Leo 7

135

Comments

  • lx said:

    The top is clinging to his muscles like its glued on higher up, then suddenly it's baggy lower down and then perfectly fit at the waist (and the right arm is doing weird things.)

    I'm also still convinced Brayden's left nipple went wandering from the promo shot but no one else commented on it so maybe I'm imagining things.

    There does appear to be a problem with Brayden''s  left nipple.  You have not imagined it as it appears on renders like a round red scar. It is also noticeable like this in the products promo image. I have looked at the original texture map and the left nipple looks flat. I increased the nipple morph to 160% and that helps for a side view but still does nothing for a front view render. I guess the angle was wrong when the real image texture photo was taken, so there may be no fix for this.

  • Serene NightSerene Night Posts: 17,704

    Leo 7, needs a hairy option. He also does not have any extra eye colors. It is strange to me that Olympia gets 4 eye colors, More than 4 makeups etc. Leo 7, just gets a base texture. There should be an unshaven option at least, and maybe a scalp texture, or something.

    I like Leo, but there needs to be more eye colors included with base male figures. 

  • NadinoNadino Posts: 258

    Yup, kind of feel shorted.

    Then again, this skin and it's options remind me of Scott's skin and limted options.

  • lx_2807502lx_2807502 Posts: 2,996
    edited December 2015

    Wait, he only has one eye colour and no skin options at all? That's ... concerning.

    -looks at cart-
    leo, your place is becoming shaky. you'd better hope something great comes out today to make you necessary.

    It's not like making extra eye colours is even hard once you've done the first. More skin options (I miss you, Michael 5!) is obviously more work, but that's just lazy.

    Post edited by lx_2807502 on
  • NovicaNovica Posts: 23,925

    There's no extra eye colors? Wow. 

  • barbultbarbult Posts: 26,267

    As soon as I saw Leo, I could only think of Joe Anglim from the most recent season of survivor - right down to the man bun!

  • evilded777evilded777 Posts: 2,482

    Oddly, Brayden's nipples look fine to me when I render them myself...

  • jakibluejakiblue Posts: 7,281

    he doesn't have a no-shaven face option?? 

    Leo 7, needs a hairy option. He also does not have any extra eye colors. It is strange to me that Olympia gets 4 eye colors, More than 4 makeups etc. Leo 7, just gets a base texture. There should be an unshaven option at least, and maybe a scalp texture, or something.

    I like Leo, but there needs to be more eye colors included with base male figures. 

     

  • Serene NightSerene Night Posts: 17,704
    edited December 2015

    Nope! Even Lee and Darius had different eye colors. He just has what the texture loads with- dark brownish black eyes.  Here's what you get. Sorry, the screenshot is cut off on the bottom, but that is just the actor and another transculency map

    Leo most definitely needs a scalp texture, a body hair on/off texture and a facial hair texture. Eye colors aren't that much work. I'm surprised they aren't included.

     

    Leo.JPG
    321 x 805 - 77K
    Post edited by Serene Night on
  • jakibluejakiblue Posts: 7,281

    Wow. One texture and that's about it. That's.....well, that's a new one.  

    Nope! Even Lee and Darius had different eye colors. He just has what the texture loads with- dark brownish black eyes.  Here's what you get. Sorry, the screenshot is cut off on the bottom, but that is just the actor and another transculency map

    Leo most definitely needs a scalp texture, a body hair on/off texture and a facial hair texture. Eye colors aren't that much work. I'm surprised they aren't included.

     

     

  • Serene NightSerene Night Posts: 17,704
    edited December 2015

    Considering all the makeup options, and eye colors and sometimes even nail colors included with the famales I do feel a bit shortchanged.

    I still like the character- especially the base texture. But he needs a beard and bodyhair. To give some variety.

     

    Post edited by Serene Night on
  • vwranglervwrangler Posts: 4,973
    BeeMKay said:

    Does Leo 7 load at a default of Y+13.00 for anyone else?

    Yes. Yes, he does.

    Odd thing is, even though that's what the Y-Translate reads, his feet are actually on the "floor". I have no idea what's going on there.

  • lx_2807502lx_2807502 Posts: 2,996

    The Y location might be due to him being made via stretching legs, etc. since he's so tall.

