Show Us Your Iray Renders. Part V
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That sort of V8 is soooo good.
I was debating on whether to buy the Charger Horse today or not. Maybe I will.
...very well done, I like the breath condensation. One little point, do the trees have a "leaves off" setting?
Wish there was some way to get footprints (as well as tyre tracks) in snow and sand. There is a footprint tool for 3DL but it is a bit of a pain to get to work right and is not compatible with Iray.
I like this especially the lighting.
...now that makes me feel really c-c-cold.
Looks nice
...one place where Iray really shines is when it comes to cars and other hard surfaced items (like the whiskey glass j cade posted).
I debated about the leaves... I thought I wouldn't be able to just hide the leaves and then also the decal, but I'm mistaken. Will do another render. ;)
And while we're on the subject of Western renders... here's another!
The terrain uses shaders I'm working on, along with most of the figure (everything but the hair, basically)
Used Distance canvas to generate the haze (much faster than volumetrics, and easier to tweak), then a NIK filter for the final look.
...I really like that. looks like a painting
Kyoto Kid, you and me both - I'm always wanting my vehicle tires or animal/people prints on a beach or desert or whatever (cause it bugs me if they're there with no visible tracks like they beamed in or something) and end up pshopping them in post. But, reading your comment and thinking about it again fresh, just realized that this might be a trick accomplished with SimTenero's Re-Projector tool that lets you deform/reform one thing with another object; in this case, modify a beach or other surface with a figure's feet, or car tires etc....
....hmm never thought of that. Don't have it (been kinda broke for a while). If you have, it could you do a couple tests?
Yeah, I've been contemplating using reprojector for that, I'm just not entirely sure how to go about it... maybe use elevate script. And yeah, it bugs me sometimes too, like with, say, this snowy picture.
Then again, unless the footprints are distinct, it might be just as easy to use a d-former.
Thanks, nonesuch00.
Reprojector immediately came to mind when Kyoto Kid talked about footprints and tire tracks. And then Genaris mentioned it. I'm not sure if you can do something continous, like tire tracks, in Reprojector though.
One big limitation would be deep snow, that's for sure. Fishtales shared a snowy image, (Aug 17,) where the animals were cutting a wide path through the snow:
I wouldn't mind knowing how he did that!
ETA: The links go to the original post. The image is supposed to, as well. But if the page fully loads, you'll see a tiny-font link under the image, but the image itself will link to the full-size image. (Stupid software... lol)
@L'Adair
Believe it or not but that is just an elongated sphere primitive with the sky .jpg on it. I can't remember the settings offhand but I will have a look later.
@L'Adair
Here is a close-up showing the illusion at close hand.
These were the settings. The image in the Cutout channel is just a greyscale image of the Diffuse image.
Just wanted to share this render as a heads up for a fantastic free morph for G3F. It's Tofusans' free anime head morph over at sharecg and I couldn't believe that it's free. I love her!!!
From a new series of images I'm doing on the 'Weird West,' inspired by an old idea I had of doing a Call of Cthulhu campaign in the Old West.
Here is a ronin touched by what he believes to be Akkorokamui.
That is so clever and I'm totally stealing that idea for one of my upcoming renders! Thanks for sharing!
Is that on ShareCG or somewhere else? I love how she looks!
Eeep, I just realized Edward is 3dl, not iray. My bad.
Wow, she is pretty
I remember those sort of clothes from television shows as a child. One of them was called The Wild West.
It's the Grantham suit. I'm happy to have a variety of suits from different periods -- modern business, Grantham, Regency.
The bowler hat took a lot of fiddling; it's based on the http://www.daz3d.com/patty-jewels-for-genesis-2-female-s hat, of all things.
(I also have/like the http://www.daz3d.com/amazing-hat , but it doesn't curve up quite right)
LOL, I'll have to settle for restricting nice clothing to DAZ renders...you get looked at bizarrely if you go anywear in real life in anything other than faded t-shirt and pants that are covered in tacky pilling.
Oh, I meant I have models for all those periods.
RL the fanciest thing I have is light khaki slacks.
Not I, I have a closet full of victorian era clothing. But then I have the excuse that I am researching a film project, and breaking them all in so that they actually look like someone really wore them.
Thank you, she's fantastic, I can't stop throwing textures on her!!! She's in sharecg. I don't know if I can post links but search "sharecg tofusan" It's the anime head!
I know, I was teasing. I've only even seen suits & dresses that nice actually being worn consistenly in modern times in the financial district of London. There are probably other places but I haven't visited them or at least not at the right time of day.
Well, you set the Bavarian equivalent pretty often in Munich, especially at Oktoberfest time.
Lighting test. Should have saved this as a lighting preset ....