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Yes, I looked at the manual and still do not understand, how to create area setups.
Will try to search on the net to see if somebody has a simpler description.
In manual there are examples with many zones, but I just need only one.
In the Area and Slope Manual
2.3 Creating an Area Setup on page 3
2.4 Saving an Area Setup on page 4
In the mean time - Little Planet.
Nice one @artini, very small planet indeed ;-)
Thanks, @Totte
@Artini separate your thought process and activities into separate operations:
First, create an area setup.
Second, define a path in your real scene.
Third, use that area setup and path in your real scene.
First: To create the Area Setup:
Second: Define a path in your real scene
Third: Use the Area Setup on a Path:
That's it. Now that you have a scene with a path in it, you can save the scene and reuse it with a different Area Setup to generate different LowPis along that same path. Or use the same Area Setup on a different path in the same or different scene. Or use the same Area Setup with a defined Area, rather than a path.
Since I wrote this mostly from memory, I might have skipped something. If you have problems, ask again.
Thank you very much, @barbult
I write such step by step lists for myself and use them in more complicated setups in my work.
I will test your tips during the next few days.
Thanks again.
Thanks @barbult for that writeup.
Finally got it, at least the basics.
Also tested the new: https://www.daz3d.com/medieval-bell-towers-2
Thanks a lot, @barbult for guiding me in the right direction.
You are the best.
The new LowPi Beach set from PhilW is great fun! It's my favorite add on set. It has a large number of options. PhilW made some great promo images for the set, too. They really give you some ideas of what you can do with it. All of the beach towels, chairs, loungers, umbrellas, clothes, drinks, hats, footwear come with the set. The palm tree, frond, grass and HDRI beach were other things that I added to the scene.
Yes!
I love PhilW's work on this, LowPis can finally go on vacations!
Here is another LowPi render with the beach set. The environment is https://www.daz3d.com/polish-whitewave-beach-mega-environment-bundle
There are a lot of LowPi sitting in the outdoor cafe chairs. Richard Haseltine is even in the render, although he is not very many pixels. The dog is a billboard I made a long time ago. There is one waiter from the Dinner and a Show set.
Very nice, @barbult
I especially like the hats in the set, so I do not need to use hairs on LowPi people.
Are there any simple procedure to change hairs materials on LowPi to look similar
to the regular hair on Genesis 9/8/3?
The hairs are simple low poly hairs, but if you want a hair from a Genesis generation, you can always convert it, but keep in mind, one hair might have more polygons that 100 fully setup LowPis, you you risk crashing if you use "real hair".
Ok, thanks Totte.
It looks like I will be using more hats on LowPi.
Found me, probably checking if I satisfy the dress code. I was worried you might have put me in one of the palm trees after my comment on cats' shortsightednes the other day.
I've converted hair from Genesis generations, to LowPi. I almost always decimate them a lot and reduce the texture sizes with V3D Scene Optimizer. My favorite conversion is Harlow Hair 2. Toon Generation hairs and older Genesis hairs work pretty well. I even converted the latest Librarian Hair. I don't try to convert Strand-Based hairs.
@barbult: You should make a tutorial on all this for the store.
That sounds like work. I'd rather play.
The converted hair looks great, barbult. And so does your Whitewave beach scene. I bought those two sets yesterday when they were $5.99 intending to do something like that. Perfect together. Is Richard begging for food?
The one might be the motivation for the other.
Ah, yes, that makes perfect sense. You see things so clearly (in spite of any visual impairment).
These are looking great. Thank you for showing them up.
@barbult those are excellent. I also agree you need to pull together your tutorials scattered across all the threads and publish them, or at least start an Art Studio thread collecting them. You have helped so many people but those comments can get buried and forum searches get buried too easy.
Mary
Testing on LowPi:
https://www.daz3d.com/rawr-outfit
https://www.daz3d.com/grrr-for-rawr
Now I need to find some solution for the look of hands.
Thinking, still thinking...