong, but I do believe) Adobe will transfer license of used software.

    Post edited by Swan on
  • nelsonsmithnelsonsmith Posts: 1,337
    kyoto kid said:
    Also, (someone please correct me if I'm remembering things wrong, but I do believe) Adobe will transfer license of used software.

    I certainly hope so.   I recently (last week) had a burgulary and someone stole all my laptops including a Surface Pro2 which I had just upgraded to CS6 solely for the purposes of digital artwork.  Fortunately had have the original on disc, but the licensing thing can get a bit dodgy.

  • SwanSwan Posts: 134

    What does this pose and expression say to you as far as how this character is feeling? And does the pose strike you as awkward?

     

    danea_render.jpg
    2869 x 3712 - 5M
  • SwanSwan Posts: 134

    I certainly hope so.   I recently (last week) had a burgulary and someone stole all my laptops including a Surface Pro2 which I had just upgraded to CS6 solely for the purposes of digital artwork.  Fortunately had have the original on disc, but the licensing thing can get a bit dodgy.

     

    Oh man, that's terrible! Hope you get your stuff back.

  • L'AdairL'Adair Posts: 9,479

    What does this pose and expression say to you as far as how this character is feeling? And does the pose strike you as awkward?

    She's walked into something that got her adrenaline going. The pose looks like she's moving back, away from whatever she found. If this were a cover for a mystery, I'd think she just stumbled onto a the body of a murder victim, possibly gruesome...

  • SwanSwan Posts: 134
    L'Adair said:

    She's walked into something that got her adrenaline going. The pose looks like she's moving back, away from whatever she found. If this were a cover for a mystery, I'd think she just stumbled onto a the body of a murder victim, possibly gruesome...

     

    Yay! That's just what I was going for. :)
  • Oso3DOso3D Posts: 15,095

    I've been meaning to do something like this for a while... hee.

     

    Cybersaurus.png
    1080 x 1080 - 1M
  • SwanSwan Posts: 134

    I've been meaning to do something like this for a while... hee.

     

    LOL! Nice. :)

  • kyoto kidkyoto kid Posts: 42,084

    What does this pose and expression say to you as far as how this character is feeling? And does the pose strike you as awkward?

     

    ....her Win 7 system booted up with Win 10?

  • j cadej cade Posts: 2,310

    Something with no postwork for once! But, so much fiddling wth material settings. Though good news I've saved everything as mapless material presets and can apply them to all my characters.

  • Oso3DOso3D Posts: 15,095

    Huh. She looks like she has Williams Syndrome. (Not intended as an insult!)

     

  • L'AdairL'Adair Posts: 9,479
    kyoto kid said:

    What does this pose and expression say to you as far as how this character is feeling? And does the pose strike you as awkward?

     

    ....her Win 7 system booted up with Win 10?

    Okay, that's really funny. My new computer arrived today and I'm fighting Win 10. I can totally relate to that expression...

This discussion has been closed.