    When I first saw him I was really excited but as we find out more he just sounds so sloppily put together :(

    Daz Originals standards continue to drop.

  • vwranglervwrangler Posts: 4,973
    jakiblue said:

    Wow. One texture and that's about it. That's.....well, that's a new one.  

    Oddly enough, it isn't. Scott 6 also came with only one eye color.

    There are, I suspect, reasons for that similarity.

  • jakibluejakiblue Posts: 7,281

    He did? I think Scott 6 was the only male genesis 2 I don't have. 

    What would you suspect the reasons are?  

    vwrangler said:
    jakiblue said:

    Wow. One texture and that's about it. That's.....well, that's a new one.  

    Oddly enough, it isn't. Scott 6 also came with only one eye color.

    There are, I suspect, reasons for that similarity.

     

  • vwranglervwrangler Posts: 4,973
    jakiblue said:

    He did? I think Scott 6 was the only male genesis 2 I don't have. 

    What would you suspect the reasons are?  

    vwrangler said:
    jakiblue said:

    Wow. One texture and that's about it. That's.....well, that's a new one.  

    Oddly enough, it isn't. Scott 6 also came with only one eye color.

    There are, I suspect, reasons for that similarity.

    Having looked at the base textures for both, I would be truly astonished if Scott and Leo didn't have the same texture artist.

  • jakibluejakiblue Posts: 7,281

    Interesting. 

    Still I think no extra eye colours at least is kinda a bummer....especially for the price.  

    vwrangler said:
    jakiblue said:

    He did? I think Scott 6 was the only male genesis 2 I don't have. 

    What would you suspect the reasons are?  

    vwrangler said:
    jakiblue said:

    Wow. One texture and that's about it. That's.....well, that's a new one.  

    Oddly enough, it isn't. Scott 6 also came with only one eye color.

    There are, I suspect, reasons for that similarity.

    Having looked at the base textures for both, I would be truly astonished if Scott and Leo didn't have the same texture artist.

     

  • lx_2807502lx_2807502 Posts: 2,996
    vwrangler said:
    jakiblue said:

    He did? I think Scott 6 was the only male genesis 2 I don't have. 

    What would you suspect the reasons are?  

    vwrangler said:
    jakiblue said:

    Wow. One texture and that's about it. That's.....well, that's a new one.  

    Oddly enough, it isn't. Scott 6 also came with only one eye color.

    There are, I suspect, reasons for that similarity.

    Having looked at the base textures for both, I would be truly astonished if Scott and Leo didn't have the same texture artist.

    I was expecting that'd be the case, too.

    Oh well, disappointment.

  • hjakehjake Posts: 1,282
    edited December 2015
    hjake said:

    Could someone please confirm that the "Genesis 3 Male Anatomical Elements" is the same item in both Leo 7 Pro Bundle as the twig and berries in Michael 7 Pro Bundle. Therefore having one means you don't need the other to satisfy that requirement. 

    The skins for Michael 7 will work with the Leo 7 "Genesis 3 Male Anatomical Elements" and vice versa (it is the same item)?

    The figure is the same for all males that include it.

    Thanks Richard, I just wanted to be absolutely positive.

     

    Post edited by Richard Haseltine on
  • NadinoNadino Posts: 258
    edited December 2015
    lx said:

    The Y location might be due to him being made via stretching legs, etc. since he's so tall.

    When I first saw him I was really excited but as we find out more he just sounds so sloppily put together :(

    Daz Originals standards continue to drop.

    I think Eva is the other tall character in the G3 line - her trans values are still zero though.

    Post edited by Nadino on
  • MistaraMistara Posts: 38,675

    dunno. his arms kinda skinny for a gladiator.  a gianni7 would be more gladiator-ish.

  • ToyenToyen Posts: 2,033

    Big yes to Gianni 7!!! Make it happen Daz : )

  • Havos said:
    barberoy said:

    Indeed. Seems clear that the actor (Gerald Butler, Scottish, not Greek) that played King Leonidas in the 300 was the inspiration for this character. He was portrayed as a more gritty man in his thirties, rather than some classical pretty boy adonis. If I remember correctly, the character in the film was swift and deadly, but not particularly muscular.

    I rarely read those character descriptions, but I found the image on the starter bundle (with Jonas hair and Sophisticate Outfit) more interesting than the Spartan one. Would be nice to see Daz produce age specific characters, male and females in their 40's - 50's, 60's - 70's etc. 

