Daz Studio 4.9 Daz Original Figure Skin Material Optimization

124»

Comments

  • mahhenmahhen Posts: 73

    Ok, my problem might be mostly ghost light thing. I think i have too mush ghost lights and not enough another kind of lights.

  • Is there a way to get an XP version of Das 3D for my laptop? A google search had someone say they had 4.8 working )tough with a couple of problems, which aren't relevant to me)

    But 4.8 or 4.7 would be better than the 4.0 I've been using.

  • edited March 2018

    .

    Post edited by ojharad_259132d75a on
  • tryst46tryst46 Posts: 0

    I tried the render with Genesis 8 female using the tutorial and getting a plastic looking skin tone. The final render looks more like a barbie doll texture than realistic female skin.

     

  • bbaluchonbbaluchon Posts: 34
    edited January 2019

    Just use N.G.S. Anagenessis script for your skin shaders. ;)

    It only use the diffuse map to simulate everything (and one bump), so it's considerably faster to render, takes far less memory space, and skin tone and bump is easily tweakable to your taste.

    I tested from a merchant skin with 5-6 different maps for dual lobe specular, translucency, SSS and so on... impossible to render the skin in a timely fashion ; after conversion with NGS, and some tweaking to retrieve correct skintone (have to adjust reflectance tint mostly), it renders far quicker, and I found even more realistic nuances in skin.

    Finally the shader works very well with both G3 and G8.
    Only problem I found so far is for some geocrafted elemements that copy skin shader, It's sometimes needed to manually unlock the sliders limits, since NGS uses some extreme and unusual values for many shader params...

    Post edited by bbaluchon on
  • MistaraMistara Posts: 38,675

    it was only the ds neta upgraded yes?

    the stable version is 4.10 not 4.9?

Sign In or Register to comment.