Show Us Your Iray Renders. Part V

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  • KnittingmommyKnittingmommy Posts: 8,191
    edited August 2016
    kyoto kid said:

    My latest Iray render.  I think she turned out pretty good.  I'm happy with her, anyway.

    ...very nice. 

    Looks like a little SSS happening there as well.

    Thanks.  Quite a bit of that part comes from the tone mapping settings that I used.

    edit:  I use Tonal Rage for the Tone Mapping

    Post edited by Knittingmommy on
  • kyoto kidkyoto kid Posts: 41,851
    edited August 2016

    ...OK haven't posted much here for a while (too much being a "concerned citizen" over the last eight or so months as well as being stamped in the ground by RL on occasion)

    A new test of Leela and her best friend Tracey both based on Josie 7 mixed with Growing Up and Beautiful Skins for G3F as well as a fair amount of manual morphing.  Also used Slosh's UHT2 Ultimate Colour shaders on their hair.

    Rendered in 4.8 so no SSS.

    Leela - Tracey cute.jpg
    900 x 900 - 343K
    Post edited by kyoto kid on
  • algovincianalgovincian Posts: 2,664
    edited September 2016

    Another space explorer render, only this time she finally landed on a rock! Home-brewed terrain (including seamless color, displacement and normal maps made using photogrammetry from a stereo pair of photographs I took of an actual rock out back). Only lights in the scene are the HDRI (stars and huge moon), and her emissive visor. On the todo list is to maybe replace the moon in the background with a ringed planet, some vehicles in the distance, possibly add some dust hugging the surface she landed on, perhaps a flag planted, and a few other minor tweaks.

    This has been a fun & challenging project to learn my way around Iray a bit.

    - Greg

    terrain-01-800.png
    800 x 450 - 528K
    Post edited by algovincian on
  • Another space explorer render, only this time she finally landed on a rock! Home-brewed terrain (including seamless color, displacement and normal maps made using photogrammetry from a stereo pair of photographs I took of an actual rock out back). Only lights in the scene are the HDRI (stars and huge moon), and her emissive visor. On the todo list is to maybe replace the moon in the background with a ringed planet, some vehicles in the distance, possibly add some dust hugging the surface she landed on, perhaps a flag planted, and a few other minor tweaks.

    This has been a fun & challenging project to learn my way around Iray a bit.

    - Greg

    I think you are doing pretty good!  I love that HDRI background you've done and your terrain looks pretty good, too.  It's hard getting just the right level of emission on something like a visor, but you seem to be doing pretty well with that, too.  I like that I can still see her face so well and still have the light from the emission aid the scene.

  • Thanks Knittingmommy - still learning, and trying to figure out what the best approach is:

    1. include the moon in the HDRI (as is the case in this render)

    2. have the moon be actual geometry with an emissive material

    3. have the moon be actual geometry that is lit by a star/sun which is emissive

    Pretty sure that option 1 is the fastest to render, but options 2 & 3 would offer some more control over brightness of the moon compared to the stars, size of the moon, easier positioning, etc. (without having to remake the HDRI). Remaking the HDRI isn't all that big of a deal since I have the process of going from a standard 8-bit image to a 32-bit .exr all scripted, but the script still takes a few minutes to run. Option 3 would also allow for changing the lighting of the moon, too (half moon, etc.).

    At this point, I'm mostly interested in developing reliable/predictable processes and workflow. Fun, fun, fun!

    - Greg

  • nonesuch00nonesuch00 Posts: 18,723

    1st lady to land on passing captured meteor.

  • 1st lady to land on passing captured meteor.

    Would it be bad if I turned off all of the darker fabric elements of her suit and left her with only the metal pieces? A little bit of Barbarella . . . DAZ style?

    - Greg

  • 1st lady to land on passing captured meteor.

    Would it be bad if I turned off all of the darker fabric elements of her suit and left her with only the metal pieces? A little bit of Barbarella . . . DAZ style?

    - Greg

    LOL, from the looks of the suit, the critical bits would be covered so I think it would be safe.  Now whether advisible is totally up to you!  ;)

  • Oso3DOso3D Posts: 15,085

    Not perfect, but early attempt with procedural terrain shaders I'm tinkering with (trying not to let scope creep TOO much).

     

    TD3 Procedural Caps.png
    1748 x 1080 - 3M
  • RafmerRafmer Posts: 564
    edited September 2016

    Testing a little wind on a dynamic dress :)

     

    dynamictest3b.jpg
    1000 x 1300 - 492K
    Post edited by Rafmer on
  • MattymanxMattymanx Posts: 6,996

    Thought I'd finally share this full screen version of one of my promos

    http://www.daz3d.com/gallery/images/206321

     

  • @mattymanx, really nice render!

