Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.
Comments
I'm making 2% completed iRay scenes with a $125 computer lol, but it'll have to do.
My current planned build: http://pcpartpicker.com/list/VqQV7h
Well under $6,000 USD including the new monitors I want; granted, I'm not planning for any Titan cards at this point, which will raise the price, but I fewl with proper adjustment to things that need it it will suffice for my needs as a content creator and user.
Thanks for posting. I found it interesting and helpful to see your selections.
When you use card in gaming it consume the power at higher rates than while rendering I don't need specifications I own it ...
I think you still not get me .. my preview rig with 4 core CPU was useless in rendering with 3DL as it took me forever to render a lot of previews for my products using Uber Environment , I don't have render farms or multiple CPUs .. it was huge waste of time for me .
I am not using it since last year anymore and not going to use again as I am done with 3DL ..
that is my personal choice , please respect it
I think what Kendall is saying is that a lot of the perceived issues with 3Delight is due to the User Interface (whether it's Windows or MacOS is irrelevant) as the stand alone rendering engine whih he uses a lot doesn't have the same performance lag. But I do understand what you're saying; for your purposes, it's not worth the time and effort to support 3Delight when it can take hours to do a render with the sets you use.
I am talking about regular users from our community , no studios and big boys what it even have to do with the subject .
the consumer here in many cases can't even afford a proper card since they runing on older machines or laptop that not allow them to do better
Not everyone own rack of machines to render 1000 frames using 3DL or VCA here .. that is not the standard , we talk about single CPU vs GPU on consumer machines and hours of waiting for final image .
I get fully rendered Iray scenes in around 2 hours by adjustment of the render time maximum, plus mainly using HDRI for background and lighting. Haven't let a couple of the more complex ones I have set up render fully as yet on my $300 laptop.
Since Pixar has Denoiser which is cutting render times as you don't need to render forever to get rid of noise - just render out to a suitable image and run it though Denoiser. They've used it in big productions. It uses GPUs to denoise.
For those of us on a budget, the way to go looks to me to be Neat. It does a nice job. They have a version for images and one for video. They have a plugin version for Sony Vegas that will work so I will be out only $99. It also can use the GPU to speed things up. When I can get it, I'll let you know.
Here's a guy using Octane that demonstrates using Neat Video to get rid of fine noise. About :35 in a side by side comparison.
Here's another:
Please keep the discussion civil - there's currently point-scoring and comment aimed at other posters, that needs to stop.
Kendall, the OSLtracer should already be in the 12.0.27 build that comes with DS. I didn't yet test accessing it from DS, but it's just another hider, looking at the Maya-generated RIB.
I don't have much time for 3D at the moment, but when I get OSL to work on my terms, I'll post in the 3Delight Lab thread.
And I testify that even the RSL pathtracer hider is great. It's what I have been using exclusively for quite a while.
For Octane you don't need anymore Neat Video. Octane now has it's own denoiser/hot pixel removal.
Cath, I personally respect all your choices =) So you should go on using Iray if you prefer it now, and you can move to Redshift if you want and never bother making any mat presets for anything else - see, I have your older Poser-only products, and it's a joy to make them work in other software: the quality of the underlying textures is what matters. And not many (if any) vendors do them better than you can.
But look, I am one of those regular laptop users. I am a hobbyist, even though I write shaders and scripts.
And with proper physically based shaders, 3Delight outperforms Iray on a consumer CPU. Exactly in a situation where a new GPU cannot happen, cuz laptop.
Because 3Delight is CPU-optimised, and Iray is GPU-optimised. Only Vray at the moment is truly optimised for both, AFAIK.
And there even still exist a number of freelance professionals who make a living rendering stuff in 3Delight on single-CPU systems.
This is just a little piece of truth that the world needs to hear.
So let's respect their choices, too.
Kendall, please; the whole "biased/unbiased" thing is way too often "marketing talk".
http://blog.irayrender.com/post/142742319456/is-iray-an-unbiased-renderer-can-it-be-used-to
It is. Most engines are a bit of both to start with. However, the paradigms that an engine is built around will dictate its workflow. RiSpec was created with the "biased" lighting mindset in place and later had unbiased abilities added to it. This dictated that, as part of the workflow, the user needed to set up the lights and set the necessary parameters. Later PBR engines started with the idea that a default ambient light (whether sun or interior) is available at the start, and that the user should replace/modify it as necessary.
The upshot was/is that in 3DL and PRMan, by default, there are only the most basic of lights available (headlamp in DS) and those have to be provided by the UI of the host platform.
Kendall
I have the highest respect for both Mec4D and Kendall Sears. Look at what each has given us! Amazing products, from fabulous PBR metal and cloth shaders to furry animal rendering capability. By the very nature of the title, this thread started out argumentative, so it isn't surprising where it has ended up. People will always have different opinions and perspectives on things. I think facts, opinions and observations have been well stated and misunderstandings have been clarified. I'm ready now to stop following this thread and move on.
...just the base ones there are expansions which would have to be purchased.
I've finally matured some, in my older age. I just don't have time or energy to be frustrated about things I can't control. The fact is I might never get a more powerful computer that would easily handle IRay. I've easily decided just to use 3Delight whenever possible. I look at MAT folders to see if there is a 3Delight version. I apply it, and then have fun!
