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No problem Howie, was just curious on performance with actual assets in it also. Looking for more info in the future, keep up the great work!
This looks so beautiful. I am still rendering with 3DLight and would love to have such landscapes. I will buy this for sure.
Instant buy!! Any chance the 3delight version can be released soonly? And the iRay later?
Much better than using PW Catch to get your stuff into DS. LOL.
Would Iray take longer if it had to use the CPU though?
AWWW crap, here I'm trying not to buy stuff ................so much for that plan .........
Thanks for kind comments.
Close to completing the scene - the terrain is repurposed from Country Lane Autumnia. Now to start on Iray shaders...
Thanks for converting this. I have several of your Carrara products, but I seldom use Carrara. I think I can find more use with these. (I also want the lake converted)
Love the road image, I can see lots of scenarios with it. I really hope this isn't to resource intensive as these will serve as backgrounds for actual scenes in my workflow, so any optimizing you can do would be very appreciated.
Howie,
The lighing in this scene is quite stunning. Can you include some lighting and camera presets in the product?
Cheers,
Alex.
Great news and looking really good, but having bought many of the Carrara sets I expect that it'll be a case of rebuying for Studio? No chance if we already have the assets that it'll be an 'economic' upgrade to supply the Studio version aspects to make the existing elements work i.e. material settings, instancing, Iray config etc. May have to start saving or consider which organ I can comfortably live without...
I got some extra padding I can sell ...that would be so worth it!!
The person who can figure out how to exchange excess BMI for 3D content will become popular. I can see it now...
"darling do you really need to eat that -whole- other pizza?"
"yes, I'm saving up for Urban Sprawl 3"
That leaves those of us with no extra padding with some tough decisions.....
HowieFarkes said:
"yes, I'm saving up for Urban Sprawl 3"
Howie, this could really be a before and after scenario, Harpwood Conty before the developers get there and turn it into Urban Sprawl 3... and who needs Bitcoin when you've got BMIcoin - I'm a rich man !
Hmm, I'm thinking there may be no Iray version of these landscapes. It simply can't handle the numbers of instances - 3Delight sails through with less than 2Gb memory usage when rendering - Iray zooms to 20Gb and Studio crashes lol
I don't know with all the shaders coming out ,you could just do the 3Delight, and people who want Iray, could just do it themselves with shaders...........can you tell I only use 3Delight
No iray version would be a disappointment. Any idea why this is happening?
Have been lurking and will get this when it comes out, whatever version it is
And Country Lane Atumnia looks like a photograph!
I have created hundred's of instances of plant objects for some iRay renders, and the increase in memory usage was minimal, so it is surprising to hear that iRay can not handle it.
Time to try some basic iray tests? Really want to see this in iray for an immediate cart purchase!
Yeah, this is exactly what I would consider an immediate purchase, but without iray...I would have to reconsider.
Is it using separate and huge texturemaps by chance?
Well I had a good sleep and woke up thinking that I must have missed something simple.
I've looked a bit deeper into it and found the "Instancing Optimization" render option. I had it set to "Speed" instead of "Memory" and this means all the geometry is "flattened" at render time so instead of holding each object in memory only once it holds the geometry of each and every instance - which would equal many, many billions of polys in this scene.
So one little render setting is the difference between "Yeah I'll happily render that" and "I'll steal all the memories until Studio dies".
The following render I stopped after after 10 minutes, but it shows Iray will work... phew. Haven't done anything much other than straight "select shaders -> convert to uber iray" so not indicative of final product. DS memory usuage was only 1.89GB during the render.
TL:DR Set Instance Optimization to "Memory"... winning.
WOOHOO! I was worried there for a second, LOL Looks very nice, I am picturing quite a few scene scenarios along that road
Very happy to hear this!
In this scene - only the base mesh for the terrain and the two ferns and grass have been carried over mostly unchanged from any Carrara products. Everything else is pretty much new for Daz Studio or extensively updated. The trees and shrubs for instance were modelled in X-Frog 3.5 and not the Carrara tree modeller.