  • RafmerRafmer Posts: 564
    edited September 2016

    Laptop screen is playing with me; it's harder to light renders. Looks like I wasn't looking right in front of the screen. I uploaded a corrected image.

     

    Mattymanx said:

    Thought I'd finally share this full screen version of one of my promos

    http://www.daz3d.com/gallery/images/206321

    It looks great Mattymanx!

    dynamictest2b.jpg
    1000 x 1300 - 384K
    Post edited by Rafmer on
  • MattymanxMattymanx Posts: 6,996
    edited September 2016

    Thanks guys! :)

     

    EDIT:

    Rafmer, if you have it, I recommend the pattern design kit dynamic set.  The dress in it has 7 lengths if I recall.  looks really good in teh wind too

    Post edited by Mattymanx on
  • @MattyManx  That's a nice looking car!  

  • RafmerRafmer Posts: 564
    Mattymanx said:

    Thanks guys! :)

     

    EDIT:

    Rafmer, if you have it, I recommend the pattern design kit dynamic set.  The dress in it has 7 lengths if I recall.  looks really good in teh wind too

    Thanks for the recommendation, I didn't know of it. Directly to my wishlist :)

  • DustRiderDustRider Posts: 2,880

    Just having a little fun with Iray. I did this imagefor the "Heard a rumor about V8" thread. I thought I'd post it here, so I could say I posted the first Iray render of V8 (that isn't automotice related) in the Iray Renders Thread. blush

  • Cute!  Love the V8! 

  • Oso3DOso3D Posts: 15,085

    TerraDome3 with a heightmask overlay (yet another shader thing I'm working on)

     

    Height mask 3.png
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  • Oso3DOso3D Posts: 15,085

    Working with the snow shader I'm developing (hopefully shader pack will be done in a week or two).

     

    Traveler heading home after a snow.png
    1748 x 1080 - 3M
  • Working with the snow shader I'm developing (hopefully shader pack will be done in a week or two).

     

    Really enjoying all these western scenarios;  a truly underrepresented genre in Daz artwork.

  • OstadanOstadan Posts: 1,130

    Trouble with horses, whether for westerns or fantasy, is the tack.  Reins that need to be maneuvered to the rider's hands, and still drape nicely.  Stirrups that rider's feet can reach.  I did a fantasy thing once with riders and horses, and don't want to go there again.  Oh, and there aren't a whole lot of product choices for the stuff either.

  • Oso3DOso3D Posts: 15,085

    You know, it occurs to me that you could probably work with the reins to drape using VWD.

    And yeah, stirrups are a pain. Lots of nudging.

     

  • FishtalesFishtales Posts: 6,212

    Terradome 3 with LAMH Polar Bear and cub converted to Fiberhair rendered in Iray. Let It Snow Shader on the water object from Terradome 3.

    Click on image for full size.

  • Oso3DOso3D Posts: 15,085

    Really enjoying all these western scenarios;  a truly underrepresented genre in Daz artwork.

    I think I enjoy doing them because I can use horses, larger natural environments, and interesting clothes. Plus the clothes tend to be larger and looser, so they're more forgiving for fitting.
  • Fishtales said:

    Terradome 3 with LAMH Polar Bear and cub converted to Fiberhair rendered in Iray. Let It Snow Shader on the water object from Terradome 3.

    Click on image for full size.

    Nice, Fishtales! It does look very arctic.  :)

  • ArtiniArtini Posts: 10,308
    edited September 2016

    Pix Ageera http://www.daz3d.com/pix-ageera-for-genesis-3-female with Fabiana's bangles.

    image

    pix08pic01.jpg
    1024 x 1024 - 373K
    Post edited by Artini on
  • Oso3DOso3D Posts: 15,085

    TerraDome3, procedural stuff, and so on.

     

    Mount Infernus.png
    1748 x 1080 - 3M
  • nonesuch00nonesuch00 Posts: 18,723

    1st lady to land on passing captured meteor.

    Would it be bad if I turned off all of the darker fabric elements of her suit and left her with only the metal pieces? A little bit of Barbarella . . . DAZ style?

    - Greg

    Sorry, no missed that. The render is best how you have it.

  • nonesuch00nonesuch00 Posts: 18,723
    Mattymanx said:

    Thought I'd finally share this full screen version of one of my promos

    http://www.daz3d.com/gallery/images/206321

     

    Nice. I couldn't even affford the insurance on one of those.

This discussion has been closed.