Thanks ! I am moving on and unsubscribe as well ..
...when it takes 20 to 40 minutes for the scene to appear in the render window after launching the process, that is extreme. Yeah I can render single character pics in a reasonable amount of time but I'm not into doing portraits. My scenes are "big" with a lot of stuff going on, epecially in my gritty cyber setting pics. It really gets old when having to perform test renders to check lighting values and shadows when you have to wait that long before anything shows up in the window.
The longest I waited for 3DL optimisation was maybe five minutes. When I do test renders in 3DL I use progressive mode, and they are a lot faster.
..thank you for the update.
So AMD GPUs are pretty useless for rendering as even Lux is still locked in CPU only mode.
Thanks for explaining what you meant exactly. With this, I agree =)
...2,800$ of that is two Titan-Ps alone (based on what I expect the integrated Hydro model would cost). I'm also looking at a fast (3.5 GHz) 6 core i7 and 128 GB of quad channel DDR4 memory for use with ray tracing (Carrara). I like overhead, as having overhead means the load doesn't tax the individual components as much. Building to replace components as you go costs more in the long run as you lose the investment in the original part (used cars have nothing on used computer gear when it comes to depreciation). For memory you want the entire kit made from the same die for the best reliability and stability. The MB I am looking at is the same one Cath has (definitely a good recommendation., For supporting quad channel memory I need an LGA 2011-V3 socket, LGA 1150 is only dual channel and more limited in maximum memory supported.
My current system was an "overbuild" at the time and yes, has served me pretty well until Iray and Lux 1.5 hit the scene.
I was originally going to go with Quad 4 (which was still the standard) but after listening to others and researching, decided that putting a little more out on the front end for a state of the art CPU (which the i7 930 was at the time), a better MB, faster DDR3 Tri Channel instead of DDR2 Duo Channel memory, a GPU with 1 GB instead of 512 MB of memory, a 750w PSU (which has yet to break a sweat), and case with superior interior space and cooling. Had I gone with the "safe" less expensive route, I would be a lot more dissatisfied today than I am as even 3DL/Carrara rendering would take a lot longer (my girls at the bus stop scene would probably even crash teh programme).
-----
...as to building a home server rack, that's nice when you have the disposable income to do so. Such systems also draw a lot more power than a desktop workstation (as well as require more aggressive cooling) so if you don't mind power bills almost as high as your rent or mortgage payment, that's great. Also, you probably would need a separate circuit from the rest of the home just to guard against power failures form having so much run through the same breaker box.
Fortunately, I am not into animation, so I don't need that amount of horsepower.
...decent build. 8 GB VRAM would maybe handle 70% of my scenes.
I already have the displays so that is one expense I don't need to worry about The other periphreals as well. As I don't game or use the system for video, I don't need the dedicated sound card either. I also plan to stay with Win7 Pro as I don't care for the iron fisted update policy and feature bloat of 10.
That said, the price for my "hypothetical" system is an estimate I made yesterday without going online.
Here is what it would actually entail
MB: ASUS X99-Deluxe/U3.1 529$
CPU: Intel Core i7-5930K Haswell-E 6-Core 3.5 GHz 579$
CPU Cooler: Cooler Master MasterLiquid Pro 120 All-In-One (AIO) Liquid Cooler 100$
Memory: CORSAIR Vengeance LPX 128GB (8 x 16GB) 288-Pin DDR4 SDRAM DDR4 2133 579$ (a bit of a break from what I last saw)
GPU: x2 Nvidia Titan-P Hydro ~1,400$ ea, Note: this is an estimate.
Boot Drive: SAMSUNG 950 PRO M.2 512GB PCI-Express 3.0 x4 Internal Solid State Drive 349$
Library Drive: OCZ RD400 M.2 1TB PCI-Express 3.0 x4 MLC Internal Solid State Drive 769$
Storage: x 2 Seagate Constellation ES.3 ST4000NM0023 4TB 7200 RPM 128MB Cache SAS 6Gb/s 3.5 380$
PSU: PC Power & Cooling Silencer Series PPCMK3S1200 1200 Watt (1200W) 80 Plus Platinum 326$
DVD R/W: roughly 25$
Case: this is still undecided as I currently have a Antec P-183 case (no longer available) with numerous fans and a lot of internal room that doesn't scream "Gamer!". Would like to find something on the same lines but it would take too long to research just for this purpose. I would say 200$ is a safe price for a solid professional looking all metal enclosure with multiple fans and room for liquid cooling.
So total cost: 6,636$.
...it's the difference between days or hours for a render job to complete.
A Titan would pretty much ensure a 95% or better chance that the scene will not dump to the CPU.
Two Titans makes working in Iray view mode reasonable, thus reducing the need for a lot of test renders.
As I was traditionally a painter I like my display to effectively be my canvas.
Also keep in mind I use Carrara as well which employs ray trace and GI rendering.
How about the attached image for a case; I've had it for probably 15 years and have used it in several builds.
....I'm sure I can find an appropriate one given time. I primarily wanted to hit on the guts of the system.
LOL, that's why I've tried laptop only the past few years. Desktops are magnets for dust bunnies and eventually those dust bunnies make the fans sound like lawn mowers.
Thats why you need to clean them once a month.