  • BeeMKayBeeMKay Posts: 7,019
    Nadino said:
    lx said:

    The Y location might be due to him being made via stretching legs, etc. since he's so tall.

    When I first saw him I was really excited but as we find out more he just sounds so sloppily put together :(

    Daz Originals standards continue to drop.

    I think Eva is the other tall character in the G3 line - her trans values are still zero though.

    I got an answer from customer support

    "From our dev team:

    This is intentional. Some of the female characters have translation on the hip, where-as Leo has it on the root, the effect and side-affects are the same. This is sometimes needed in order for the head morph to work independently from the body and to be able to combine the head morph with other morphs."

  • HavosHavos Posts: 5,594

    The downside of this would be, if you were to select Edit->Figure->Zero->Zero Figure Pose it would leave poor Leo with his feet in the ground.

  • nicsttnicstt Posts: 11,715

    to be honest, I rarely am that much dispointed by daz.

    Every morning I'm excited to discover the new things in the daz shop. Today is a pro bundle day, and often I see great things. But today? Leo 7? greek worrior? Spaceman? Ok, let the guy have few minutes the benefit of to doubt. I'm looking closer: holala lala, what a mess. The guy look so ordinary. Let see the warior...what???? a warrior so thin? without any muscle making him able to lift his own spear and shield?? are you kidding?  I zap directly to the sci-fi outfit: space corp. aïe aïe aïe.... after some great space outfit like Ares outfit yesterday, HFS Wraith, Planet explorer, Exo Suit etc... I don't think daz should present such poorly detailled outfit: it seems to be a bad M4 odly :-(

     

    And did you see the chimera 2 today? awfull monster.(in the bad way)

     

    Yes I'm severe but I'm really really disapointed. Especially when it comes to a pro bundle. Come on Daz, raise yoour standarts a bit to what they where.

    You've been blinded by art/hype and misinformation; look at soldiers today, and consider how many of them are truly the muscle-bound individuals you expect? Then think about 2000 years ago, how many of those would be the same, not so damn many. Toned, athletic, sure.

  • nicsttnicstt Posts: 11,715
    hjake said:

     the twig and berries

     

    LOL

    Not got yet, so is it that bad? Poor guy. :(

  • Serene NightSerene Night Posts: 17,704
    edited December 2015

    Fitness in ancient reece was not the same as it is today. The look was different than the bodybuilder look. Yes, they had buff people but it tended to be barbarians or mythic people like hercules. Greeks were endurance fighters. Some liked to gain extra weight and gladiators sometimes were thick set in the middle to prevent suffering a fatal would.

    What was considered attractive is different back then too. Small genitals for example, and oval faces, with straight noses, and less of a ridge there at the brow.

    Also, they probably weren't super tall.

     

     

     

     

    Post edited by Serene Night on
  • lx_2807502lx_2807502 Posts: 2,996

    Fitness in ancient reece was not the same as it is today. The look was different than the bodybuilder look. Yes, they had buff people but it tended to be barbarians or mythic people like hercules. Greeks were endurance fighters. Some liked to gain extra weight and gladiators sometimes were thick set in the middle to prevent suffering a fatal would.

    What was considered attractive is different back then too. Small genitals for example, and oval faces, with straight noses, and less of a ridge there at the brow.

    Also, they probably weren't super tall.

    I'm pretty sure that the reason he doesn't match proper ancient Greek proportions is the same that Hollywood movies don't have accurate people. They wouldn't seem so impressive to us today when we're taller and know more about fitness, etc. Greek features would have made more sense but he has an interesting face so I'm okay with that.

    I'm still refusing to buy despite liking his concept and extra bits on the basis that I don't want to give Daz a sale saying it's okay to make male characters with no texture options when they're clearly necessary (sometimes you need hairy; sometimes you need hairless. Occasionally humans have different eye colours.)

     

  • HavosHavos Posts: 5,594

    I am not a fan of painted on body hair, it can look okay from a distance with a good displacement map, but up close it will start to look odd. Geometry hair options always look much better. I would rather have a relatively hairless option to start with, as you can add your own hair easily using either LIE overlays, or body hair products. Removing unwanted hair (particularly on the scalpe) is far more difficult.

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