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Daz 3D Forums > 3rd Party Software > Blender Discussion

Black eyes in blender

Another_dudeAnother_dude Posts: 0
6:20AM in Blender Discussion
Hey, anyone could help me ? When i import eyes in blender, the white part is full black...i didn't nkow how fix Capture of my daz scène
586463519-875552a2-97ef-4ae2-9dc4-429d1e8fd552.png
516 x 463 - 215K

Comments

  • PadonePadone Posts: 4,105
    9:23AM

    Again, that is not when you import in blender, it's right in daz studio that you get black eyes, thus they are exported to blender. The reason is you miss the sclera material. What you need to ask is how to apply the G9 eyes materials in daz studio, that I explained as well but evidently you need a better explanation than what I can do. So perhaps someone else can explain it better.

    https://github.com/Diffeomorphic/import_daz/issues/11

  • Another_dudeAnother_dude Posts: 0
    6:11PM

    Yup i repost to found better response, i didn't understand why the basic body G9 eyes does not work. I have open your eyes.duf and in daz they have all materials but when i star new project. Whether it's with the base model or a character like Kait, I always have the same problem and this lack of materials.

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